Search found 121 matches
- Sat Jan 02, 2010 10:44 am
- Forum: Testing and Bug reports
- Topic: Trapped in a Behemoth
- Replies: 4
- Views: 2323
Trapped in a Behemoth
First game on 1.73.4 (OSX). After a successful battle in witchspace, I docked with a behemoth. As this was the first game I'd played in three years, the docking was a bumpy one and I lost some slaves and a computer. But apparently I also lost the ability to launch again. I can browse all the docked ...
- Sat Sep 26, 2009 3:48 pm
- Forum: Discussion
- Topic: The 127 Limit
- Replies: 62
- Views: 22622
> I think it would be nice if you could transport passengers part of > the way, so you bring them closer to their destination and get > none or partial payment but no negative reputation. I don't know. If I bought an airline ticket from San Francisco to London with British Airways, I'd be quite upse...
- Mon Aug 06, 2007 4:49 am
- Forum: Discussion
- Topic: Keyboard or Joystick?
- Replies: 33
- Views: 16653
- Mon Feb 26, 2007 7:31 am
- Forum: Discussion
- Topic: Return
- Replies: 3
- Views: 3546
Return
Whee, I'm back! I was recently summoned from Ottawa to San Francisco. Sadly my Mac didn't survive the trip and Apple quoted a breathtaking $600 to fix it. So I've spent a ton of time tracking down the offending short on the motherboard. But it's fixed, purring like a kitten, and I'm back. Whee! Unfo...
- Tue Aug 29, 2006 9:23 am
- Forum: Suggestion Box
- Topic: Cargo Canister Indicator
- Replies: 5
- Views: 6306
Re: Cargo Canister Indicator
You mean like this?GMWeezel wrote:Also, another thing I would like to see in an upgrade that will automatically put a yellow box or something around cargo canisters within a certain range.
http://www.alioth.net/tmp/loot.png
Winston, what ever happened to ANTS?
https://bb.oolite.space/viewtopic.php?t=1622
- Fri Aug 25, 2006 6:24 pm
- Forum: Discussion
- Topic: Caption this photo
- Replies: 42
- Views: 28554
- Sun Aug 20, 2006 4:19 pm
- Forum: Discussion
- Topic: Having problems with THE UNKILLABLE WALKING DEAD
- Replies: 5
- Views: 4427
- Sun Aug 20, 2006 3:02 pm
- Forum: Suggestion Box
- Topic: Tone down of fuel injectors?
- Replies: 18
- Views: 12257
Mmm.. delayed cloak good, delayed fuel injection mmm.. not so much. I'll look into both options... Sounds good to me. Fuel injectors aren't a get-out-of-jail free card, I've fuel injected straight into missiles. And Police vipers will fuel inject after me, blasting away until I can get a witchspace...
- Sun Aug 20, 2006 6:53 am
- Forum: Testing and Bug reports
- Topic: NP ships station-docking 'oscillations'
- Replies: 1
- Views: 3261
Re: NP ships station-docking 'oscillations'
Bloody trumbles all over the cockpit windows.Rxke wrote:Several times I've seen a pileup op ships, waiting to dock, because one ship (closest to station) starts to behave in a weird way
"Can't see! Can't see!"
- Sun Aug 20, 2006 6:48 am
- Forum: Suggestion Box
- Topic: Tone down of fuel injectors?
- Replies: 18
- Views: 12257
- Fri Aug 18, 2006 9:57 am
- Forum: Suggestion Box
- Topic: Friendly Fire
- Replies: 4
- Views: 4871
Note that the computer players also commit friendly fire incidents, as pictured in this thread:
https://bb.oolite.space/viewtopic.php?t=1859
But I don't remember that Viper being blown out of the sky.
https://bb.oolite.space/viewtopic.php?t=1859
But I don't remember that Viper being blown out of the sky.
- Mon Aug 14, 2006 12:27 am
- Forum: Suggestion Box
- Topic: Low end mines?
- Replies: 44
- Views: 27729
- Sun Aug 13, 2006 1:38 pm
- Forum: Discussion
- Topic: Planets rotating/clouds moving too fast
- Replies: 16
- Views: 10628
the artificial gravity would prolly crush normal humans... Which is your explanation right there. It's those blue slimy rodents and large bug-eyed lizards who require 50G to prevent heart failure. For the rest of us weakling humans, we walk around in those spiffy G-suits. You did bring yours, didn'...
- Thu Aug 10, 2006 8:42 pm
- Forum: Discussion
- Topic: Wormhole hitchhiking - Has
- Replies: 7
- Views: 5368
it's not really a random location where you end up, it's where the trader that left the wormhole-'wake' open went to, so you'll meet it on the other side. And what's really amazing is that the trader's escorts always seem to make it to the other side ahead of you, even if you entered the wormhole b...
- Wed Aug 09, 2006 11:59 pm
- Forum: Discussion
- Topic: trouble with "pets"
- Replies: 21
- Views: 14761