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by Captain Beatnik
Sat Jul 19, 2014 10:27 pm
Forum: Expansion Pack
Topic: YAH - Real ads
Replies: 10
Views: 4744

Re: YAH - Real ads

Browsing the forums today I see that someone is importing Elite:Dangerous models into Oolite, and I saw somebody else using Elite: Dangerous scrrenshots and artwork as their BGS screens... got me thinking. ... Well, the BGS backgrounds was someone's private project, and was not publicly released.. ...
by Captain Beatnik
Sat Jul 19, 2014 10:05 pm
Forum: Expansion Pack
Topic: [Release] OrangED HUD
Replies: 27
Views: 28553

Re: [Release] OrangED HUD

Can you tell what was the inspiration? Currently I´m tinkering around with a shield dial that shows different colors depending on the installed shield enhancements. I saw the blue dials in your hud an took a look at the hud.plist to find out how this works. But real life is keeping me very busy at ...
by Captain Beatnik
Thu Jul 17, 2014 9:24 pm
Forum: Expansion Pack
Topic: [Release] Simon B's Favorites
Replies: 30
Views: 37481

Re: [Release] Simon B's Favorites 1.0.1 for Oolite 1.79 and

Zireael wrote:
Oooh, those are some spiffy ships!
Seconded!
by Captain Beatnik
Thu Jul 17, 2014 9:11 pm
Forum: Expansion Pack
Topic: [Release] OrangED HUD
Replies: 27
Views: 28553

Re: [Release] OrangED HUD

Again a very nice hud, looks cool! 8) I took a look at the code to figure out the syntax for the key to change the color of the dials. I completely misunderstood the description in the wiki so till today canging the colors of the dials nerver worked in my hud desingns. :roll: Now I know how it works...
by Captain Beatnik
Wed Jul 16, 2014 7:51 pm
Forum: Expansion Pack
Topic: [RELEASE] Cyan HUD
Replies: 18
Views: 21691

Re: [RELEASE] Cyan HUD

got a weird radar echo going on here... https://lh3.googleusercontent.com/-hbH9HD2nILY/U8SpCryqcYI/AAAAAAAALLk/PpzJUTeQ_mY/w960-h523-no/oolite-026.png I´m not sure if this is a little bug or a feature. The doubled scanner is displayed once the scanner enhancement is installed because the entry in t...
by Captain Beatnik
Tue Apr 29, 2014 8:45 pm
Forum: Expansion Pack
Topic: Dogfight computer
Replies: 10
Views: 5141

Re: Dogfight computer

Hello commander dan3008 and welcome to this board, the friendliest place this side of Riedquat. :D I think the development of something like a dogfighting computer will require quite a lot of scripting. I would suggest to start at the wiki. There you will find many howtos that will give you valuable...
by Captain Beatnik
Tue Apr 29, 2014 8:21 pm
Forum: Expansion Pack
Topic: [RELEASED] - Storm class multirole craft
Replies: 8
Views: 4416

Re: WIP - Storm class multirole craft

Again a very nice ship. Good work! :)
by Captain Beatnik
Wed Apr 23, 2014 7:02 pm
Forum: Expansion Pack
Topic: [RELEASE] RNRL_Stormbrewer
Replies: 24
Views: 33518

Re: wip RNRL_Stormbrewer

Very nice new ship! Good work! :)

I also like the back-story. Maybe someday we can visit the the Darkside Moonshine Distillery and buy some noble drops there. Where is it located?
by Captain Beatnik
Sun Apr 13, 2014 8:18 pm
Forum: Expansion Pack
Topic: [RELEASED] - Typhoon class freighter
Replies: 17
Views: 9478

Re: WIP - Typhoon class freighter

Looks very nice! Good work! :)

I guess the superior speed will keep this vessel out of most trouble as there is only a handful of ships fast enough to keep up with it. A Fer de Lance NG would be a predestinated escort fighter for a Typhoon.
by Captain Beatnik
Wed Jan 15, 2014 9:56 pm
Forum: Discussion
Topic: Screenshots
Replies: 6853
Views: 2048508

Re: Screenshots

Meanwhile... Does this remind you of any particular sci-fi film or is it just me? http://i1365.photobucket.com/albums/r742/stevensemail/oolite-014-Copy_zpsaa459194.png The screenshot reminds me of a movie from 1974, John Carpenters "Dark Star". The screenshot looks like the scene where Bo...
by Captain Beatnik
Tue Jan 14, 2014 8:50 pm
Forum: Expansion Pack
Topic: WonderWorm
Replies: 65
Views: 32109

Re: WonderWorm

Ok.. so how does 60,000-70,000 for a single delivery sound? Or 100,000+ for a cross-chart run involving 2-3 drops? :D You were on the right track there with the passenger-runs idea, although you didn't realise it.. Here's why. Many, many really fat, juicy cargo and passenger contracts are out there...
by Captain Beatnik
Tue Jan 14, 2014 8:17 pm
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 195
Views: 163950

Re: Extra Planet/Moon textures

Redspear wrote:
Meanwhile, as I get closer to a release, here's a teaser shot...
Very nice planet! 8) I´m looking forward to see it in the game. :D
by Captain Beatnik
Sun Jan 12, 2014 8:45 pm
Forum: Expansion Pack
Topic: [RELEASE:] Riredi (ambience OXP)
Replies: 33
Views: 19357

Re: [RELEASE:] Riredi (ambience OXP)

Thank you very much for your kind comments! :D That station looks awesome. It certainly does, In fact so much enamoured with it am I . that I would like to see it more often , say for example in Stations for Extra Planets. So perhaps your people could talk to Captain Beatniks people and something be...
by Captain Beatnik
Sun Jan 12, 2014 1:14 pm
Forum: Expansion Pack
Topic: [RELEASE:] Riredi (ambience OXP)
Replies: 33
Views: 19357

[RELEASE:] Riredi (ambience OXP)

Hi, this .oxp adds some eye candy and background story to the ooniverse, a customized Riredi-system: "Riredi is very fabled for the Rirediian mountain slug. These gigantic creatures are isles of flourishing life on the barren planet and each of them forms a complete ecosystem. Dealing with radi...
by Captain Beatnik
Wed Jan 08, 2014 9:33 pm
Forum: Expansion Pack
Topic: [Release] Rescue Stations
Replies: 115
Views: 93459

Re: [WIP] Rescue Stations Facelift 0.3

Looks great, good work, spara!

I especially like the new BGS docking tunnel.