Pirate v. pirate
Moderators: winston, another_commander
- Disembodied
- Jedi Spam Assassin
- Posts: 6885
- Joined: Thu Jul 12, 2007 10:54 pm
- Location: Carter's Snort
Pirate v. pirate
Twice recently I've stumbled into some hot pirate-on-pirate action ... both times I've been given a "Thank you for the assistance" from a ship when I've potted its attacker. In the latest instance, an Asp thanked me when I took down an Offender in a Sidewinder (bounty I think in the 20s), only to then turn on me and reveal himself as a Fugitive, with a bounty of over Cr100.
I'm not complaining – it's just one more unexpected twist! But I don't remember seeing it before 1.76.1: is this new behaviour? Or (maybe) is it just easier for me to notice now that Randomshipnames.oxp is making it obvious which ship is which?
I'm not complaining – it's just one more unexpected twist! But I don't remember seeing it before 1.76.1: is this new behaviour? Or (maybe) is it just easier for me to notice now that Randomshipnames.oxp is making it obvious which ship is which?
- Commander McLane
- ---- E L I T E ----
- Posts: 9520
- Joined: Thu Dec 14, 2006 9:08 am
- Location: a Hacker Outpost in a moderately remote area
- Contact:
Re: Pirate v. pirate
As far as I know pirates never thank for assistance. At least they didn't use to. So perhaps there is indeed a change somewhere...
Re: Pirate v. pirate
As far as I can tell both pirate/pirate combat and pirates having the possibility to thank their rescuers have been in for quite some time. The code for both, with only minor substantive changes in the modern form, predates 1.65.
It's possible of course that other changes since then have made it more likely to happen.
It's possible of course that other changes since then have made it more likely to happen.
- Smivs
- Retired Assassin
- Posts: 8408
- Joined: Tue Feb 09, 2010 11:31 am
- Location: Lost in space
- Contact:
Re: Pirate v. pirate
I quite like this idea. I don't think 'Honour amongst Thieves' would be a big deal in the somewhat harsh Ooniverse we inhabit, and it seems quite right that one Pirate group would attack another.Disembodied wrote:Twice recently I've stumbled into some hot pirate-on-pirate action ... both times I've been given a "Thank you for the assistance"...
And as for the almost sardonic 'thanks', that's a nice touch.
Commander Smivs, the friendliest Gourd this side of Riedquat.
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Pirate v. pirate
Getting involved in npc/npc action (whether that be pirate/pirate, pirate/trader, or pirate/police) is one of the most fascinating aspects of the game.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Fatleaf
- Intergalactic Spam Assassin
- Posts: 1988
- Joined: Tue Jun 08, 2010 5:11 am
- Location: In analysis mode on Phaelon
- Contact:
Re: Pirate v. pirate
Install Furball and you will see a lot of that.
Find out about the early influences of Fatleaf here. Also his OXP's!
Holds the Ooniversal record for "Thread Necromancy"
Holds the Ooniversal record for "Thread Necromancy"
- Cmd. Cheyd
- ---- E L I T E ----
- Posts: 934
- Joined: Tue Dec 16, 2008 2:52 pm
- Location: Deep Horizon Industries Manufacturing & Research Site somewhere in G8...
Re: Pirate v. pirate
I also like the idea of a pirate trying to go legit. Maybe he's hunting old mates trying to clear his bounty so he can become clean again. Not a common thing, but it'd be cool to see once in a great while.
Find my OXP's at:
Deep Horizon Industries - Your Planet Our Design
Deep Horizon Industries - Your Planet Our Design
Re: Pirate v. pirate
I've never had this happen before. Maybe because I usually stick to the safer star systems.
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
Re: Pirate v. pirate
Although pirate/pirate combat is not excluded, in practice it only could start when accidently shooting an other pirate, while targeting a trader-like ship.cim wrote:As far as I can tell both pirate/pirate combat and pirates having the possibility to thank their rescuers have been in for quite some time.
With thanking for helping him is nothing wrong. Pirates can also be polite.
UPS-Courier & DeepSpacePirates & others at the box and some older versions
- Disembodied
- Jedi Spam Assassin
- Posts: 6885
- Joined: Thu Jul 12, 2007 10:54 pm
- Location: Carter's Snort
Re: Pirate v. pirate
This happened to me in Bierle, a Confederacy ... admittedly I was looking for trouble! There was a cluster of salvage drifting around, so I think I'd arrived in the aftermath of something. Maybe that's what happened: pirates squabbling over the loot? In practice, if two ships both went for the same cargo pod and collided, would that cause hostilities? Of course, an Asp shouldn't be going for any loot at all, but maybe he was part of one gang and the Sidewinder was part of another.S-P wrote:I've never had this happen before. Maybe because I usually stick to the safer star systems.
Re: Pirate v. pirate
Friendly fire at its best. I used to induce that on purpose by putting a pirate or trader between me and a pirate. Or get them to shoot a station.Eric Walch wrote:Although pirate/pirate combat is not excluded, in practice it only could start when accidentally shooting an other pirate, while targeting a trader-like ship.cim wrote:As far as I can tell both pirate/pirate combat and pirates having the possibility to thank their rescuers have been in for quite some time.
A trader with an offender status being attacked by a regular fugitive pirate might also be a possibility, though it's only remotely likely if you had certain OXPs installed. (Random Hits plus Switeck's Shipping or maybe Illegal_goods_tweak)
- Commander McLane
- ---- E L I T E ----
- Posts: 9520
- Joined: Thu Dec 14, 2006 9:08 am
- Location: a Hacker Outpost in a moderately remote area
- Contact:
Re: Pirate v. pirate
[wiki]Offender traders OXP[/wiki] would do that just on its own.Switeck wrote:A trader with an offender status being attacked by a regular fugitive pirate might also be a possibility, though it's only remotely likely if you had certain OXPs installed. (Random Hits plus Switeck's Shipping or maybe Illegal_goods_tweak)
Re: Pirate v. pirate
Disembodied wrote:This happened to me in Bierle, a Confederacy ... admittedly I was looking for trouble! There was a cluster of salvage drifting around, so I think I'd arrived in the aftermath of something. Maybe that's what happened: pirates squabbling over the loot? In practice, if two ships both went for the same cargo pod and collided, would that cause hostilities? Of course, an Asp shouldn't be going for any loot at all, but maybe he was part of one gang and the Sidewinder was part of another.S-P wrote:I've never had this happen before. Maybe because I usually stick to the safer star systems.
It's likely as already mentioned that it could be friendly fire that forced one pirate to attack another.
- Fatleaf
- Intergalactic Spam Assassin
- Posts: 1988
- Joined: Tue Jun 08, 2010 5:11 am
- Location: In analysis mode on Phaelon
- Contact:
Re: Pirate v. pirate
With Commander McLane's Anarchies you get just that.Cmd. Cheyd wrote:I also like the idea of a pirate trying to go legit. Not a common thing.
But not exactly that!Cmd. Cheyd wrote:Maybe he's hunting old mates trying to clear his bounty so he can become clean again.
Find out about the early influences of Fatleaf here. Also his OXP's!
Holds the Ooniversal record for "Thread Necromancy"
Holds the Ooniversal record for "Thread Necromancy"