Search found 23 matches
- Fri Jul 10, 2009 5:28 pm
- Forum: Discussion
- Topic: NPC behaviour
- Replies: 7
- Views: 2264
- Fri Jul 10, 2009 5:27 pm
- Forum: Discussion
- Topic: Hello, and a trivial question
- Replies: 29
- Views: 6560
- Fri Jul 10, 2009 5:26 pm
- Forum: Suggestion Box
- Topic: Little things
- Replies: 20
- Views: 5500
- Fri Jul 10, 2009 3:50 pm
- Forum: Discussion
- Topic: NPC behaviour
- Replies: 7
- Views: 2264
NPC behaviour
Two simple questions: 1 Do NPC's pick up cargo pods - I *think* I've seen 'em do it but it maybe just the heat of battle that made me think they were stealing my 'spoils'! :lol: 2 Do NPC ships lose 'capabilities' as they get damaged? They often seem to just drift in a straight line when they're spit...
- Fri Jul 10, 2009 3:42 pm
- Forum: Suggestion Box
- Topic: Little things
- Replies: 20
- Views: 5500
To pick up on some of the above.... I wouldn't want to make it more 'arcade-like' but if we're shooting (haha) for more realism the ships ought to show damage. We could know the strength of an opponents shields in the same we we can know their legal status.. in fact I'd say it was more logical (thei...
- Fri Jul 10, 2009 2:56 pm
- Forum: Suggestion Box
- Topic: Little things
- Replies: 20
- Views: 5500
Little things
Maybe these are already in, maybe they've been mentioned before, maybe they're just too heretical.... 1. Some indication of remaining 'hit points' of opponents 2. An indication on the scanner of what is currently targetted (maybe like the comms 'brackets'). When there are 3 cobras behind and I've sp...
- Fri Jul 10, 2009 11:05 am
- Forum: Discussion
- Topic: Hello, and a trivial question
- Replies: 29
- Views: 6560
- Fri Jul 10, 2009 9:43 am
- Forum: Discussion
- Topic: Wheel Reinvention - The Oolite Icon
- Replies: 214
- Views: 81170
- Fri Jul 10, 2009 9:41 am
- Forum: Discussion
- Topic: Wheel Reinvention - The Oolite Icon
- Replies: 214
- Views: 81170
- Thu Jul 09, 2009 3:03 pm
- Forum: Expansion Pack
- Topic: Help with newbie tinkering
- Replies: 4
- Views: 2776
Ok - I tried it anyway, it worked fine :) Now, I still see the 'Forward View' message on launching. I thought this might be the default message for the shipLaunchedFromStation method but I guess it must be the after-tunnel-effect or whatever it's called or maybe just hard-coded..... tinkering more....
- Thu Jul 09, 2009 2:43 pm
- Forum: Expansion Pack
- Topic: Help with newbie tinkering
- Replies: 4
- Views: 2776
- Thu Jul 09, 2009 2:21 pm
- Forum: Expansion Pack
- Topic: Help with newbie tinkering
- Replies: 4
- Views: 2776
Help with newbie tinkering
Say I want to add a 'farewell message' each time I depart a station. According to the Wiki this should work if save in C:\Program Files\Oolite\AddOns\flashheart.oxp\Config\ as script.js this.name = "ByeBye"; this.author = "FlashHeart"; this.description = "Farewell messages f...
- Tue Jul 07, 2009 3:17 pm
- Forum: Discussion
- Topic: Hello, and a trivial question
- Replies: 29
- Views: 6560
- Tue Jul 07, 2009 2:57 pm
- Forum: Discussion
- Topic: Hello, and a trivial question
- Replies: 29
- Views: 6560
- Tue Jul 07, 2009 2:19 pm
- Forum: Discussion
- Topic: Hello, and a trivial question
- Replies: 29
- Views: 6560
Massive bump for this topic eh? :lol: As a relative newcomer to this superb game I am troubled by it's silly (IMHO) name. Whenever I talk to anyone about it I have to spell it out and offer up two or three pronunciations, all of which seem equally daft. It also looks like open office lite! To the po...