ZygoCinematicSky&Nebulas
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- Smivs
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Re: ZygoCinematicSky&Nebulas
Hi Zygo,
I've found a weird problem with v1.3.
It seems to cause station textures (including dock textures) to wash out to a drab grey. Ships don't seem to be affected, just stations including at least some OXP ones as far as I can tell with limited testing. I actually noticed this first while updating Giant Space Pizza to include the new BGS docking tunnel effect - the visitor centre was all drab grey with no dock graphics, and when I checked the main stations (retextured by Accessories OXP), they were the same.
Removing v1.3 solved the problem, and re-installing v1.1.9 (the previous version I was using) did not cause the problem, so it seems to be specific to v1.3. There is nothing relevant in the log.
I've found a weird problem with v1.3.
It seems to cause station textures (including dock textures) to wash out to a drab grey. Ships don't seem to be affected, just stations including at least some OXP ones as far as I can tell with limited testing. I actually noticed this first while updating Giant Space Pizza to include the new BGS docking tunnel effect - the visitor centre was all drab grey with no dock graphics, and when I checked the main stations (retextured by Accessories OXP), they were the same.
Removing v1.3 solved the problem, and re-installing v1.1.9 (the previous version I was using) did not cause the problem, so it seems to be specific to v1.3. There is nothing relevant in the log.
Commander Smivs, the friendliest Gourd this side of Riedquat.
Re: ZygoCinematicSky&Nebulas
Very odd, I can only guess this is to do with the nebulas now being in colour, are your drivers up to date? In a few days when I've got time I'll upload a B&W version for you to try, we'll see if that does it
My OXP attempts available@ https://bb.oolite.space/viewtopic.php?t=8541
Re: ZygoCinematicSky&Nebulas
I can confirm the stations look a little washed with the OXP, but it doesn't detract from the general experience that much. This is fantastic work, grabbing the asteroids tomorrow.
- Cody
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Re: ZygoCinematicSky&Nebulas
After having nebulae completely disabled for ages, I installed this OXP a few weeks ago - nice. I'm not seeing any of the aforementioned 'washed-out' effect on stations (with Griff's or 1.79's native). I have changed the
sky_rgb_colors
and upped the ambient_level
a little, though (I'll probably lower the nebulae probability
too).I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: ZygoCinematicSky&Nebulas
Hi Commanders!
Zygo Cinematic Sky & Nebulas now available through OXP Manager.
Cheers,
vsfc
Zygo Cinematic Sky & Nebulas now available through OXP Manager.
Cheers,
vsfc
Re: ZygoCinematicSky&Nebulas
Thankyou vsfc.
Another old favourite
Another old favourite
Flying Python Class Cruiser, Chapter & Verse IV
- Cody
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Re: ZygoCinematicSky&Nebulas
Just a heads-up: I installed ZCSN again tonight, and it hammered my system - fps was down to single figures, if not frozen.
It's a clash with my
It's a clash with my
planetinfo.plist
(the sky was full of stars), but it's worth noting that it can hit the gfx card hard.I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: ZygoCinematicSky&Nebulas
I think it worth making this OXP compatible with OXPConfig to allow to adjust number of stars.Cody wrote:Just a heads-up: I installed ZCSN again tonight, and it hammered my system - fps was down to single figures, if not frozen.
It's a clash with myplanetinfo.plist
(the sky was full of stars), but it's worth noting that it can hit the gfx card hard.
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Re: ZygoCinematicSky&Nebulas
<nods> Have an option to reduce the incidence of nebulae too, perhaps - it's too much for me personally.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Cody
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Re: ZygoCinematicSky&Nebulas
Anyone know an easy way for a dumb pilot to do this - reduce the incidence?Cody wrote:Have an option to reduce the incidence of nebulae too, perhaps - it's too much for me personally
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: ZygoCinematicSky&Nebulas
Here are some settings in Config/planetinfo.plist of the OXP that lower the presence of the nebulae:Cody wrote:Anyone know an easy way for a dumb pilot to do this - reduce the incidence?
Code: Select all
// "sky_blur_cluster_chance" = "0.87";
"sky_blur_cluster_chance" = "0.67";
// "sky_n_blurs" = "100";
"sky_n_blurs" = "20";
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Re: ZygoCinematicSky&Nebulas
If only it was that simple, but having tried that method once again, I still get nebulae in every system I pass through.
Never mind, I've uninstalled the OXP - again. Too much corona stuff also - too much tinkering required.
Never mind, I've uninstalled the OXP - again. Too much corona stuff also - too much tinkering required.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: ZygoCinematicSky&Nebulas
Oh, so you wanted to be able to have systems without any nebulae.
I guess you can blame this on the "official" Resources/Config/planetinfo.plist, which seems to be quite generous in this matter. Maybe if you commented out the
I guess you can blame this on the "official" Resources/Config/planetinfo.plist, which seems to be quite generous in this matter. Maybe if you commented out the
sky_n_blurs
for couple of systems in there, you'd be able to confirm if this is the case or not.- Cholmondely
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Re: ZygoCinematicSky&Nebulas
Wiki page now up (needs some decent pictures!): http://wiki.alioth.net/index.php/Zygo_C ... 26_Nebulas
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Cody
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Re: ZygoCinematicSky&Nebulas
Here you go... my favourite nebula! I use it as my splashscreen (with additions).
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!