anybody seen this before?

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Draconic74
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anybody seen this before?

Post by Draconic74 »

has anybody seen 4 behemoths all at once in one place? this happened to me andn i was able to take some pictures... in case anyone wants to see them.

edit: yay! uploaded pictures to some internet site. links

http://www.5images.com/uploads/375a37ed6c.png

http://www.5images.com/uploads/e8f7329c05.png

edit: okay, heres something else with behemoths...

http://www.5images.com/uploads/3296647908.png

anybody want one?
Last edited by Draconic74 on Tue Apr 18, 2006 1:08 am, edited 2 times in total.
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Rxke
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Post by Rxke »

Hey, pretty cool!

Did you change anything in the behemoth.oxp or were you just lucky?

I can't wait for Giles putting up the other models, as shown in his screenshot in the developer journal here:

http://pics.livejournal.com/aegidian/pic/0000btat/g10

http://pics.livejournal.com/aegidian/pic/0000cxf9/g10
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aegidian
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Post by aegidian »

I will for the next build.

The problem is that the new model behemoths aren't as brick-like as the old ones and if you fly close then the crude collision detection rears it's ugly head.

I want you to be able to fly safely into and out of folds and crevices on the surfaces of ships, this requires me getting the octree collision detection working properly for ship to ship collisions before I release the updated behemoths.
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Murgh
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Post by Murgh »

ah.
that explains why docking is sort of tricky on my Leviathan carrier. one gets the feel the deck in front has an unforgivingly high boundary of death.
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Galileo
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Post by Galileo »

Sweet! It's lookin' good, Murgh!
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Wolfwood
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Post by Wolfwood »

Indeed it is, as are they all! I want to get them into the game, quick! :)
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Draconic74
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Post by Draconic74 »

these were all near a beacon after i witchspaced to some planet. all i did was change the settings to 70%. that way i could see the behemoth wihout having always to witchspace malfunction. (i also turined that to 99% anyway)

oh yeah, one more thing: how many giant ships are downloadabl?
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