CTD when scooping processed splinters

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gizmo
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CTD when scooping processed splinters

Post by gizmo »

When scooping processed splinters OOlite crashes with nothing in the logs.

I've tried it with the nightly builds 211d9ba and ee85ab2 (Windows 64bit).

How to repeat:
- shoot an asteroid / boulder to produce a splinter (or spawn one using the debug console)
- process the splinter using the Ore Processor (I only tried the latest version)
- dump the processed splinter
- scoop the dumped splinter



No, I usually don't dump cargo to scoop it again.
another_commander
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Re: CTD when scooping processed splinters

Post by another_commander »

Confirmed. Tracked on github as Issue #124.
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cim
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Re: CTD when scooping processed splinters

Post by cim »

Thanks for the report. Should be fixed in tonight's build.
gizmo
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Re: CTD when scooping processed splinters

Post by gizmo »

Thanks for fixing it
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