Search found 11 matches

by Illuminaughty
Thu Dec 02, 2010 4:09 pm
Forum: Testing and Bug reports
Topic: killed by non-hostile ship
Replies: 4
Views: 1337

killed by non-hostile ship

A fellow asteroid miner ripped my ship to shreds the other day. Infuriatingly I couldn't return fire without degrading my legal status. Is there an OXP that fixes this? If I accidentally fire on a clean ship, I am automatically an offender thereafter. I want them to be offenders since they fired on ...
by Illuminaughty
Fri Sep 17, 2010 9:23 pm
Forum: Suggestion Box
Topic: Heat rays
Replies: 6
Views: 1949

It's just a different combat edge. Mount one aft, overheat a black monk gunship's laser, then turn around and blast him kind of thingie. I've never survived a fair fight (no energy bomb) with the black monks so... something new to try.
by Illuminaughty
Fri Sep 17, 2010 5:52 pm
Forum: Suggestion Box
Topic: Heat rays
Replies: 6
Views: 1949

Heat rays

I apologize if it's been done and I missed it. I think it would be really cool to have a gun to shoot baddies with that would crank up their laser temp, and eventually cabin temp, instead of shields and energy banks. Something that would disable lasers pretty quickly, but take forever to blow up a s...
by Illuminaughty
Fri Sep 17, 2010 5:43 pm
Forum: Suggestion Box
Topic: Freeing slaves
Replies: 34
Views: 8997

Wow! Phantor Gorth's OXP sounds cool. Especially since my main dude, Commander Farhan lives in my imagination as a space opera version of Sinbad the Sailor. "When we find a shipwrecked man on the seashore or on an island, we take him up and give him meat and drink, and if he be naked we clothe ...
by Illuminaughty
Mon May 24, 2010 12:48 am
Forum: Expansion Pack
Topic: Ore Processor error.....i think! :wink:
Replies: 15
Views: 4271

I also got this error, but I'm sorry I can't remember which oxps were causing the conflict, since I already took them out in order to have a smooth running ore processor.
by Illuminaughty
Sat May 08, 2010 4:26 am
Forum: Expansion Pack
Topic: Random Docking Music OXP
Replies: 43
Views: 14840

Well the first new docking music track I added was Aquarela do Brazil, so I could disembark from my ship and as soon as I was out of the airlock I could ask, "Has anybody seen Sam Lowry?" At least that's how it happens in my imagination. I'm actually having a lot of fun with this OXP. Than...
by Illuminaughty
Wed May 05, 2010 6:12 am
Forum: Suggestion Box
Topic: Newtonian Flight
Replies: 24
Views: 7415

Newtonian Flight

I understand that really flying a space ship is like driving a truck across a sheet of ice, but now that I know it once existed, I really want to try it. Is there an OXP that changes the flight behavior of the ship so that it operates on Newtonian physics? If not, is it because it would be ridiculou...
by Illuminaughty
Sun Apr 18, 2010 7:06 pm
Forum: Expansion Pack
Topic: How does it determine what type of pod to generate?
Replies: 3
Views: 1498

How does it determine what type of pod to generate?

Where is the code that determines the frequency of the different types of cargo pods? I have to adjust the frequency of cracked and jamming cargo pods in my Pods OXP (Thargoid's Pods OXP, but it's on my computer now). I love the fact that there's all these cool types of pods, and I'd even add an alt...
by Illuminaughty
Sun Apr 18, 2010 6:54 pm
Forum: Suggestion Box
Topic: Hudpack
Replies: 3
Views: 1476

Totally

The new gorgeous yellow fer-de-lance is absolutely useless without a different control panel. The yellow on the front of the ship obscures any yellow dots on the scanner. I've considered experimenting with HUDs to find one that fixes that problem, perhaps the Star Trek TNG HUD? But it would be reall...
by Illuminaughty
Wed Apr 14, 2010 9:36 pm
Forum: Testing and Bug reports
Topic: cloaked ships don't masslock you
Replies: 71
Views: 47096

I could see this either way. My first reaction is that cloaked ships should still mass lock. If I can still ram them or shoot them, they are still present in this reality. But I have the Random Hits OXP installed, because of it's awesomeness, and I've been targeted for vengeance by groups of cloaked...
by Illuminaughty
Wed Apr 14, 2010 9:12 pm
Forum: Suggestion Box
Topic: Optical zoom, and drop beacons
Replies: 8
Views: 1595

Optical zoom, and drop beacons

Just two items of equipment I wish I could get or code myself, but I'm still just starting to figure this out, so if I have to do it myself it may take a while to see. I'd like to be able to zoom in on things on the screen, because I play on my netbook and it's kind of a small display. I'd like to b...