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by Odo987
Wed Jul 26, 2006 10:45 am
Forum: Discussion
Topic: Moving the sun further away
Replies: 50
Views: 24265

Moving the sun away sounds good to me too. I don't think it would affect game play much, after all fuel scooping never makes sense. Flying to the station to buy fuel is cheaper since there is _always_ money to be made trading precious metals. It's as quick as sun skimming (even with a close sun) and...
by Odo987
Tue Jul 25, 2006 7:48 am
Forum: Testing and Bug reports
Topic: Cargo overload
Replies: 1
Views: 2299

Cargo overload

1. Fill up your 20 ton cargo bay with 19 tones of goods. 2. Harass a Python into dropping a stream of cargo. 3. Scoop five pods at once. 4. Watch 24 tones of cargo fit in your bay. It seems that a full cargo bay only prevents the tractor beam from acquiring new items, it does not prevent items alrea...
by Odo987
Mon Jul 24, 2006 6:44 pm
Forum: Discussion
Topic: Cheap,Fast, and lots of Cargo! Can it be done??
Replies: 11
Views: 5622

Once you have military lasers and upgraded shields, you can make a lot of money by forcing witchspace malfunctions then shooting up the Thargoids. Each Thargoid is worth 350 Cr (counting the robot fighters) and you get anywhere from one to four Thargoids per jump. If you get too many Thargoids to ha...
by Odo987
Sun Jul 23, 2006 11:08 am
Forum: Suggestion Box
Topic: "Get me a visual on that. Closer damn it!"
Replies: 15
Views: 10500

In space, this is an insignificant issue for the first few hundred thousand km and the range of a beam weapon will depend on how collimated the beam is. Ooh, we've actually got a data point for this. The Mars Laser Communication Demonstration will shine a laser back at us from about 344 million kil...
by Odo987
Sun Jul 23, 2006 10:56 am
Forum: Suggestion Box
Topic: "Get me a visual on that. Closer damn it!"
Replies: 15
Views: 10500

The ABL ’s range is almost certainly limited primarily by atmospheric diffraction. In space, this is an insignificant issue for the first few hundred thousand km and the range of a beam weapon will depend on how collimated the beam is. Indeed. Which means the damage inflicted would decline by the s...
by Odo987
Sun Jul 23, 2006 10:43 am
Forum: Suggestion Box
Topic: Spoken totals
Replies: 0
Views: 3443

Spoken totals

When a ship blows up, there are two messages: Bounty: 21 Total: 2973622.8 Cr First, I think that should be "21 Cr", instead of just "21". Secondly, could the spoken voice please ignore lines starting with "Total"? I wouldn't mind hearing that I just got a bounty of &quo...
by Odo987
Tue Jul 18, 2006 10:00 am
Forum: Discussion
Topic: You know you've been playing Oolite too much when...
Replies: 23
Views: 13194

10. You pull over at every motorway lay-by because it's faster than driving direct. :?
by Odo987
Fri Jun 30, 2006 8:33 pm
Forum: Discussion
Topic: Very newbie, the "J" key don't work
Replies: 6
Views: 4969

Interestingly, witchspace wormholes do masslock. I'm not sure what the 'mass' is, but there you go.
by Odo987
Thu Jun 29, 2006 11:15 pm
Forum: Suggestion Box
Topic: diff sound for missile
Replies: 16
Views: 11993

Note to Galley; Romulan Ale no longer to be served on this bulletin board.
by Odo987
Thu Jun 29, 2006 8:56 pm
Forum: Suggestion Box
Topic: diff sound for missile
Replies: 16
Views: 11993

Instead of just a different alarm noise, wouldn't it be fun to have a tracking ping? Like the sonar noise you hear on movies when a torpedo is incoming. Ping ... ... ... ... Ping ... ... ... Ping ... ... Ping ... Ping Ping [BOOM] I think that would scare the living daylights out of me. If I didn't h...
by Odo987
Thu Jun 29, 2006 2:56 am
Forum: Suggestion Box
Topic: Bugging out using AIs
Replies: 8
Views: 5741

Mmm. It's 'landing' on a planet, as far as I can tell, which requires it to be within a certain distance of the planet. This is going to be a deep-space thing. Try it. Stand in front of an orbital shuttle shortly after it leaves the station. Pop. I'm not sure if Aegidian has fixed it in the latest ...
by Odo987
Wed Jun 28, 2006 3:03 pm
Forum: Suggestion Box
Topic: Bugging out using AIs
Replies: 8
Views: 5741

If you stand in the way of an Orbital Shuttle it pops out of existance. Maybe that's a good starting point?
by Odo987
Wed Jun 28, 2006 1:02 pm
Forum: Suggestion Box
Topic: Thrust, Pitch, Roll......YAW?!
Replies: 68
Views: 69231

So Elite, can be newtonian, but there is some other factor preventing the engines from continuially accelerating the ship. Yes there is. It takes light eight minutes to travel from the Sun to Earth (or the other way round). It takes an Oolite ship about that time (within an order of magnitude) to t...
by Odo987
Wed Jun 28, 2006 11:59 am
Forum: Suggestion Box
Topic: diff sound for missile
Replies: 16
Views: 11993

Something else which might be worth looking at is the ability to shoot missiles. I seem to recall shooting missiles out the sky on a regular basis in Elite, but it's next to impossible in Oolite. I'm not saying that's a bad thing, but it should be noted.
by Odo987
Wed Jun 28, 2006 10:48 am
Forum: Suggestion Box
Topic: Goods price indicator
Replies: 5
Views: 5134

Nothing helps burn the prices into one's mind than accidentally buying Platinum at 80Cr/kg. :oops: My rules of thumb are: * Agri worlds buy Fur, Radioactives, Booze, Food & Textiles. * Indust worlds buy Computers, Luxuries, Machinery. * Gold 40Cr, Platinum 70Cr, Gems 20Cr; buy under, sell above....