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Search found 934 matches
- Sat Dec 08, 2012 4:08 pm
- Forum: Expansion Pack
- Topic: Scripters cove
- Replies: 1717
- Views: 736352
Re: Scripters cove
Can a world script call a function, check a variable, etc located inside an equipment script? If so, how? Obviously, worldScripts["foo"] is incorrect...
- Wed Dec 05, 2012 11:33 pm
- Forum: Testing and Bug reports
- Topic: [Solved]Missing CCL details and the save-game file.
- Replies: 11
- Views: 5002
Re: Missing CCL details and the save-game file.
At the time DH-Systems was written, any details such as those for the sun were written to the save-game and there was not a way for me to have it erase them. If I ever go back and finish DH-Systems 2, I will leverage the changes in trunk that would allow me to make the changes without necessarily po...
- Sun Dec 02, 2012 4:30 am
- Forum: Expansion Pack
- Topic: [Release] Updating TSC 1.6
- Replies: 22
- Views: 10144
Re: [Release] Updating TSC 1.2
Oh, yeah... Sorry, I forgot. Yes, it was a Trunk build.
- Sat Dec 01, 2012 9:33 pm
- Forum: Expansion Pack
- Topic: [Release] Updating TSC 1.6
- Replies: 22
- Views: 10144
Re: [Release] Updating TSC 1.2
Error reported today:
15:30:56.464 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (Updating_TSC 1.2): TypeError: whom is null
15:30:56.464 [script.javaScript.exception.unexpectedType]: ../AddOns/Updating_TSC_1.2.oxp/Config/script.js, line 72.
15:30:56.464 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (Updating_TSC 1.2): TypeError: whom is null
15:30:56.464 [script.javaScript.exception.unexpectedType]: ../AddOns/Updating_TSC_1.2.oxp/Config/script.js, line 72.
- Fri Nov 30, 2012 8:49 pm
- Forum: Expansion Pack
- Topic: Destination ETA
- Replies: 47
- Views: 29028
Re: [RELEASE] Destination ETA
Just an FYI, Wildeblood- You did not include any license information within the OXP, nor is any stated on the individual files. Technically, this means there is no license and makes it illegal for any user to actually download and use to the OXP. May I suggest you decide on a license (most are under...
- Wed Nov 28, 2012 6:51 pm
- Forum: Suggestion Box
- Topic: Couple of reminders regarding old requests
- Replies: 9
- Views: 3435
Couple of reminders regarding old requests
Just some stuff that I have requested in the past that would be nice, and a new one or two- Wormholes - Right now, if a player targets a wormhole, it shows up as a target but the debug console says the target is null. Apparently they're a special case. It would be nice to be able to manipulate them ...
- Mon Nov 26, 2012 7:51 am
- Forum: Discussion
- Topic: Oolite OXP
- Replies: 81
- Views: 38889
Re: Oolite OXP
My contribution to the Ooniverse is a fairly humble one, but I'm proud of it... The Nav Buoy.
- Wed Nov 07, 2012 11:54 pm
- Forum: Expansion Pack
- Topic: Griff's normalmapped ship remakes
- Replies: 2386
- Views: 733136
Re: Griff's normalmapped ship remakes
200MB shouldn't be an issue. My hosting plan is 150GB of space and unlimited bandwidth. You're not even putting a dent in it.
- Wed Nov 07, 2012 3:26 am
- Forum: Expansion Pack
- Topic: Griff's normalmapped ship remakes
- Replies: 2386
- Views: 733136
Re: Griff's normalmapped ship remakes
You can always put a complete high-res pack out on my site, Griff. If you'd like, I can even make some pages for your stuff, kinda like I did for Simon's OXP's.
- Wed Sep 19, 2012 3:36 am
- Forum: Suggestion Box
- Topic: Tool for Planet Building
- Replies: 5
- Views: 2949
Re: Tool for Planet Building
Not I. I have a fairly good method built up for creating planets. But since mine are all "hand painted" (I don't use a generator like this), my production is VERY, VERY slow. And after the reception my last works received, I became discouraged and quit.
- Wed Sep 19, 2012 3:33 am
- Forum: Discussion
- Topic: Naming of (sub) planets
- Replies: 32
- Views: 7142
Re: Naming of (sub) planets
Seeing as most moons and planets in our system are named for dieties, may I humbly submit http://en.wikipedia.org/wiki/List_of_deities.
- Fri Sep 07, 2012 4:15 pm
- Forum: Expansion Pack
- Topic: Planettool 0.4.2 released
- Replies: 41
- Views: 29221
Re: Planettool 0.4.2 released
https://bb.oolite.space/viewtopic.php?f=3&t=8361
And as the post said, I did submit it via Berlios...
And as the post said, I did submit it via Berlios...
- Wed Sep 05, 2012 3:53 pm
- Forum: Expansion Pack
- Topic: Planettool 0.4.2 released
- Replies: 41
- Views: 29221
Re: Planettool 0.4.2 released
Any chance of getting the bug I reported last year (or was it the year before that?) fixed?
- Sun Aug 05, 2012 12:14 am
- Forum: Discussion
- Topic: Pirate v. pirate
- Replies: 13
- Views: 3846
Re: Pirate v. pirate
I also like the idea of a pirate trying to go legit. Maybe he's hunting old mates trying to clear his bounty so he can become clean again. Not a common thing, but it'd be cool to see once in a great while.
- Sun May 06, 2012 4:33 pm
- Forum: Suggestion Box
- Topic: Scripting requests
- Replies: 833
- Views: 332451
Re: Scripting requests
Thanks cim! Now, how about an older, and slightly more difficult request? The ability to control relative volume of a SoundSource? A range of 0-100 as percentage? I know Ahruman was talking of overhauling the complete sound system and moving to OpenSound (think it was OS) and this was postponed base...