I was in the Shopping-Mall and was driving the shopping cart fast (I'm a good driver).
Then suddenly a fat Woman (sorry) cut off my way and I had to break.
And then I said loud "Hyperspeed Mass Locked" !
But I could turn left and escaped... Phew.
Search found 33 matches
- Sat Jul 13, 2013 11:55 pm
- Forum: Outworld
- Topic: I nearly got in trouble due Oolite...
- Replies: 3
- Views: 3209
- Tue May 28, 2013 3:01 am
- Forum: Discussion
- Topic: Didi you play Elite?
- Replies: 78
- Views: 43626
Re: Didi you play Elite?
Oh yes, the good old days... Primary School at day (useless and boring), playing Elite in the evening except when Star Trek was on TV! Talking over CB Radio... And now today, got older and still in Front on a Computer in the evening. :lol: With all "Star Trek - The Next Generation" Episode...
- Tue Sep 04, 2012 11:40 pm
- Forum: Expansion Pack
- Topic: Who can make an OXP for the Cockpit makers ?
- Replies: 3
- Views: 3039
Re: Who can make an OXP for the Cockpit makers ?
Wow, that was a fast answer and it's working, woo hoo!
Thank you Thargoid !
So, I'm away for programming, soldering, bending and welding...
Thank you Thargoid !
So, I'm away for programming, soldering, bending and welding...
- Tue Sep 04, 2012 8:40 pm
- Forum: Expansion Pack
- Topic: Who can make an OXP for the Cockpit makers ?
- Replies: 3
- Views: 3039
Who can make an OXP for the Cockpit makers ?
In the Topic Homemade Space-Flightsimulator Oolite Cockpit Panel , I and hopefully others start to make flight control panels. Now we would like to switch on a big red light on red alert, but nobody knows how to make an OXP :oops: (or has time for it), that calls an external script like "RedAle...
- Mon Sep 03, 2012 8:01 pm
- Forum: Outworld
- Topic: Homemade Space-Flightsimulator Oolite Cockpit Panel
- Replies: 29
- Views: 18043
Re: Homemade Space-Flightsimulator Oolite Cockpit Panel
Uff, to create a new OXP is a lot of work to learn. :oops: (Translate an existing OXP is one thing, make a new one is something completely different :lol: ) Is there an OXP-Programmer who can write a little Interface ? Very simple, just write the alert condition to a file. Or more flexible, just cal...
- Tue Aug 28, 2012 3:50 pm
- Forum: Outworld
- Topic: Homemade Space-Flightsimulator Oolite Cockpit Panel
- Replies: 29
- Views: 18043
Re: Homemade Space-Flightsimulator Oolite Cockpit Panel
Thank you all ! *bow* WANT. Wouldn't it be interesting if you could get Arduino to react to certain things like missile launch, condition level, or other things? You mean a real Autopilot ? Some simple action are easy, just place a red foil over a photodiode and place it over the red light on the sc...
- Mon Aug 27, 2012 6:51 pm
- Forum: Outworld
- Topic: For Us Geeks
- Replies: 18
- Views: 11227
Re: For Us Geeks
Depends on the time frame you're thinking ! When the world economy dies, and it will die as all the other bubbles before, then you can't run the "Windows Activation". Mac's still work without Big Brother. Then later, the machines will rise, the Mankind is just too dumb... They don't even c...
- Tue Aug 21, 2012 7:05 pm
- Forum: Outworld
- Topic: Homemade Space-Flightsimulator Oolite Cockpit Panel
- Replies: 29
- Views: 18043
Homemade Space-Flightsimulator Oolite Cockpit Panel
http://img338.imageshack.us/img338/1516/teensycockpittop.jpg I hope the link keeps working. Every time you have to press a button, the keyboard remembers you and destroy the imagination of space flight, but no more ! Ha ha. This is "Flying Prototype One". :lol: All you need is Wood/Alumin...
- Thu May 10, 2012 9:07 pm
- Forum: Discussion
- Topic: Best way to find stations ?
- Replies: 37
- Views: 13505
Re: Best way to find stations ?
I'm learning and improving my English writing skills on an Internet forum about a space trading game. Doh! I have all my english from videogames and computer things! Please insert coin. I start all telephone calls with "press one for english, drücken Sie die Zwei für Deutsch" People like ...
- Thu May 10, 2012 7:37 pm
- Forum: Outworld
- Topic: C64 runs Elite from SD-Card
- Replies: 4
- Views: 2596
C64 runs Elite from SD-Card
Elite is just immortal:
Commodore 64 SD2IEC Backpack: C64 loads from and saves on SD-Card
http://www.youtube.com/watch?v=xyeFkO42Gys
The breadbin is 30 years old and still working, "modern" devices dies 3 days after warranty...
Commodore 64 SD2IEC Backpack: C64 loads from and saves on SD-Card
http://www.youtube.com/watch?v=xyeFkO42Gys
The breadbin is 30 years old and still working, "modern" devices dies 3 days after warranty...
- Tue May 08, 2012 3:56 am
- Forum: Discussion
- Topic: Best way to find stations ?
- Replies: 37
- Views: 13505
Re: Best way to find stations ?
OMG, the Universe has an end !El Viejo wrote:All 2048 systems have a main station, yes.
"LongRangeScanner v0.2.oxp.zip" is installed, why isn't it on the list - yuck - requires "Tech Level 13" Huuu...
Expensive, but impressive !
- Mon May 07, 2012 9:47 pm
- Forum: Outworld
- Topic: Coding Questions.
- Replies: 5
- Views: 2113
Re: Coding Questions.
I wanted to develop a new class of ship for Oolite. What do I need to know to move towards that goal? Maybe you take an existing OXP of a ship and just edit it ? (I took the italian translation, used the structure and translated it to german) I like, no, I love Python, it's easy and powerful, it gi...
- Mon May 07, 2012 8:53 pm
- Forum: Discussion
- Topic: Best way to find stations ?
- Replies: 37
- Views: 13505
Re: Best way to find stations ?
"Aha": The Advanced Space Compass is mapped on "\" which is easy on US-Keyboards, now i mapped it on "k". (Buried deep into the opened OSX app: Contents/Resources/Config/keyconfig.plist) And further: The station buoy marker is NOT in the center of the triangle! (A littl...
- Mon May 07, 2012 12:19 pm
- Forum: Discussion
- Topic: Best way to find stations ?
- Replies: 37
- Views: 13505
Best way to find stations ?
Just after exit witchspace, how to find the station ? Compass and scanner works only on short range, but how to find out in which direction to flight? Is there an expansion, who shows all stations, docks and landing sites ? Or is there a way, to select the station before jumping, to come out close t...
- Mon Jan 10, 2011 11:11 pm
- Forum: Discussion
- Topic: Objects as .3DS Files?
- Replies: 1
- Views: 1529
Objects as .3DS Files?
Is it possible to export the objects into .3ds or .dxf ?
(Or at least the Cobra MK.3 and the Coriolis Station)
It's cool to make models after that in real, e.g. paper models.
(Or at least the Cobra MK.3 and the Coriolis Station)
It's cool to make models after that in real, e.g. paper models.