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by lucabu
Wed Jul 26, 2006 6:36 am
Forum: Oolite-Linux
Topic: Starting up Oolite
Replies: 10
Views: 11745

Re: Starting up Oolite

Hello Guys, Maybe an odd one this, but how do you suppress the background terminal when starting the game? Are there additional 'switches' I can put in the executing path of my desktop menu config? It's good for debugging/slight cheating (see ship population), but it would clutter my taskbar/deskto...
by lucabu
Wed Jul 26, 2006 6:29 am
Forum: Testing and Bug reports
Topic: On Thargoid Carrier again (v 1.65)
Replies: 12
Views: 7942

Incidentally, what also effects the speed is when the space background is of the red nebula effect. Strangely, no other nebula colour effects it to any great degree. Yes, I noticed it too :? . Red nebula effect slows down FPS when is rendered to the screen. I cannot say about other colors on my pla...
by lucabu
Mon Jul 24, 2006 10:07 am
Forum: Testing and Bug reports
Topic: On Thargoid Carrier again (v 1.65)
Replies: 12
Views: 7942

Forgive me interrogating you like the Spanish Inquisition, but since you're using the FPS/object-collision counter can you recall how high the collision counter got (it's the last number in that display). Well, bug-squashing requires to exactly define in wich circumstances a potential problem may o...
by lucabu
Mon Jul 24, 2006 9:42 am
Forum: Testing and Bug reports
Topic: On Thargoid Carrier again (v 1.65)
Replies: 12
Views: 7942

Re: On Thargoid Carrier again (v 1.65)

That's a nice system, probably at least as fast as mine, and the frame rate doesn't recover after the explosion? (As the temporary objects disappear?) Yes, it's indeed a good machine. Well, when I move away from explosion location, FPS remains low (about 6), it doesn't recover. It seems strictly re...
by lucabu
Mon Jul 24, 2006 8:56 am
Forum: Testing and Bug reports
Topic: On Thargoid Carrier again (v 1.65)
Replies: 12
Views: 7942

Re: On Thargoid Carrier again (v 1.65)

It'd help if you gave some more details of your system. Oh, ok. :roll: I have a ATI Radeon 9000 something (I am away from home, I'll be more precise about that as soon as possible...) with 128 Mb ram, AMD Athlon 2500+ and 512 Mb system memory. Running Linux Slackware 10.2. Let me know if you need m...
by lucabu
Mon Jul 24, 2006 7:23 am
Forum: Testing and Bug reports
Topic: On Thargoid Carrier again (v 1.65)
Replies: 12
Views: 7942

On Thargoid Carrier again (v 1.65)

Hello, the problem with fragmentation still stands in v. 1.65... Making the Thargoid Carrier to Explode generates about 600 objects, and this slows down performance dramaticaly. (about 6 FPS) No way to play the game at that point. Need to jump to another system. Maybe explosion needs a little tune-u...
by lucabu
Wed Jul 19, 2006 12:07 pm
Forum: Discussion
Topic: Rescueing/capturing people/green slimy frogs
Replies: 7
Views: 4337

How do you rotate your cargo? I try to take around 50% of cargo to most systems with the hope that I may score some high value cargo from various other space goers, but I get frustrated when I scoop a ton of food, thus filling my cargo bay and there are other cannisters floating about. I didn't rea...
by lucabu
Tue Jul 18, 2006 11:17 am
Forum: Discussion
Topic: Broken docking computer?
Replies: 5
Views: 3697

cazabam wrote:
lucabu wrote:
It's safer to use SHIFT+d
That's a shame - I like to listen to the music while it's doing it's thing :-)
No, I am not that patient; I just want to buy fuel, jump to another system and kill again :twisted:
by lucabu
Tue Jul 18, 2006 10:11 am
Forum: Discussion
Topic: Broken docking computer?
Replies: 5
Views: 3697

It may happen. As far as I know Docking Computer is not afraid of any obstacle on his way. It's safer to use SHIFT+d
by lucabu
Sun Jul 16, 2006 4:36 pm
Forum: Testing and Bug reports
Topic: v1.65 release candidate 1 Patch available (orange version)
Replies: 11
Views: 6593

Problem with explosions

Hello, I am trying this 1.65 RC1 and seems to work well. I also appreciate very much new explosions: are kind of spectacular. But... Have you tryied to make a very big ship to explode? I did it, with a Thargoid carrier; well, it generated about 600 metal fragments, slowing down a lot my pc (running ...
by lucabu
Fri Jul 14, 2006 11:38 am
Forum: Discussion
Topic: Looking for pointers/hints/tips.
Replies: 13
Views: 9356

paulc wrote:
I have an infestation, and I've tried to kill the (Trumbles) but taking it right into the flashing red near a star didn't get them :(
I had it too, a few time ago. I had to wait until temperature bar started flashing, and I heard the warning sound. That killed them.

Luca.
by lucabu
Wed Jul 12, 2006 9:01 am
Forum: Discussion
Topic: Favourite ships...
Replies: 18
Views: 10529

Oh, please. Don't tune down Imperial Curier :cry: Sorry - it's ridiculously overpowered. It unbalances the game. Hum yes, maybe you are right... Few days ago I was hunting a kraith and I noticed he was running at my same speed (i was at maximum). I told to myself: 'damn it runs very fast!'. And the...
by lucabu
Tue Jul 11, 2006 6:13 am
Forum: Discussion
Topic: Favourite ships...
Replies: 18
Views: 10529

Oh, please. Don't tune down Imperial Curier :cry:
by lucabu
Mon Jul 10, 2006 2:01 pm
Forum: Discussion
Topic: target system memory expansion
Replies: 2
Views: 3150

Thanks I'll give it a try. Do you know if there's a way to bind it to joystick buttons?
by lucabu
Mon Jul 10, 2006 7:34 am
Forum: Discussion
Topic: Favourite ships...
Replies: 18
Views: 10529

I think Imperial Courier should not be tuned down. The only constraint to work with should be price. Maybe it can be made more expensive? Like 1.000.000 Cr.