Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.

Show and Tell (new ships/ ships in progress)

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

User avatar
mandoman
---- E L I T E ----
---- E L I T E ----
Posts: 1375
Joined: Thu Apr 28, 2011 3:17 pm

Re: Show and Tell (new ships/ ships in progress)

Post by mandoman »

That's a neat, unique ship, Ross154. I don't think I've seen one quite like it before, and it looks cool. Nice job. When are you going to release it?
Mandotech Industries Wiki Page.

http://wiki.alioth.net/index.php/User:Mandoman
User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Lost in space
Contact:

Re: Show and Tell (new ships/ ships in progress)

Post by Smivs »

jadenrayn ,
Lights on ships are usually done with an emission_map, which is part of the texturing. Flashers, as Mandoman says are sub-entities, so none of these things need javascript (js).
You can manipulate texturing with js, and switch flashers on and off using js and AIs. Without plugging it too obviously my new shipset is quite a good example of this sort of stuff.
If you are intersted in this, the Wiki how-to is a good place to start...look at the sections on AIs and shipdata.plists. Also the js section.
My texture tutorial will tell you a bit about emission_maps, as will the wiki materials page.
Commander Smivs, the friendliest Gourd this side of Riedquat.
User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Lost in space
Contact:

Re: Show and Tell (new ships/ ships in progress)

Post by Smivs »

Ross154 wrote:
a new ship

Image

Star-fleet meets cubism. :) Interesting in a nice way.
Commander Smivs, the friendliest Gourd this side of Riedquat.
BlauJ
Poor
Poor
Posts: 6
Joined: Tue Jan 17, 2012 12:06 pm

Re: Show and Tell (new ships/ ships in progress)

Post by BlauJ »

I've decided to ease myself into OXPing by making some new L-crate variants.
My grand plans are that they are 1) easy to see and shoot, 2) come in a variety of sizes, 3) Possibly spawn cargo as they fall apart, 4) are available to players with some strange gun-ship/bomber variants, 5) an HUD with furry dice

Below is a the half detailed variant
Image

The intent is that comanders everywhere want to shoot it on sight......
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Re: Show and Tell (new ships/ ships in progress)

Post by Commander McLane »

BlauJ wrote:
The intent is that comanders everywhere want to shoot it on sight......
I'm already feeling the urge... :twisted:
User avatar
CommonSenseOTB
---- E L I T E ----
---- E L I T E ----
Posts: 1397
Joined: Wed May 04, 2011 10:42 am
Location: Saskatchewan, Canada

Re: Show and Tell (new ships/ ships in progress)

Post by CommonSenseOTB »

Commander McLane wrote:
BlauJ wrote:
The intent is that comanders everywhere want to shoot it on sight......
I'm already feeling the urge... :twisted:
hahaha! :lol:
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.


CommonSense 'Outside-the-Box' Design Studios Ltd.
WIKI+OXPs
User avatar
jadenrayn
Above Average
Above Average
Posts: 26
Joined: Wed Feb 08, 2012 4:48 am

Re: Show and Tell (new ships/ ships in progress)

Post by jadenrayn »

:oops:
User avatar
mandoman
---- E L I T E ----
---- E L I T E ----
Posts: 1375
Joined: Thu Apr 28, 2011 3:17 pm

Re: Show and Tell (new ships/ ships in progress)

Post by mandoman »

jadenrayn wrote:
:oops:
What are you embarrassed about, jadenrayn?
Mandotech Industries Wiki Page.

http://wiki.alioth.net/index.php/User:Mandoman
User avatar
jadenrayn
Above Average
Above Average
Posts: 26
Joined: Wed Feb 08, 2012 4:48 am

Re: Show and Tell (new ships/ ships in progress)

Post by jadenrayn »

mandoman wrote:
jadenrayn wrote:
:oops:
What are you embarrassed about, jadenrayn?
puting my 3d model post in the ship-n-tell. ocd,ocd ,think faster then action../sigh
User avatar
mandoman
---- E L I T E ----
---- E L I T E ----
Posts: 1375
Joined: Thu Apr 28, 2011 3:17 pm

Re: Show and Tell (new ships/ ships in progress)

Post by mandoman »

Here it is again. But this time I am posting a pick of what it looks like after some reworking. Doesn't look as good, but all the counts have been slashed quite a bit.

Image

Image

Image

NOW!

Image
Last edited by mandoman on Tue Feb 28, 2012 1:37 pm, edited 2 times in total.
Mandotech Industries Wiki Page.

http://wiki.alioth.net/index.php/User:Mandoman
User avatar
jadenrayn
Above Average
Above Average
Posts: 26
Joined: Wed Feb 08, 2012 4:48 am

Re: Show and Tell (new ships/ ships in progress)

Post by jadenrayn »

O.o
o
Last edited by jadenrayn on Mon Feb 27, 2012 9:08 pm, edited 1 time in total.
User avatar
Staer9
---- E L I T E ----
---- E L I T E ----
Posts: 570
Joined: Fri Feb 18, 2011 4:53 pm
Location: Hatfield, Hertfordshire (poor industrial)

Re: Show and Tell (new ships/ ships in progress)

Post by Staer9 »

mandoman wrote:
I thought I had done this already, but I must have not hit "Submit". This is something I'm working on for a friend. Thought some might like to see it.
Good luck making that run in Oolite, 44000 faces :shock:

Great looking though :wink:
Image
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Re: Show and Tell (new ships/ ships in progress)

Post by Commander McLane »

Staer9 wrote:
mandoman wrote:
I thought I had done this already, but I must have not hit "Submit". This is something I'm working on for a friend. Thought some might like to see it.
Good luck making that run in Oolite, 44000 faces :shock:
And that appears to be before triangulation.
User avatar
Staer9
---- E L I T E ----
---- E L I T E ----
Posts: 570
Joined: Fri Feb 18, 2011 4:53 pm
Location: Hatfield, Hertfordshire (poor industrial)

Re: Show and Tell (new ships/ ships in progress)

Post by Staer9 »

Commander McLane wrote:
Staer9 wrote:
mandoman wrote:
I thought I had done this already, but I must have not hit "Submit". This is something I'm working on for a friend. Thought some might like to see it.
Good luck making that run in Oolite, 44000 faces :shock:
And that appears to be before triangulation.
Which will of course double it :lol:
Image
User avatar
mandoman
---- E L I T E ----
---- E L I T E ----
Posts: 1375
Joined: Thu Apr 28, 2011 3:17 pm

Re: Show and Tell (new ships/ ships in progress)

Post by mandoman »

You know, instead of laughing at other people's attempts, maybe you should be offering some helpful solutions to problems you see in their work. I guess when you reach a certain level, that must give you the right to sneer at what others do. Not sure why you even started that Blender tutorial.
Mandotech Industries Wiki Page.

http://wiki.alioth.net/index.php/User:Mandoman
Post Reply