Homemade Space-Flightsimulator Oolite Cockpit Panel

Off topic discussion zone.

Moderators: winston, another_commander, Cody

User avatar
SwissMäc
Competent
Competent
Posts: 33
Joined: Wed May 10, 2006 7:54 pm
Location: Zürich

Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by SwissMäc »

Image
I hope the link keeps working.

Every time you have to press a button, the keyboard remembers you and destroy the imagination of space flight, but no more ! Ha ha.
This is "Flying Prototype One". :lol:

All you need is Wood/Aluminum, a few Buttons and an Arduino. :mrgreen:

Show me yours... 8)
User avatar
Gimbal Locke
---- E L I T E ----
---- E L I T E ----
Posts: 293
Joined: Sun Jan 08, 2012 11:32 pm
Location: Brussels
Contact:

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by Gimbal Locke »

Most cool panel!

The only thing we now need is something which prevents gravity from destroying the illusion of being in space. :mrgreen:


Edit: BTW, I think you intended to say that the keyboard reminds you, rather than remembers you.
User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Lost in space
Contact:

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by Smivs »

Very nice. I like :)
Commander Smivs, the friendliest Gourd this side of Riedquat.
User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by Shipbuilder »

Great panel :wink:
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
User avatar
Selezen
---- E L I T E ----
---- E L I T E ----
Posts: 2530
Joined: Tue Mar 29, 2005 9:14 am
Location: Tionisla
Contact:

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by Selezen »

Hyperdrive = Sprung
Galactic Hyperdrive = Super Sprung!

Awesome. I love German.
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by Commander McLane »

Selezen wrote:
Hyperdrive = Sprung
Galactic Hyperdrive = Super Sprung!

Awesome. I love German.
To me it sounds a tad awkward, to be honest. "Super" doesn't mean anything specific in this context. Note that the words only appear in parenthesis. "Super Jump" (which is the literal translation) would not be understandable on its own. It only works because "Galactic Hyperdrive" tells you beforehand what kind of jump this is about.
User avatar
JensAyton
Grand Admiral Emeritus
Grand Admiral Emeritus
Posts: 6657
Joined: Sat Apr 02, 2005 2:43 pm
Location: Sweden
Contact:

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by JensAyton »

Commander McLane wrote:
Selezen wrote:
Hyperdrive = Sprung
Galactic Hyperdrive = Super Sprung!

Awesome. I love German.
To me it sounds a tad awkward, to be honest. "Super" doesn't mean anything specific in this context. Note that the words only appear in parenthesis. "Super Jump" (which is the literal translation) would not be understandable on its own. It only works because "Galactic Hyperdrive" tells you beforehand what kind of jump this is about.
Surely it should be “Intergalaxenübersprungmaschine aktivieren” (for short)?
User avatar
Rese249er
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Thu Jun 07, 2012 2:19 pm
Location: Well, I WAS in G3...

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by Rese249er »

WANT. Wouldn't it be interesting if you could get Arduino to react to certain things like missile launch, condition level, or other things? Maybe even have an assignable panel for OXP equipment! Or... *goes off into the Ooniverse in his head.*
Got all turned around, lost my nav connection... Where am I now?
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by Commander McLane »

Ahruman wrote:
Surely it should be “Intergalaxenübersprungmaschine aktivieren” (for short)?
I can only guess (or googletranslate) what that would be in Swedish: "Slå På Intergalaktiska Omhoppamaskin"? :lol:
User avatar
CommRLock78
---- E L I T E ----
---- E L I T E ----
Posts: 1138
Joined: Sat Apr 07, 2012 7:35 pm
Location: US
Contact:

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by CommRLock78 »

Sweet panel SwissMac, very nice indeed :mrgreen: .
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
---------------------------
At the helm of the Caduceus Omega, 'Murderous Morrígan'
User avatar
CommonSenseOTB
---- E L I T E ----
---- E L I T E ----
Posts: 1397
Joined: Wed May 04, 2011 10:42 am
Location: Saskatchewan, Canada

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by CommonSenseOTB »

Very cool. 8)
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.


CommonSense 'Outside-the-Box' Design Studios Ltd.
WIKI+OXPs
User avatar
SwissMäc
Competent
Competent
Posts: 33
Joined: Wed May 10, 2006 7:54 pm
Location: Zürich

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by SwissMäc »

Thank you all ! *bow*
Rese249er wrote:
WANT. Wouldn't it be interesting if you could get Arduino to react to certain things like missile launch, condition level, or other things?
You mean a real Autopilot ? Some simple action are easy, just place a red foil over a photodiode and place it over the red light on the screen, "if red" start some crazy flight maneuver to avoid laser hits. But it kills the fun.

But a big, big red light on top of the screen is cool:
Image
Is there any possibility to readout the Alert Status (A File, a Socket or any Interface (OXP who opens the serial port) ) ?
User avatar
Rese249er
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Thu Jun 07, 2012 2:19 pm
Location: Well, I WAS in G3...

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by Rese249er »

I was imagining more along the lines of "Status went from Yellow to Red; trigger blinking red lights all along the panel and some loudish klaxons."
Got all turned around, lost my nav connection... Where am I now?
User avatar
JensAyton
Grand Admiral Emeritus
Grand Admiral Emeritus
Posts: 6657
Joined: Sat Apr 02, 2005 2:43 pm
Location: Sweden
Contact:

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by JensAyton »

SwissMäc wrote:
Is there any possibility to readout the Alert Status (A File, a Socket or any Interface (OXP who opens the serial port) ) ?
I can think of three ways to do this:
  • Modify the game. It’s open source, after all.
  • Write an OXP that writes status updates to the log. You’d basically want things like log("SERIAL_OUT", "status: " + newCondition) in your script, then pipe tail -F Latest.log | grep SERIAL_OUT into a tool that talks to the Arduino.
  • Hijack the debug console interface. This would involve implementing the [wiki]Oolite debug console TCP protocol[/wiki] in a tool or on the Arduino, and writing a replacement oolite-debug-console.js script to send the messages you want. (This script completely determines what messages are sent to the debug console and how to respond to input from the console.)
The second option is easiest, but it’s a one-way channel.
Greyth
---- E L I T E ----
---- E L I T E ----
Posts: 286
Joined: Wed Feb 08, 2012 1:57 am

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Post by Greyth »

:shock: I so want one of those panels! I'm even prepared to try and say 'Intergalaxenübersprungmaschine aktivieren' 8)
Oolite 1.76
Debian 6 : Ubuntu 12.04
NVidia 6200 : Radeon/AMD thang
Abit AN7 : Packard Bell TJ74
Post Reply