When scooping processed splinters OOlite crashes with nothing in the logs.
I've tried it with the nightly builds 211d9ba and ee85ab2 (Windows 64bit).
How to repeat:
- shoot an asteroid / boulder to produce a splinter (or spawn one using the debug console)
- process the splinter using the Ore Processor (I only tried the latest version)
- dump the processed splinter
- scoop the dumped splinter
No, I usually don't dump cargo to scoop it again.
CTD when scooping processed splinters
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- Quite Grand Sub-Admiral
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Re: CTD when scooping processed splinters
Confirmed. Tracked on github as Issue #124.
Re: CTD when scooping processed splinters
Thanks for the report. Should be fixed in tonight's build.
Re: CTD when scooping processed splinters
Thanks for fixing it