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by splunkjamma
Fri Dec 04, 2009 9:39 am
Forum: Suggestion Box
Topic: Ship turrets & energy
Replies: 70
Views: 17447

ClymAngus wrote:
A) Enabling on/off for player turrets so they don't use up all their energy shooting off rounds, like some strange huge plasma space wanking machine.
I Lol'd
by splunkjamma
Thu Dec 03, 2009 8:57 pm
Forum: Outworld
Topic: Just remembered why so many pilots get lost in witchspace...
Replies: 8
Views: 2854

LOL.....Make it stop.... :lol:
by splunkjamma
Thu Dec 03, 2009 4:59 pm
Forum: Discussion
Topic: Assassins Mission Help - Please
Replies: 11
Views: 5209

I just jump into the system and fly straight towards the planet.
At fairly close proximity to the planet the hockey team and their minders start attacking.

Maybe try jumping out of the system and back in?
by splunkjamma
Thu Nov 26, 2009 1:32 pm
Forum: Expansion Pack
Topic: New texture for DredgerDroid aka Salvage Missle
Replies: 5
Views: 1663

Is there any way of disabling the pirate spawn when you salvage a ship?
by splunkjamma
Mon Nov 23, 2009 9:13 am
Forum: Discussion
Topic: Problems with the fuzz
Replies: 5
Views: 1821

I keep forgetting to sell illegal goods that I've scooped. Then curse when I leave a station and the police/navy decide to open fire. :lol:
by splunkjamma
Sat Nov 21, 2009 11:20 am
Forum: Outworld
Topic: Dark Orbit?
Replies: 15
Views: 4429

It's a load of crap tbh. Played it a while back to kill some time. No depth. Nill game play and a complete waste of time imho :?
by splunkjamma
Tue Nov 17, 2009 12:30 pm
Forum: Fiction
Topic: Status Quo Remixed (Edition 2) Online and in print...
Replies: 12
Views: 7982

What a great read. Set's the ambience for oolite beautifully.

8)
by splunkjamma
Tue Nov 17, 2009 11:43 am
Forum: Outworld
Topic: elite funny
Replies: 3
Views: 2225

A mate of mine posted this quote about the cobra mk III advert on facebook

"I used to have one of those. sweet ride. Cool babe magnet but pulled to the right slightly at sub-light."

:D
by splunkjamma
Mon Nov 16, 2009 8:16 pm
Forum: Outworld
Topic: elite funny
Replies: 3
Views: 2225

elite funny

Apologies if these have been posted already. :oops:

Image

Image
by splunkjamma
Sun Nov 15, 2009 2:14 pm
Forum: Expansion Pack
Topic: OXP mods
Replies: 3
Views: 2355

Cool, I will contact the people who did the originals.

Thanks for the reply guys 8)
by splunkjamma
Sun Nov 15, 2009 12:37 pm
Forum: Expansion Pack
Topic: OXP mods
Replies: 3
Views: 2355

OXP mods

Hello all.
I've been tinkering with the Hawksound and Python class cruiser oxp's.
Just want to know if it's ok to release them for download as I don't want to tread on anyone's toes.

Full credit will be given to the original oxp's and I would like some feedback.
(Noob modder)
Cheers
by splunkjamma
Sat Nov 07, 2009 1:16 pm
Forum: Discussion
Topic: Python. Military shields?
Replies: 3
Views: 2124

Cheers for the reply. It must be because I'm piloting the "Black Dog" variant.

Ah well back to them trading routes and salvaging. :)
by splunkjamma
Sat Nov 07, 2009 11:58 am
Forum: Discussion
Topic: Python. Military shields?
Replies: 3
Views: 2124

Python. Military shields?

Commander Splunkjamma here, with a quick question. Is it possible to fit the military shield upgrade to the python class ship? I'm at a tech 15 planet and no military shield upgrade is available for the python. (but available for cobra mkIII). Sorry if this has been covered. Great game btw, I have m...