Search found 103 matches
- Tue Aug 29, 2006 11:53 am
- Forum: Suggestion Box
- Topic: Another Suggestion - Head Lights!
- Replies: 6
- Views: 6251
- Mon Aug 21, 2006 1:54 pm
- Forum: Discussion
- Topic: Ionics question
- Replies: 6
- Views: 6187
Re: Ionics question
I get a message that the station doesn't accept fugitives or something like that. Fully appreciating the irony, I manually dock and get slapped with a 5,000 cr. fine. Ouch. :D I'm aware of that problem, unfortunately there's nothing (AFAIK) that I can do to fix it. Also, in a somewhat related vein,...
- Sat Aug 12, 2006 5:06 pm
- Forum: Discussion
- Topic: Missing suns
- Replies: 8
- Views: 6993
- Mon Apr 24, 2006 1:11 pm
- Forum: Suggestion Box
- Topic: Methods for dealing with cargo
- Replies: 3
- Views: 4538
- Sun Apr 23, 2006 4:34 am
- Forum: Suggestion Box
- Topic: Methods for dealing with cargo
- Replies: 3
- Views: 4538
Methods for dealing with cargo
Just some requests to improve the handling of cargo in scripts: Changes to existing methods: awardSpecialCargo: <amount> <description of cargo> Awards the specified amount of the specified cargo if it exists in descriptions.plist. This method would require some way to specify the weight of the speci...
- Sat Apr 22, 2006 5:29 am
- Forum: Suggestion Box
- Topic: Live Updates
- Replies: 14
- Views: 10375
https://bb.oolite.space/viewtopic.php?t=1128Selezen wrote:That would involve writing internet connectivity into Oolite. I that really necessary?
Having a list of the OXP's installed would be easy enough, seeing as the stderr.txt file lists the ones installed during startup.
- Mon Apr 17, 2006 2:24 pm
- Forum: Suggestion Box
- Topic: Suggestions
- Replies: 7
- Views: 8176
Re: Suggestions
Something that I have noticed is that there doesn't seem to be a repeat on the Stock Market screen for when you're buying/selling goods. Could one be implemented, or even a way (Ctrl-crsr, perhaps) of buying/selling all the stock available, to the limit of one's cargo hold? My wrist is getting tire...
- Mon Apr 17, 2006 9:49 am
- Forum: Discussion
- Topic: anybody seen this before?
- Replies: 6
- Views: 5544
- Mon Apr 17, 2006 9:46 am
- Forum: Testing and Bug reports
- Topic: Docking with carriers
- Replies: 1
- Views: 3080
Docking with carriers
Using shift-c to dock with carriers now makes you dock sideways.
- Mon Apr 17, 2006 6:46 am
- Forum: Discussion
- Topic: t9g
- Replies: 6
- Views: 6158
- Fri Apr 14, 2006 8:45 am
- Forum: Suggestion Box
- Topic: The Shipyard
- Replies: 6
- Views: 5988
- Thu Apr 13, 2006 2:35 am
- Forum: Discussion
- Topic: Wiki-ed
- Replies: 79
- Views: 42096
- Thu Apr 13, 2006 2:29 am
- Forum: Suggestion Box
- Topic: Group allegiances
- Replies: 12
- Views: 10201
(I actually do think the ability to add factions might add to the game - as long as those clamouring for them realise that other, wider, priorities exist, that will probably come first.) I for one, certainly do recognise that this is nowhere near being top priority stuff. The main reason I posted t...
- Wed Apr 12, 2006 9:04 am
- Forum: Suggestion Box
- Topic: Group allegiances
- Replies: 12
- Views: 10201
I don't really understand that logic. If it's more fun to let your imagination fill in the gaps, then why bother with things like legal rating? If a ship attacks you and you never attack anyone, then it must be a pirate, etc. Why bother with the game at all? Just kick back and daydream. Factions are...
- Wed Apr 12, 2006 4:05 am
- Forum: Suggestion Box
- Topic: Group allegiances
- Replies: 12
- Views: 10201
Group allegiances
Disclaimer: This idea would require quite a few changes, so it's not exactly a request but a discussion about a possible future direction. The way I see it, not everyone in the ooniverse is going to be a freelance pirate/trader/hunter. What I think would be cool is if there were a standard (non-OXP)...