Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.

Shipdata.plist roles for rock hermits

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

Post Reply
User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4704
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Shipdata.plist roles for rock hermits

Post by phkb »

Is it possible to stop a rock hermit from processing escape pods? I'm in the process of updating the Illegal Goods Tweak, and noticed that, if I have an escape pod in my hold, the police will escort the criminal away - on a base that is purely criminal and is about the be blown up. Seems a bit unfair, really...

Is it just a matter of adjusting the roles, or is it more complicated?
User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Lost in space
Contact:

Re: Shipdata.plist roles for rock hermits

Post by Smivs »

phkb wrote:
...a rock hermit...a base that is purely criminal and is about to be blown up.
Eh, what!?
Rock Hermits are mainly mining outposts and while the folks there may have dubious morals they are not per se criminal establishments. I certainly agree that it is strange, silly even, that there is a Police presence though.
And what's with it getting blown up? Hermits are useful places, and anybody destroying them is an idiot!
Commander Smivs, the friendliest Gourd this side of Riedquat.
User avatar
Marte
Competent
Competent
Posts: 32
Joined: Mon Jan 05, 2015 11:06 am

Re: Shipdata.plist roles for rock hermits

Post by Marte »

Pirate Coves Opx interaction, may be?

They are created in RH and they are pure criminal... ;)
User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Lost in space
Contact:

Re: Shipdata.plist roles for rock hermits

Post by Smivs »

Marte wrote:
Pirate Coves Opx interaction, may be?
Ah, maybe. I've never had pirate coves - I seem to find enough pirates anyway.....
Commander Smivs, the friendliest Gourd this side of Riedquat.
User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4704
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: Shipdata.plist roles for rock hermits

Post by phkb »

In the Illegal Goods Tweak a "Slaver Base" is created, based on a Rock Hermit. I need it to be fully criminal, with no police escorting captured prisoners away.

I'll check out RH and see what it's doing with Pirate coves.
User avatar
cim
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 4072
Joined: Fri Nov 11, 2011 6:19 pm

Re: Shipdata.plist roles for rock hermits

Post by cim »

You may be looking for station.suppressArrivalReports

Alternatively, set the dock to

Code: Select all

dock.allowDocking = false; 
dock.disallowedDockingCollides = true;
and the player won't be able to dock at the station at all, if that's a suitable solution.
User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4704
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: Shipdata.plist roles for rock hermits

Post by phkb »

Thanks cim, exactly what I needed!
User avatar
Diziet Sma
---- E L I T E ----
---- E L I T E ----
Posts: 6311
Joined: Mon Apr 06, 2009 12:20 pm
Location: Aboard the Pitviper S.E. "Blackwidow"

Re: Shipdata.plist roles for rock hermits

Post by Diziet Sma »

Smivs wrote:
Hermits are useful places, and anybody destroying them is an idiot!
I suspect Becka would resent that implication.. :wink: :lol:
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Lost in space
Contact:

Re: Shipdata.plist roles for rock hermits

Post by Smivs »

Ha, yes I did find myself looking over my shoulder as I typed that :)
Commander Smivs, the friendliest Gourd this side of Riedquat.
Post Reply