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by Solas
Sat Mar 28, 2009 7:41 pm
Forum: Oolite-PC
Topic: Problems compiling from Source
Replies: 40
Views: 17310

@ another_commander
your update to the Wiki on Jan 9 2009 has been lost.
the Wiki has reverted to a 'Jan 2 2009' version presumably after wiki-machine crash.

@ Screet
sorry for pointing you in the direction of the Wiki :(
glad to hear you got compiling working :)

Solas.
by Solas
Thu Mar 26, 2009 5:46 pm
Forum: Testing and Bug reports
Topic: Stars and nebulae use the glow texture
Replies: 4
Views: 2585

all the stars and stellar background images are various rotations of the glow texture
glow texture ??
any chance of a screenshot ( or a link to )
by Solas
Thu Mar 26, 2009 12:41 am
Forum: Oolite-PC
Topic: PC Joystick (Sorry)
Replies: 50
Views: 42605

I had a look at ControlMK on Windows which claims POV support. however I could not find POV switches listed within ControlMK. JoyToKey supports remapping joystick to keyboard ( and multiple profiles ). I currently use JoyToKey to enable POV support for Oolite. JoyToKey is freeware and is available h...
by Solas
Sat Mar 21, 2009 11:18 pm
Forum: Oolite-PC
Topic: Windows+ATI star and nebula display bug solution.
Replies: 62
Views: 37260

after my latest post on the Game.AMD - ATI Radeon Graphics forum thread .. http://forums.amd.com/game/messageview.cfm?catid=260&threadid=109618&enterthread=y their server now responds with .. ERROR: Sorry, we were unable to locate the object requested. Error Code: 102 other threads posted cl...
by Solas
Fri Mar 20, 2009 8:08 am
Forum: Oolite-PC
Topic: Windows+ATI star and nebula display bug solution.
Replies: 62
Views: 37260

the fact that ATI drivers for Vista32, Vista64, XP64 do not process the following correctly .. glTexEnvf(0x8500,0x8501,_lodBias); means that the ATI cards are not compliant with OpenGL 1.4 core ( and later versions ). http://www.opengl.org/registry/doc/glspec30.20080811.pdf http://www.opengl.org/doc...
by Solas
Wed Mar 11, 2009 6:47 pm
Forum: Discussion
Topic: The wiki - problems
Replies: 80
Views: 22382

zippy Wiki

Wiki'd

;)
by Solas
Wed Mar 11, 2009 2:20 am
Forum: Oolite-PC
Topic: Windows+ATI star and nebula display bug solution.
Replies: 62
Views: 37260

after reporting this bug on AMD Game » AMD Technology » ATI Radeon Graphics http://forums.amd.com/game/messageview.cfm?catid=260&threadid=109618&enterthread=y I have received a response indicating that the problem has been located and a solution found .. "This has been implemented ready...
by Solas
Fri Mar 06, 2009 10:38 pm
Forum: Expansion Pack
Topic: Cataclysm.oxp (1.1) now available
Replies: 80
Views: 27669

Windows users can locate text in a folder ( incl. subfolders ) using Agent Ransack. http://www.mythicsoft.com/agentransack/ results are listed by file and line numbers .. freeware and extremely useful. "missionVariables.offering" showed one result for me .. OXPConfig. this does not prove t...
by Solas
Thu Mar 05, 2009 3:33 am
Forum: Discussion
Topic: Appearing then exploding rocks in the distance (1.73)
Replies: 18
Views: 6653

thanks Ahruman .. that's much better /00\ Is it possible to .. specify a type/class of cache entry for generated wreckage, to allow removing wreckage cache entries when entering a new system ? or could wreck object entries be removed by name .. splinterX boulderX etc ? are cache objects permitted th...
by Solas
Tue Mar 03, 2009 2:37 am
Forum: Discussion
Topic: Appearing then exploding rocks in the distance (1.73)
Replies: 18
Views: 6653

if the problem is with cached meshes .. either the original/reference meshes are being rescaled, or new meshes are rescaled, not deleted, and then re-used, or something else. I can't see any meshes other than the originals in the cache. is there an app or program to view/extract cache file contents ...
by Solas
Sun Mar 01, 2009 11:23 pm
Forum: Discussion
Topic: Indirect route shorter than direct
Replies: 15
Views: 4018

or in this case " Rounded Navigation "
by Solas
Sun Mar 01, 2009 10:05 pm
Forum: Oolite-PC
Topic: Windows+ATI star and nebula display bug solution.
Replies: 62
Views: 37260

that's strange, an inconsistent version of the bug, maybe that could help ATI.
did you have the same problem with your HD2600XT ?
are you using ATI or manufacturer driver and which version is it ?
are you using Vista64 with a 3850X2 currently ?
by Solas
Sun Mar 01, 2009 4:20 pm
Forum: Discussion
Topic: Help
Replies: 9
Views: 2451

except on Vista where we have 'virtualised' 'save slots' ;)
by Solas
Sun Mar 01, 2009 4:07 pm
Forum: Discussion
Topic: Indirect route shorter than direct
Replies: 15
Views: 4018

Oolite really is an alternative Universe ( Ooniverse :)
by Solas
Sat Feb 28, 2009 6:06 pm
Forum: Testing and Bug reports
Topic: Massive Memory Leak
Replies: 11
Views: 3221

I can spot no memory leak on Vista64. Oolite memory usage does increase on each resizing approx 700kb. memory usage will go up and down depending on screen size. do a few resizes ending up at the size you started with. strange but there it is. used Process Explorer .. http://technet.microsoft.com/en...