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- Sun Aug 30, 2015 10:02 am
- Forum: Expansion Pack
- Topic: Naval Grid OXP
- Replies: 39
- Views: 43295
Re: Naval Grid OXP
Thanks for the report, Phkb. After i saw this I checked my logs and noticed the same error . The error is caused by the replacement handlers 1.10+ install, but wasn't noticed earlier because of the error i corrected in 1.11.1 . It's clear now the new version needs a lot more testing, I have reverted...
- Sat Aug 29, 2015 10:23 pm
- Forum: Expansion Pack
- Topic: Naval Grid OXP
- Replies: 39
- Views: 43295
Re: Naval Grid OXP
function name in replacement equipment handler was wrong.
corrected in v1.11.1 .
corrected in v1.11.1 .
- Fri Aug 28, 2015 8:52 pm
- Forum: Expansion Pack
- Topic: (NEW RELEASE)(UPDATE)ShieldEqualizer+Capacitorv1.3.oxp
- Replies: 72
- Views: 68981
Re: (NEW RELEASE)(UPDATE)ShieldEqualizer+Capacitorv1.3.oxp
While using Naval Grid 1.11 (which changes shield recharge rates directly) i noticed that sounds for capicator charging continued after capacitor was full. A quick peek at this.forwardshieldcapacitor & this.aftshieldcapacitor functions, made clear CSOTB didn't account for shieldrecharge values h...
- Fri Aug 28, 2015 2:24 pm
- Forum: Testing and Bug reports
- Topic: clash between Naval Grid and Thargoid Plans
- Replies: 0
- Views: 12157
clash between Naval Grid and Thargoid Plans
My Naval Grid 1.10+ adds a civilian version of the naval energy grid. To stay as close to Thargpoid's intentions as possible, it's incompatible with Naval Energy Unit. from 1.82 oolite-thargoid-plans-mission.js : player.ship.awardEquipment("EQ_NAVAL_ENERGY_UNIT"); // next line handled by c...
- Fri Aug 28, 2015 2:07 pm
- Forum: Expansion Pack
- Topic: Naval Grid OXP
- Replies: 39
- Views: 43295
Re: Naval Grid OXP
It seems my playtesting was not thorough enough, as i found several errors. New version 1.11 uploaded to OXZ manager and my box account : https://app.box.com/s/bjhrll2e791iprid4r7n44svxqf0kvw7 Change log v1.11 - it was impossible to install Naval Energy Unit or Naval Grid if you had civilian energy ...
- Fri Aug 28, 2015 1:09 pm
- Forum: Expansion Pack
- Topic: Some sensible tweaks
- Replies: 65
- Views: 84807
Re: Some sensible tweaks
Yeah, nah. If it's zero the condition test (0 & 1) should fail, not pass. Something else is happening. WildeBlood, that sounds like you assume js treats market[prop].legality_export as a Boolean value where 0 equates false . legality_export is a number according to wiki, and i think js doesn't ...
- Wed Aug 26, 2015 10:15 pm
- Forum: Expansion Pack
- Topic: Griff's normalmapped ship remakes
- Replies: 2386
- Views: 733024
Re: Griff's normalmapped ship remakes
https://bb.oolite.space/viewtopic.php?f=3&t=17681
It seems these errors are only detected when running recent GNUstep versions.
It seems these errors are only detected when running recent GNUstep versions.
- Wed Aug 26, 2015 10:13 pm
- Forum: Testing and Bug reports
- Topic: NSPropertyList.m mising semicolon
- Replies: 3
- Views: 5065
Re: NSPropertyList.m mising semicolon
Thanks for the explanation.
I managed to find the culprit, it's griff_station_bundle_fullsize_tex_v1.2.1.oxp .
Posted about it in "Griff's normalmapped ship remakes" thread about it.
I managed to find the culprit, it's griff_station_bundle_fullsize_tex_v1.2.1.oxp .
Posted about it in "Griff's normalmapped ship remakes" thread about it.
- Wed Aug 26, 2015 10:08 pm
- Forum: Expansion Pack
- Topic: Griff's normalmapped ship remakes
- Replies: 2386
- Views: 733024
Re: Griff's normalmapped ship remakes
I found a bug in griff_station_bundle_fullsize_tex_v1.2.1.oxp .
it misses a semicolon on line 469 of shipdata.plist (Rock hermit section) .
It should have an additional ; between 2 and } .
it misses a semicolon on line 469 of shipdata.plist (Rock hermit section) .
Code: Select all
script_info = {"bgs_tunnel_shape" = 2};
- Tue Aug 25, 2015 10:26 pm
- Forum: Expansion Pack
- Topic: Cabal_Common_Library
- Replies: 45
- Views: 43537
Re: Cabal_Common_Library
Understood, i'll just create new library oxps then and copy functions from CCL 1.7.1 i use in oxps to the new libraries where applicable. I'd like to keep CCL in the name of those libraries, as i see them as the next step in CCL evolution. To make the difference between CCL old and new clear, maybe ...
- Tue Aug 25, 2015 10:16 pm
- Forum: Expansion Pack
- Topic: Griff Core Replacement
- Replies: 23
- Views: 11545
Re: Griff Core Replacement
Looking good sofar, Spara.
Thanks.
Thanks.
- Tue Aug 25, 2015 10:09 pm
- Forum: Testing and Bug reports
- Topic: NSPropertyList.m mising semicolon
- Replies: 3
- Views: 5065
NSPropertyList.m mising semicolon
00:02:35.483 [gnustep]: 2015-08-26 00:02:35.483 oolite[15266:15266] File NSPropertyList.m: 995. In parsePlItem Missing semicolon in dictionary at line 469 char 15033 The NSpropertyList.m file is not found in oolite 1.82 install folder, nor in any of my installed oxps. Is this an Oolite bug or a GNU...
- Tue Aug 25, 2015 3:57 pm
- Forum: Expansion Pack
- Topic: Cabal_Common_Library
- Replies: 45
- Views: 43537
Re: Cabal_Common_Library
For OxpConfig V3 i will need to introduce many (like 15+) new functions. They fall in 2 categories : - general functions that deal with objects/arrays mostly - functions to allow oxps to interface directly with OxpConfig user-input screens. This should make writing F4-interfaces easier. Both would b...
- Tue Aug 25, 2015 3:03 pm
- Forum: Expansion Pack
- Topic: OXPConfig
- Replies: 93
- Views: 63259
Re: OXPConfig
Svengali helped me overcome the biggest obstacles i faced wrt OxpConfig v3 , and i have finished updating several other oxps now.
My oolite to-do list is a lot shorter now, and OxpConfig is first item on it.
My oolite to-do list is a lot shorter now, and OxpConfig is first item on it.
- Tue Aug 25, 2015 2:35 pm
- Forum: Discussion
- Topic: Is it just me or did some of the voices disappear?
- Replies: 27
- Views: 11839
Re: Is it just me or did some of the voices disappear?
I will make an attempt. @Lone_Wolf: As I don't know the maintainer's jargon and policies I might need some help. I will PM you on that matter if it's OK with you too. Yes, that's fine. I do have some experience dealing with archlinux maintainers, and have made small contributions/bug reports to oth...