Dittoramon wrote:That looks really nice. I like the little details you've added, I especially like the ariel with the light on top *makes a note - copy that idea*
3D modeling
Moderators: winston, another_commander
Great model you've created there nebulous.
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Small gaps appear at certain points when I'm quite close up to the ship! am I doing something wrong or is it just part of the rendering process?
I'm still quite new to this modeling lark, so sorry if this is silly question.
I'm still quite new to this modeling lark, so sorry if this is silly question.
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- Arexack_Heretic
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Might be you have a double-surface problem there.
Oolite does not handle paralel surfaces close to each other very well.
Another possibility is that you have created a sloppy double vertex somewhere, these also create spontaneous planes in wings, causing all sorts of trouble. (Usually, you won't be able to UV-map or export to obj)
Oolite does not handle paralel surfaces close to each other very well.
Another possibility is that you have created a sloppy double vertex somewhere, these also create spontaneous planes in wings, causing all sorts of trouble. (Usually, you won't be able to UV-map or export to obj)
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- Cmdr. Maegil
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Thanks AH, I'll have a closer look at the mesh again, it's more than likely a double vertex.
@CM, I think this might correct the problem; https://bb.oolite.space/viewtopic.php?t=3122
@CM, I think this might correct the problem; https://bb.oolite.space/viewtopic.php?t=3122
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