Recovering "Lost" OXPs

General discussion for players of Oolite.

Moderators: another_commander, winston

User avatar
Cholmondely
Archivist
Archivist
Posts: 4986
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

Wolfwood wrote: Wed Sep 29, 2021 1:58 pm
It's been quite a while since my last visit..
Wolfwood, every single link to your Elite/Oolite fiction is broken. If you can send us copies, we can post them on our wiki.
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
Cholmondely
Archivist
Archivist
Posts: 4986
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

montana05 wrote: Mon Aug 24, 2020 11:58 pm
EDIT:
I started an archive with original versions I found in my backups: Lost OXP's
I've linked this to the collections section of the Guide to Unlisted OXP's. Just basically to have one central collection of all these collections!

Montana, I stumbled over Selezen's S-Ships and fixed the link.

If at some stage you decide to update Selezen's Oresrian Trader, then I'll add it (heavens willing!) to the Lore Collection (Classic Elite) meta-oxz.
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Fri Dec 17, 2021 2:05 pm
montana05 wrote: Mon Aug 24, 2020 11:58 pm
EDIT:
I started an archive with original versions I found in my backups: Lost OXP's
I've linked this to the collections section of the Guide to Unlisted OXP's. Just basically to have one central collection of all these collections!

Montana, I stumbled over Selezen's S-Ships and fixed the link.

If at some stage you decide to update Selezen's Oresrian Trader, then I'll add it (heavens willing!) to the Lore Collection (Classic Elite) meta-oxz.
Good job Cholmondely, just to make this link a bit more clear:

Original versions I added to the expansion manager, I deleted in the meanwhile. In exchange, most of my uploaded OXZ's are there, some of them as WIP for the next version. Additional, most of my published textures could be found, easy to import to Photoshop. I will try this weekend to bring some order to this dictionary again.

Regarding the Oresrian Trader, last time I checked I had 23 OXP's under construction, so this probably will take some time.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 4986
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

montana05 wrote: Fri Dec 17, 2021 2:27 pm
Cholmondely wrote: Fri Dec 17, 2021 2:05 pm
montana05 wrote: Mon Aug 24, 2020 11:58 pm
EDIT:
I started an archive with original versions I found in my backups: Lost OXP's
I've linked this to the collections section of the Guide to Unlisted OXP's. Just basically to have one central collection of all these collections!

Montana, I stumbled over Selezen's S-Ships and fixed the link.

If at some stage you decide to update Selezen's Oresrian Trader, then I'll add it (heavens willing!) to the Lore Collection (Classic Elite) meta-oxz.
Good job Cholmondely, just to make this link a bit more clear:

Original versions I added to the expansion manager, I deleted in the meanwhile. In exchange, most of my uploaded OXZ's are there, some of them as WIP for the next version. Additional, most of my published textures could be found, easy to import to Photoshop. I will try this weekend to bring some order to this dictionary again.

Regarding the Oresrian Trader, last time I checked I had 23 OXP's under construction, so this probably will take some time.
Sorry, I was a bit abrupt.
1) I want people to have one single place to look at for all of the various collections on Box and elsewhere. I've come across them in drips and drabs over the past year. Other people should not need to have to do this...
2) I'm not pressing over the Oresrian Trader. Merely if we ever end up with a version on the Expansions Manager (and you, sir, seem to be the most likely culprit!) - and I get flattened by the Clapham Omnibus - then it should be linked into the Lore Collection (Classic Elite) meta-oxz. That is all. No more, no less!
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Fri Dec 17, 2021 2:37 pm
montana05 wrote: Fri Dec 17, 2021 2:27 pm
Cholmondely wrote: Fri Dec 17, 2021 2:05 pm


I've linked this to the collections section of the Guide to Unlisted OXP's. Just basically to have one central collection of all these collections!

Montana, I stumbled over Selezen's S-Ships and fixed the link.

If at some stage you decide to update Selezen's Oresrian Trader, then I'll add it (heavens willing!) to the Lore Collection (Classic Elite) meta-oxz.
Good job Cholmondely, just to make this link a bit more clear:

Original versions I added to the expansion manager, I deleted in the meanwhile. In exchange, most of my uploaded OXZ's are there, some of them as WIP for the next version. Additional, most of my published textures could be found, easy to import to Photoshop. I will try this weekend to bring some order to this dictionary again.

Regarding the Oresrian Trader, last time I checked I had 23 OXP's under construction, so this probably will take some time.
Sorry, I was a bit abrupt.
1) I want people to have one single place to look at for all of the various collections on Box and elsewhere. I've come across them in drips and drabs over the past year. Other people should not need to have to do this...
2) I'm not pressing over the Oresrian Trader. Merely if we ever end up with a version on the Expansions Manager (and you, sir, seem to be the most likely culprit!) - and I get flattened by the Clapham Omnibus - then it should be linked into the Lore Collection (Classic Elite) meta-oxz. That is all. No more, no less!
Everything is fine, this link just developed it own life over the time. :lol: Probably better I open another box account and put all originals there.

I know you are merely pointing out, not pressing, As you can see with the Fruit Bat I am always open to do something out of the schedule. However, now I got an Orion remake and a Freight-Train overhaul in the queue as well. :roll:
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 4986
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

montana05 wrote: Fri Dec 17, 2021 2:50 pm
As you can see with the Fruit Bat I am always open to do something out of the schedule.
You are doing something. That is all that matters. The one thing I really wanted was the Snark. And you patched it up for me. It is hardly your fault that the blasted thing then marmalised me a half-dozen times until I summarily ejected it from my beloved AddOns folder...

The rest of it is "as and when". Some of your ideas really tickle my fancy (Church of the Holy Witchspace Guard, BioSphere station, etc.), but I am in no hurry...

The stuff with Hiran is really quite interesting, and I enjoy pulling his leg... and I enjoy watching the improvements cag is making to Telescope and what Tsoj & cbr are doing with HIMSN. Lave.oxp might just be moving forwards after a decade in limbo... and Phkb has some really super ideas... Stranger is hoping to port more of his World over from Roolite... Arquebus produced his super new music.oxp... ...and Murgh has returned from the outer darknesses of the Witchspace Lobster (with an AppleMac!)...

I'm really very, very lucky...
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
Cholmondely
Archivist
Archivist
Posts: 4986
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

For the Collection of OXP's:

Famous Planets Liners OXP‎ (not Liners: these only run along the SpaceWays) Working Link added
Final Capital: Liner?
Mining OXP
And these (box links app'd):
Amaranth wrote: Sun Apr 07, 2013 7:38 pm
Although I enjoy constructing starship models, I still have problems with compiling a workable oxp, and have got frustrated and lost interest. Therefore, unfortunately I am going to give it a break for a bit. When I had posted previews of what I was intending, the response seemed positive so it would be a shame to simply disappear and take these models with me. For anyone with blender, I am making available a set of models for onward use, should anyone wish to do anything with these. The 3D models are complete and the textures are mostly finished. the ones with plists in them, these have simply been borrowed from another oxp of a similar sort of craft, with the hope of modifying it to suit. No plagiarism intended.

Acclamator (Star Wars - based on existing oxp star destroyer) https://app.box.com/s/oejio4rhxelw87ttb80v

B Wing (updated model and texture to existing oxp) https://app.box.com/s/3h813bw79xn9gpgqfsli

Duck Class (white van man) https://app.box.com/s/4da9o2zi8lexop76j9yx

Single seat fighter from Backstreet Boys 'Larger than Life' video https://app.box.com/s/kc7cgde5mpig23jwnnoo

Ships from the PPK Resurrection and Reload videos:

Blue Dagger (resurrection) https://app.box.com/s/ozpk1peh551q96x2bbh8

Yellow 'Double Katar' ship (resurrection) https://app.box.com/s/on0mml7r9ekh2jc30ntz

Blue silver vessel (reload) https://app.box.com/s/ozpk1peh551q96x2bbh8

Defender (reload) https://app.box.com/s/fy7gghx2n9etb1gdfoi1

Refinery Station https://app.box.com/s/5cftnpvmvcevahl1te62

Sparrow Fighter (Refinery and tanker escort) https://app.box.com/s/bs3ce4pqqj1ttk1c6tcj

Tanker (source files for the tanker I released as a test) https://app.box.com/s/i7wia5few06znw9e1xwp

Y wing (updated model and texture o existing oxp) https://app.box.com/s/ctrh5x0hl8al3d7tdnx9

Thanks for all your help with my questions. Hopefully I will be able to come back to this at a later date.

Putting the Mk3 Cobra into storage and retiring planetside. Till next time, signing off, Cmdr Amaranth.
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Fri Dec 24, 2021 12:50 am
For the Collection of OXP's:

Famous Planets Liners OXP‎ (not Liners: these only run along the SpaceWays) Working Link added
Final Capital: Liner?
Mining OXP
And these (box links app'd):
Amaranth wrote: Sun Apr 07, 2013 7:38 pm
Although I enjoy constructing starship models, I still have problems with compiling a workable oxp, and have got frustrated and lost interest. Therefore, unfortunately I am going to give it a break for a bit. When I had posted previews of what I was intending, the response seemed positive so it would be a shame to simply disappear and take these models with me. For anyone with blender, I am making available a set of models for onward use, should anyone wish to do anything with these. The 3D models are complete and the textures are mostly finished. the ones with plists in them, these have simply been borrowed from another oxp of a similar sort of craft, with the hope of modifying it to suit. No plagiarism intended.

Acclamator (Star Wars - based on existing oxp star destroyer) https://app.box.com/s/oejio4rhxelw87ttb80v

B Wing (updated model and texture to existing oxp) https://app.box.com/s/3h813bw79xn9gpgqfsli

Duck Class (white van man) https://app.box.com/s/4da9o2zi8lexop76j9yx

Single seat fighter from Backstreet Boys 'Larger than Life' video https://app.box.com/s/kc7cgde5mpig23jwnnoo

Ships from the PPK Resurrection and Reload videos:

Blue Dagger (resurrection) https://app.box.com/s/ozpk1peh551q96x2bbh8

Yellow 'Double Katar' ship (resurrection) https://app.box.com/s/on0mml7r9ekh2jc30ntz

Blue silver vessel (reload) https://app.box.com/s/ozpk1peh551q96x2bbh8

Defender (reload) https://app.box.com/s/fy7gghx2n9etb1gdfoi1

Refinery Station https://app.box.com/s/5cftnpvmvcevahl1te62

Sparrow Fighter (Refinery and tanker escort) https://app.box.com/s/bs3ce4pqqj1ttk1c6tcj

Tanker (source files for the tanker I released as a test) https://app.box.com/s/i7wia5few06znw9e1xwp

Y wing (updated model and texture o existing oxp) https://app.box.com/s/ctrh5x0hl8al3d7tdnx9

Thanks for all your help with my questions. Hopefully I will be able to come back to this at a later date.

Putting the Mk3 Cobra into storage and retiring planetside. Till next time, signing off, Cmdr Amaranth.
Seems like a X-Mas gift to me, the texture for B Wing and Y wing are certainly an improvement, just need to look at the models as well. Refinery Station would require a dat file, currently only Blender available.

Final Capital is a battleship, could probably be adapted to a carrier as well. Maybe some modifications to the textures, and it could serve as an addition to GN.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 4986
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

montana05 wrote: Mon Sep 14, 2020 1:22 am
Koneko Industries is now here: https://wiki.alioth.net/index.php/File: ... stries.oxz

It has been oxzd'ed but is otherwise the June 2012 version (1.1)
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Tue Mar 22, 2022 8:18 pm
montana05 wrote: Mon Sep 14, 2020 1:22 am
Koneko Industries is now here: https://wiki.alioth.net/index.php/File: ... stries.oxz

It has been oxzd'ed but is otherwise the June 2012 version (1.1)
Good job, is there any license included ? BTW, just for info for the community, Outrider is for a while available on the expansion manager already.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 4986
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

montana05 wrote: Wed Mar 23, 2022 8:04 am
Cholmondely wrote: Tue Mar 22, 2022 8:18 pm
montana05 wrote: Mon Sep 14, 2020 1:22 am
Koneko Industries is now here: https://wiki.alioth.net/index.php/File: ... stries.oxz

It has been oxzd'ed but is otherwise the June 2012 version (1.1)
Good job, is there any license included ? BTW, just for info for the community, Outrider is for a while available on the expansion manager already.
Yes: CC-etc-etc-etc #3

And Mandotech Industries is found too - the links on wiki now work. As does the wiki link for Selezen's S-Ships. Did anything happen with Renegade Pirates?
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Wed Mar 23, 2022 9:05 am
And Mandotech Industries is found too - the links on wiki now work. As does the wiki link for Selezen's S-Ships. Did anything happen with Renegade Pirates?
Renegade Pirates will need a remake, and my version is still split up over 3 OXP's. I need to copy them together and change the logic a bit.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 4986
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

Another find:
Zieman wrote: Thu Jan 16, 2014 7:54 pm
Ok here's the wacky station:
https://app.box.com/s/mawcvy55bgxqbn4whbby

planetinfo.plist in the OXP replaces Lave Station with "Super Ico Station"

Again, some textures (such as dock) are just placeholders - if anyone wants to make decent ones, I'll upload the UV-maps (& .PSDs).
"Z_superico" only appears at Lave. The three sections (blue, brown & green) rotate separately.

Reminds me of the Sothis buoy.

Image
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
Cholmondely
Archivist
Archivist
Posts: 4986
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

Just to mention, Stormrider has mildly rejigged Amber Moon Chronicles/Antient Aliens.

"I have only done a little work on it and it is far from complete, indeed it may never be. I have tried to remove any scripts that were causing trouble but I am still getting some errors in the logs."

The new version is linked here: https://wiki.alioth.net/index.php/Amber_Moon_Chronicles

Image
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
Slartibartfast
Deadly
Deadly
Posts: 175
Joined: Mon Jan 21, 2008 3:54 pm

Re: Recovering "Lost" OXPs

Post by Slartibartfast »

==>> Z_superico

thx Cholmondely

i made it to main-station in my home-system ( simply edit the planetinfo.plist )
--- the "number" of my home systen i found with this: http://www.pcooper.net/oolite/OoliteInteractiveMap.html

-- 2 for Galayxy 3 (-1 - because counting begins with zero)
-- 69 for then System

Code: Select all

{
"2 69" ={
	 "station" = superico;
	};
}


and added a shiplibrary.plist

Code: Select all

// shiplibrary for Z-Superico station
(
	{
	class = "station";
	description = "Z-Superico Station";
	ship = "Z-superico-station";
	ship_data = false;
	},
	{
	class = "ship";
	description = "Station Defender ";
	ship = "Z-superico-guardian";
	ship_data = true;
	generator = "[oolite-ship-library-classified]";
	shields = "[oolite-ship-library-classified]";
	weapons = "[oolite-ship-library-classified]";
	turrets = "[oolite-ship-library-classified]";
	}
)
cheers
Oolite 1.91 / Imp. Trader ( slighly modified :wink: ) on Lubuntu 22.04 LTS on AMD64 2x 3800+ ,
ATI Radeon R7240 XFS / Samsung TV 40" 1080p
C-Media CMI8738 / Yamaha RX-V575 / DIY-Speaker
Logitech Attack3 & standard german keyboard
Post Reply