The Dream Team - Revisited

Discussion and information relevant to creating special missions, new ships, skins etc.

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Selezen
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Post by Selezen »

My topic...my lovely topic... :cry:

Anyway. The Asp now has three nice textures to use - thanks to Killer Wolf for those. I'll package them up after I've corrected a few things (like window placements and such) and added some nice decals and weathering.

The Thargoid chitin idea is proving problematic - it's hard to make it look half decent from all angles. I'll keep banging away at it. In the meantime I've started modelling the Fer-de-Lance and the Moray.

Zoooooom!
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CaptKev
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Post by CaptKev »

@Selezen, I haven't done all the lights but how about something like this for the thargoid.

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Captain Hesperus
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Post by Captain Hesperus »

Selezen wrote:
The Thargoid chitin idea is proving problematic - it's hard to make it look half decent from all angles. I'll keep banging away at it. In the meantime I've started modelling the Fer-de-Lance and the Moray.
What about overlapping layers of shell-like material i.e.
^^^^
^^^^
^^^^
^^^^
down the flat surfaces and smooth the edges for a more 'organic' appearance.

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Selezen
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Post by Selezen »

Here's what Kev's texture looks liek on a model:

Image

Nice.

I've been trying to do the overlapping plates look, but it's not easy. I can't get it to look halfway decent.
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Killer Wolf
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Post by Killer Wolf »

that's a cracking texture, but i think the red/blue is too glaring to be an insect?? just personally, of course. there are red/green insects, but i think the way the patterning is done make it look too much like paintwork. i think one colour might look better. maybe a red ship would be a tougher type of chitin than the green ship, eg ???
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CaptKev
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Post by CaptKev »

Here's what it looks like on the standard one

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Arexack_Heretic
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Post by Arexack_Heretic »

Mucho better!
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Selezen
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Post by Selezen »

New shiny Fer-de-Lance:

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Last edited by Selezen on Thu Apr 24, 2008 3:48 pm, edited 2 times in total.
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CaptKev
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Post by CaptKev »

Very nice, indeed. 8)
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reills
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Post by reills »

Not to sound too much like a spoiled child, but... I WANT! I WANT! I WANT! :lol:
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TGHC
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Post by TGHC »

Love that Ferdi!!!
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Wolfwood
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Post by Wolfwood »

Aahh! Sleek and beautiful! :)
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Charlie
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Post by Charlie »

FWIW:

Latest Thargoid screenie - GREAT!!!
I actually like the standard Thargoid look. IMO all it needs is a sympathetic reworking of the textures / poss models too.
So thums up from me. :D

Fer-de-Lance: - GREAT!!!
Looks good, & looks expensive - What it's supposed to be...

More, more!!!
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Your nearest Benulobiweed.inc dealer:
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ramon
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Post by ramon »

Have you thought about using Sub-entities to create extra features on the models?

Here's how the Anaconda is coming along - the yellow bits are sub-entities that I've not textured yet:

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Post by Captain Hesperus »

@ramon - Nice! I take it that the row of yellow trapeziums (or is it trapezia?) are escape pod ports. It looks really good, just one thing though. Is it possible to build the 'satellite dish' with a bit of gubbins to make it appear 'retractable/compactable', since the description of the Annie is that it only just fits through the docking port. I'd hate to see the dish getting scraped off each time you dock, like losing your aerial in the carwash. I'm sure the captain would not appreciate losing Sky One in the middle of the new 'Lost' series.:D

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