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More details in this thread.
Search found 320 matches
- Wed Jul 28, 2010 1:30 pm
- Forum: Expansion Pack
- Topic: OXPs and release dates not in All_OXPs_by_Category
- Replies: 60
- Views: 8963
- Wed Jul 28, 2010 1:15 pm
- Forum: Expansion Pack
- Topic: System Demux
- Replies: 54
- Views: 15958
var excl = new Array(); if (worldScripts['Famous Planets Launch Script']) { excl.push(8, 130, 40, 125, 247, 101, 56, 155, 149, 142); } if (worldScripts['Famous Planets 2 Launch Script']) { excl.push(7, 129, 39, 124, 246, 99, 55, 154, 147, 141, 73, 50, 89, 35, 227, 250, 188, 111, 186, 101, 222, 29, ...
- Wed Jul 28, 2010 12:44 pm
- Forum: Expansion Pack
- Topic: [RELEASE] Smivs' Shipset v2.0
- Replies: 13
- Views: 3311
- Wed Jul 28, 2010 10:11 am
- Forum: Expansion Pack
- Topic: [RELEASE] Smivs' Shipset v2.0
- Replies: 13
- Views: 3311
- Wed Jul 28, 2010 8:47 am
- Forum: Discussion
- Topic: Shame about the contracts
- Replies: 37
- Views: 29912
Very interesting thread. I had been wondering why couriering seemed so unprofitable. With my trusty Porcupine, I have made 100000 credits in 2 hours last evening by the tedious process of going between Ensoreus and Isinor with computers/luxury goods and furs/liquor many many times. Thank god for the...
- Tue Jul 27, 2010 8:34 pm
- Forum: Testing and Bug reports
- Topic: [Closed] CrashLog-PossibleCulprits Orbit1.2.1 & SystemRe
- Replies: 8
- Views: 2241
- Tue Jul 27, 2010 11:44 am
- Forum: Suggestion Box
- Topic: Cargo bay extension proportional to ship size
- Replies: 7
- Views: 2262
- Tue Jul 27, 2010 10:44 am
- Forum: Testing and Bug reports
- Topic: [Solved] Speech really slows things down
- Replies: 12
- Views: 3656
- Tue Jul 27, 2010 8:36 am
- Forum: Suggestion Box
- Topic: Cargo bay extension proportional to ship size
- Replies: 7
- Views: 2262
Cargo bay extension proportional to ship size
I upgraded to a Porcupine (no sniggering at the back) and I bough a large cargo bay extension. My suggestions are: 1. Make the large cargo bay extension proportional in added tonnage to the original cargo bay size. 2. Increase the cost according to tonnage added 3. For modded versions of existing sh...
- Tue Jul 27, 2010 8:23 am
- Forum: Testing and Bug reports
- Topic: [Closed] CrashLog-PossibleCulprits Orbit1.2.1 & SystemRe
- Replies: 8
- Views: 2241
- Mon Jul 26, 2010 1:03 pm
- Forum: Testing and Bug reports
- Topic: [Solved] Speech really slows things down
- Replies: 12
- Views: 3656
It's not so much removal of speech synthesis - it's: 1. integrating it in some way with the speech that is in the sound sets - sometimes you get two voices: one from the sound set and another the speech synthesis saying the same thing. Perhaps sound sets should take precedence in this case? 2. Makin...
- Mon Jul 26, 2010 11:02 am
- Forum: Testing and Bug reports
- Topic: [Solved] Speech really slows things down
- Replies: 12
- Views: 3656
- Sun Jul 25, 2010 9:14 pm
- Forum: Testing and Bug reports
- Topic: [Closed] CrashLog-PossibleCulprits Orbit1.2.1 & SystemRe
- Replies: 8
- Views: 2241
- Sun Jul 25, 2010 8:55 pm
- Forum: Expansion Pack
- Topic: Save Any Where OXP Version 3.2 [RELEASE]
- Replies: 104
- Views: 26915
- Sun Jul 25, 2010 8:53 pm
- Forum: Testing and Bug reports
- Topic: [Solved] Speech really slows things down
- Replies: 12
- Views: 3656
[Solved] Speech really slows things down
I have turned off the speech synthesizer because it leads to stuttering on leaving space stations (or other dockable objects). Also it can be quite annoying like the long message when you pause. Does the speech actually add anything useful or if you have a custom sound oxp, can you dispense with the...