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by Cmdr Thorsson(aka zx81)
Tue Nov 20, 2007 1:06 pm
Forum: Discussion
Topic: 3333 kills
Replies: 49
Views: 17477

I do think the energy bomb should just disable everybody's (user included) lasers for a short period though. I only use it when I'm about to die but even so it's given me a fair few kills... I agree it is very powerful!! used one for the first time yesterday while being swarmed by three pirates(I t...
by Cmdr Thorsson(aka zx81)
Mon Nov 19, 2007 3:52 pm
Forum: Testing and Bug reports
Topic: Crashing.
Replies: 31
Views: 11792

I ran a quick check within windows(search) and only came up with one instance: 'mortrantex' (a png texture file) in: .........Oolite\AddOns\Lave.oxp\textures Is that good enough or shall I role out notepad++ and check the plist files? I'll check next time if I only get the CTD on entry to Lave. Now ...
by Cmdr Thorsson(aka zx81)
Sun Nov 18, 2007 5:47 pm
Forum: Expansion Pack
Topic: Generation ships
Replies: 25
Views: 13194

I suspect that as I get into Oolite more I will end up trying to do the oxp thing. I might even have a go at creating the Galactic Falcon and running a mission for it?(thats at the ambitious end at the momment - I haven't yet experienced a mission in Oolite so don't know quite what can be done). But...
by Cmdr Thorsson(aka zx81)
Sun Nov 18, 2007 5:44 pm
Forum: Testing and Bug reports
Topic: Crashing.
Replies: 31
Views: 11792

"Oolite OXP transports v2.1 murgh feb5.2006 added shipdata frequency odds (less frequent) shrunk imagesizes added escorts, added descriptions comms improved AI scripted routes, tweaked appearancy odds" That's the readme of the one i'm using, got it from the wiki I think. It could just be c...
by Cmdr Thorsson(aka zx81)
Sun Nov 18, 2007 11:51 am
Forum: Expansion Pack
Topic: Generation ships
Replies: 25
Views: 13194

Re: Generation ships

Does anyone know where to find the Generation Ships OXP? The Wiki turns up an upload page :( I've seen some pictures on this board and I would like to see one in "real life". Glad you found the file, I've picked it up as well - looking forward to meeting one of them. Are the Hueij i know ...
by Cmdr Thorsson(aka zx81)
Sun Nov 18, 2007 11:29 am
Forum: Testing and Bug reports
Topic: Crashing.
Replies: 31
Views: 11792

ok well I can narrow the search down to the last 20+ oxp's I added to my build as I wasn't getting those references in the stderr when I had my original 40 oxp's. As far as I can tell it's not causeing any big issues as my current game(15 jumps worth) has been stable. I looked again at putting trans...
by Cmdr Thorsson(aka zx81)
Sat Nov 17, 2007 9:20 am
Forum: Testing and Bug reports
Topic: Crashing.
Replies: 31
Views: 11792

EDIT: just a quick confirmation that using the newer Cargo_wrecks_v1.3.1 And removing the transports.oxp fixed the crashes. The old Cargo_wrecks had a bug. It was not the piratestash that crashed things, but it pointed to the "nubarrel.dat" file. That is a file in murgs X-ships.oxp. When ...
by Cmdr Thorsson(aka zx81)
Fri Nov 16, 2007 4:49 pm
Forum: Testing and Bug reports
Topic: Crashing.
Replies: 31
Views: 11792

Aha thanks - i've been waiting all day for that :D I just picked on Piratestash because it was the only new thing(and always the last) that got reported on stderr, right before a crash. I'll try that newer version of cargo wrecks and see if that makes a difference. But you are right - it could be an...
by Cmdr Thorsson(aka zx81)
Fri Nov 16, 2007 12:02 pm
Forum: Discussion
Topic: New kid in the block.
Replies: 25
Views: 13018

After trying and failing to make an Elite type game on my zx81 back in the early 80's, I later found the real deal on my mates BBC micro and was instantly hooked. My sadness at not getting a port to the Atari 800 has left a permanent scar that has only been soothed in recent years by playing the Eli...
by Cmdr Thorsson(aka zx81)
Fri Nov 16, 2007 9:19 am
Forum: Testing and Bug reports
Topic: Crashing.
Replies: 31
Views: 11792

......edit...... Other crashes you see under 1.65 were often caused by pointing to non existing files. In most cases the buggy OXP's were pointing to datafiles or ships in an other OXP. The author had those extra installed, but if you don't have them, oolite may crash on those OXP's at the moment h...
by Cmdr Thorsson(aka zx81)
Thu Nov 15, 2007 11:08 am
Forum: Expansion Pack
Topic: FireFly
Replies: 19
Views: 9114

I can confirm that the firefly is in the swift.oxp - and very uber it is too! You might want to look at the model though, it's very nice.
by Cmdr Thorsson(aka zx81)
Thu Nov 15, 2007 11:03 am
Forum: Testing and Bug reports
Topic: Crashing.
Replies: 31
Views: 11792

His models+textures are very, very good mind you. I find(so far, fingers crossed) that Kestral+Merlin seem ok, i just reduce their top end speed. But yeah it was Orb.oxp that caused my only Oolite CTD. As his models are so good i might start with these oxps and do a little bug-hunting when i'm ready...
by Cmdr Thorsson(aka zx81)
Thu Nov 15, 2007 10:53 am
Forum: Outworld
Topic: the wiki seems to be down!
Replies: 12
Views: 6714

Excellent! Thanks for that swift response from both yourself and Cap'n Hack :D

Now to try even more oxps until Oolite explodes, or my pc becomes a self aware Thargoid AI!
by Cmdr Thorsson(aka zx81)
Wed Nov 14, 2007 9:11 pm
Forum: Testing and Bug reports
Topic: Crashing.
Replies: 31
Views: 11792

ah ok thanks for that, and yes i'm using 1.65 at the moment. Yeah i noticed all the DTD's in stderr before i had the crashes, so i figured they were not important as such.
by Cmdr Thorsson(aka zx81)
Wed Nov 14, 2007 9:05 pm
Forum: Discussion
Topic: What are the best oxp's
Replies: 8
Views: 5338

Hi Taedal, I'm newish to the oxp thing also and have been trying as many as I can. I've only found one that definately caused me a crash(Orb.oxp) but that could be because it was relying on another oxp i didn't have? Anyway I've got all the ones I want until Oosat1's files can be got at again, and I...