Search found 16 matches

by Draconic74
Fri Apr 21, 2006 2:02 am
Forum: Suggestion Box
Topic: Missiles_new
Replies: 39
Views: 25281

well, cars are fuel efficient (when the company designs them that way). why cant ships be super efficient space cars?
by Draconic74
Tue Apr 18, 2006 5:34 pm
Forum: Discussion
Topic: Elite Galactic Maps and optimal trading routes
Replies: 61
Views: 53515

yah, so from now on im gonna stick to topic or be quite :D
by Draconic74
Tue Apr 18, 2006 2:15 pm
Forum: Discussion
Topic: Elite Galactic Maps and optimal trading routes
Replies: 61
Views: 53515

first of all, i dont mean to tell anybody what to do, and second, if we start talking about missile designs, it kind of defeats the purpose of "Elite Galactic Maps and Optimal Trading Routes." i think it just seems to stray off topic just a little bit. besides, the guys on the "new mi...
by Draconic74
Tue Apr 18, 2006 2:09 pm
Forum: Suggestion Box
Topic: Missiles_new
Replies: 39
Views: 25281

it uses fuel, but at incredibly small amounts. remeber, you have 7 LYs of fuel. how much do you think a mile is going to use up?
by Draconic74
Tue Apr 18, 2006 12:12 am
Forum: Suggestion Box
Topic: Multiplayer: Dog-Fight and MMOPG
Replies: 34
Views: 30909

I have one question only (for now). has anybody thought about time differences? I havent been able to read this entire discussion, but i think nobody has mentioned that it takes time to get from point A to point B. however, this applies only to witchspace jumps. in oolite it auto-adjusts, but what w...
by Draconic74
Mon Apr 17, 2006 9:59 pm
Forum: Suggestion Box
Topic: Missiles_new
Replies: 39
Views: 25281

Bah. There are EMP-hardened missiles in the game; it’s reasonable to assume the much bigger ships are also hardened, only more so. Maybe stupidly small ones like the Whitetail should be succeptible, though… :-)[/quote] yes, but EMP hardening means no antennas. alternately, you could enclose whatever...
by Draconic74
Mon Apr 17, 2006 9:48 pm
Forum: Discussion
Topic: Elite Galactic Maps and optimal trading routes
Replies: 61
Views: 53515

i thought of a cool idea to make regular missiles blow up like Q-mines if they are destroyed by ECM. That's evil :-) How about a 'booby trap mine' which does that? instead of here, go to the "new missiles" post in suggestions. its a better place than in disscusions. oh yeah, and the code ...
by Draconic74
Mon Apr 17, 2006 2:19 pm
Forum: Discussion
Topic: anybody seen this before?
Replies: 6
Views: 5553

these were all near a beacon after i witchspaced to some planet. all i did was change the settings to 70%. that way i could see the behemoth wihout having always to witchspace malfunction. (i also turined that to 99% anyway)

oh yeah, one more thing: how many giant ships are downloadabl?
by Draconic74
Mon Apr 17, 2006 5:24 am
Forum: Discussion
Topic: Elite Galactic Maps and optimal trading routes
Replies: 61
Views: 53515

BTW, making missiles into Q-bombs when ECM'd isn't the brightest idea. Even ECM hardened missiles can be ECM'd sometimes. Besides, there's a reason Q-bombs stay put, and have a timer fuse. well, i also thought that maybe the missiles would just Q-bomb on impact or when the target is lost. Yah, that...
by Draconic74
Mon Apr 17, 2006 4:50 am
Forum: Discussion
Topic: anybody seen this before?
Replies: 6
Views: 5553

anybody seen this before?

has anybody seen 4 behemoths all at once in one place? this happened to me andn i was able to take some pictures... in case anyone wants to see them. edit: yay! uploaded pictures to some internet site. links http://www.5images.com/uploads/375a37ed6c.png http://www.5images.com/uploads/e8f7329c05.png ...
by Draconic74
Mon Apr 17, 2006 4:34 am
Forum: Suggestion Box
Topic: Missiles_new
Replies: 39
Views: 25281

The ECM in Oolite really ought to be called an EMP. except that EMP knocks out all electrical equipment. that means your ship and others. ECM just sends out a command to detonate. i have an idea for a change on missiles. even when a missile explodes, it would have shrapnel. when a missile is ECMed,...
by Draconic74
Mon Apr 17, 2006 12:19 am
Forum: Discussion
Topic: Elite Galactic Maps and optimal trading routes
Replies: 61
Views: 53515

well, partly out of annoiance that i cant get much fuel before being fried on the sun or that im too lazy to pay the cost. the other part is that i have LOTS of fun hacking and changing games. and if i can figure out how to program it, i thought of a cool idea to make regular missiles blow up like Q...
by Draconic74
Sun Apr 16, 2006 11:50 pm
Forum: Discussion
Topic: Elite Galactic Maps and optimal trading routes
Replies: 61
Views: 53515

yeah, its true that you can make yourself invincible. but i just like to speed my ship up and increase everything for combat except for defence of the ship. also, even if i update Oolite, ill probably find the code to disable 7LY only jumps. i think ill try to write some code to make 1 LY jumps with...
by Draconic74
Sun Apr 16, 2006 11:20 pm
Forum: Discussion
Topic: Elite Galactic Maps and optimal trading routes
Replies: 61
Views: 53515

actually thats not true. i can jump all over the galaxy at up to 600 LY. except that now im running out of fuel, so when i buy more, i think it will only be upped to 7 LYs, meaning ill have to hack my save file to bring it to the full capacity of 600. also, i havent been able to get more than 5 miss...
by Draconic74
Sun Apr 16, 2006 6:52 pm
Forum: Discussion
Topic: Elite Galactic Maps and optimal trading routes
Replies: 61
Views: 53515

ummm... no idea what that is. but all you have to do is change the fuel capacity on whatever ship you have to whatever you want it to be. for example, i changed it so my ship can jump up to 600LY. of course, there is no place to jump that far, so i havent refueled for around 50 jumps. along with tha...