I found out what the special purpose of the navy bomb is. :) Nice mission! One thing that confused me a little is that after deploying the navy bomb and docking at the normal station the planet was still marked, I didn't get a good job message, and in the missions screen the mission was still listed.
I tried it again and defeated the mantis.
Another question after docking I got the message from the navy, they mention that I now have a navy bomb on board.
But I don't have anything in my pylons and it doesn't show up anywhere?
Hi, I just got to the part in the mission where the first thargoid mantis appears (attacking the navy station). After fighting with if for several minutes (with no success) I got frustrated and used the last resort. (incase your wondering, the last resort is to crash your spaceship into the target e...
see my hired guns or drones OXPs for examples I looked at you'r OXPs and came up with this: this.checkTargetDistance = function() { this.targetDistance = this.ship.position.distanceTo(player.ship.position); if(this.targetDistance > 6000) // check distance from mine to target { this.ship.AIState = &...
I have the autopilot working now but it won't accredit the kills it makes to me. I added is_submunition to "shipdata.plist" but that doesn't work. I also have a sub entity (a shield ring) how do I make that send a attacked message to its parent when attacked? Also it appears that checkEner...
Thanks for the replies. I'll download Debug.oxp and fix the errors mentioned. Also it's not good to put messages and such in so often. You'll end up spamming the screen I put in the messages to let me see in which state the mine currently is in. So you need to remove the trailing comma at the end of...
Hi, I'm trying to script an auto pilot for a mine/turret I made. The mine is equipped with a front plasma accelerator and ten nano missiles. It is 15m in diameter and after being launched is supposed to be stationary. This is basically what I what it to do after being launched from the players ship ...
As far as I know you can't accelerate time.
You can witchdrive (key "I" if you bought / have the injectors) or jumpdrive (key "J" if it isn't blocked by other ships / planets)