Search found 281 matches

by Bogatyr
Fri Sep 19, 2014 7:02 pm
Forum: Oolite-Mac
Topic: How to build Oolite source on Mac
Replies: 9
Views: 20537

Re: How to build Oolite source on Mac

Just downloaded oolite-source-1.80.tar.bz2 and tried to build the default (debug) target in XCode 4.6.2 running on OS X 10.8.5. I get the compile error: /path/to/src/oolite-1.80/oolite-source-1.80/src/Core/GameController.m:48:9: 'Sparkle/Sparkle.h' file not found Is the xcode project supposed to bui...
by Bogatyr
Fri Sep 19, 2014 6:22 pm
Forum: Discussion
Topic: center mouse on Mac OS X?
Replies: 11
Views: 5385

Re: center mouse on Mac OS X?

Back a year & a half later, and need to figure out (again!) how to center the mouse on OS X. This time I'm using a usb 2-button mouse with a wheel middle button. Ctrl-left click doesn't do it, neither does middle click or right click. Is there a keyboard key for center mouse? That would be ideal...
by Bogatyr
Fri Sep 19, 2014 6:13 pm
Forum: Oolite-Mac
Topic: 1.80, MilHUD, manual OXP installation
Replies: 5
Views: 13652

Re: 1.80, MilHUD, manual OXP installation

Does MilHUD not work yet with 1.80? Or did I install the OXP incorrectly? It won't support the new features, so OXPs adding waypoints or MFDs won't work with it, and you won't get the compass target label - but everything that was working in 1.77 or earlier should continue to work as before. ~/.Ool...
by Bogatyr
Fri Sep 19, 2014 2:28 pm
Forum: Expansion Pack
Topic: [RELEASE] Telescope OXP v1.15
Replies: 111
Views: 151627

Re: [RELEASE] Telescope OXP v1.8

Once you turn it on, how do you turn it off?
by Bogatyr
Thu Sep 18, 2014 8:44 pm
Forum: Discussion
Topic: Proposal for 1.82: combat balance changes
Replies: 161
Views: 99942

Re: Proposal for 1.82: combat balance changes

Just popping in for a comment: I'm a lifetime (E)(Oo)lite player (who's been away a while) and had my ass handed to me like never before in 1.80 when trying to get a new Commander started out. Now I certainly don't have my dogfighting chops back to full yet, but those pirate packs just don't miss wi...
by Bogatyr
Thu Sep 18, 2014 8:21 pm
Forum: Oolite-Mac
Topic: 1.80, MilHUD, manual OXP installation
Replies: 5
Views: 13652

1.80, MilHUD, manual OXP installation

Tried out 1.80 today after some time away, liking the new version. I've managed to build a half-iron-ass with traditional milk runs: fore & aft militaries, lots of utility eqp but no shield enhancements yet. I'm finding packs of pirates much much harder than in 1.7x, basically "run away&quo...
by Bogatyr
Wed Mar 13, 2013 6:16 am
Forum: Expansion Pack
Topic: Military Fiasco not starting?
Replies: 17
Views: 13643

Re: Military Fiasco not starting?

Yep, I'm on 1.77, but I started MF when I was running the previous version. I take it to get to the stolen military ship you have to kill a prerequisite amount of ships and then the location of the base will be given? I don't want to give any spoilers away but you should have had a mission screen b...
by Bogatyr
Tue Mar 12, 2013 1:10 pm
Forum: Expansion Pack
Topic: Military Fiasco not starting?
Replies: 17
Views: 13643

Re:

They are added randomly. You could just have been very unlucky and not encounted a stolen Military Ship yet. They're out there though! Military is really a feature of the Ooniverse once it starts. Get on with your Oolite buisness and kill Military ships when you come accross them. I can varify that...
by Bogatyr
Sun Mar 10, 2013 8:22 pm
Forum: Discussion
Topic: Surviving Naval Battles (?)
Replies: 22
Views: 9985

Re: Surviving Naval Battles (?)

Lots of good advise here. I recommend an iron assed cobra, maybe a boa cruiser, with any and all military upgrades you can get. Don't be afraid to run or eject. Bring a energy bomb. Once most of the bigger ships are down and stop using ECM you can use non-hardheads to deal with the robot fighters. ...
by Bogatyr
Sat Mar 09, 2013 8:37 pm
Forum: Expansion Pack
Topic: Thargoid Carrier 2.0 available
Replies: 13
Views: 4515

Re: Thargoid Carrier 2.0 available

Commander McLane wrote:
Has anyone encountered a Thargoid Carrier yet? Or a Thargoid Warship armed with a plasma accelerator?
I've encountered them several times in interstellar space, they are fearsome and deadly. My current tactic of choice is "RUN AWAY!!!".
by Bogatyr
Sat Mar 09, 2013 8:29 pm
Forum: Suggestion Box
Topic: Things to do in the spacelanes when you're masslocked
Replies: 19
Views: 9647

Re: Things to do in the spacelanes when you're masslocked

Cim has mentioned elsewhere the idea of both expanding the spacelane Expanding in what dimension? I like the current dimensions, I think it corresponds to original Elite, and I almost always avoid the spacelane when I have "stuff to do or places to go." OXPs of course are optional, and a ...
by Bogatyr
Sat Mar 09, 2013 8:22 pm
Forum: Suggestion Box
Topic: Is it possible to induce a Hyperspace through the interface?
Replies: 7
Views: 3095

Re: Is it possible to induce a Hyperspace through the interf

I have a question: Is it possible to induce a Hyperspace through the interfaces (f4 screen)? If so then it could be a way of jumping (hitching) on a liner or any other big ship. If it isn't currently possible could it be implemented? I've noticed that when I dock with a Behemoth in interstellar spa...
by Bogatyr
Fri Mar 08, 2013 10:45 am
Forum: Expansion Pack
Topic: Tionisla Reporter
Replies: 187
Views: 171791

Re: [WIP] Tionisla Reporter

One more bit of concrete feedback, after I took all 10 pictures (all bad) and the camera was full, I purchased a new camera on the hidden planet's station, and the description said "takes 10 pictures" but it only gave me one more picture. That is a bug. Not that you only have 1 picture on...
by Bogatyr
Fri Mar 08, 2013 9:39 am
Forum: Suggestion Box
Topic: Thargoid armada?
Replies: 13
Views: 6477

Re: Thargoid armada?

Can anyone tell me if this one has been posted or even made into an OXP? A massive Thargoid Armada heading towards a station/planet intent on that systems total destruction? I've got the Thargoid OXP installed and as part of my Navy reserve duty I've fought in conflict between Navy and the Thargoid...
by Bogatyr
Fri Mar 08, 2013 8:27 am
Forum: Expansion Pack
Topic: Tionisla Reporter
Replies: 187
Views: 171791

Re: [WIP] Tionisla Reporter

Well I finally got a good shot with the reminders here that you need to get the station. It would be helpful for these sorts of missions if it were possible to review the full text of all the messages, like a "mission log", to save the need to physically write everything down to keep revi...