Search found 6800 matches

by another_commander
Wed May 07, 2025 7:05 am
Forum: Discussion
Topic: System statistics
Replies: 20
Views: 6122

Re: System statistics

layer has been the first parameter in this method since its entry into the codebase in October 2014. It looks like the wiki had it wrong for a while.

Edit: Also, key is named property in the code.
by another_commander
Wed May 07, 2025 5:19 am
Forum: Suggestion Box
Topic: Update/add to documentation for controls
Replies: 15
Views: 2247

Re: Update/add to documentation for controls

Could someone please check whether Windows artifacts are ok as well? Confirmed, the correct PDFs are now packaged with the Windows installer too. In case it can be of help in the future, the Windows installer executables are accessible as LZMA archives by 7-zip. At least on Windows, I can open them...
by another_commander
Tue May 06, 2025 7:46 pm
Forum: Suggestion Box
Topic: Update/add to documentation for controls
Replies: 15
Views: 2247

Re: Update/add to documentation for controls

Maybe after the PDFs are created the installer script that runs to do the final packaging overwrites them with the wrong ones by just doing a blind copy of the Doc folder? Seems like a logical explanation, maybe worth checking it out.
by another_commander
Tue May 06, 2025 6:16 am
Forum: Suggestion Box
Topic: Update/add to documentation for controls
Replies: 15
Views: 2247

Re: Update/add to documentation for controls

Why not just revert to using the actual PDFs in the source tree instead of outdated dummy ones? Here is some justification: 1. If the PDFs are needed to complete local installer builds, might as well use the actual correct ones there. I note that release builds of the game should always be manually ...
by another_commander
Tue May 06, 2025 4:37 am
Forum: Suggestion Box
Topic: Update/add to documentation for controls
Replies: 15
Views: 2247

Re: Update/add to documentation for controls

No, I downloaded from GitHub.
by another_commander
Mon May 05, 2025 6:15 pm
Forum: Suggestion Box
Topic: Update/add to documentation for controls
Replies: 15
Views: 2247

Re: Update/add to documentation for controls

hiran wrote: Mon May 05, 2025 5:44 pm
Plus the odt document is bundled into future releases - if there are any.
Actually, just checked and this is not the case. The current pre-release installers contain the outdated PDFs instead of the current ones.
by another_commander
Mon May 05, 2025 9:50 am
Forum: Discussion
Topic: Freelancer Vs. Oolite.
Replies: 30
Views: 24870

Re: Re:

Cholmondely wrote: Mon May 05, 2025 9:32 am
You wrote this almost 20 years ago. A lot has changed since then. What do you think now?
I think that both games are great and I still prefer Oolite.
by another_commander
Fri May 02, 2025 9:09 am
Forum: Suggestion Box
Topic: Update/add to documentation for controls
Replies: 15
Views: 2247

Re: Update/add to documentation for controls

Only the PDF Reference Sheet is outdated. The .odt (LibreOffice) source Reference Sheet file found in the same Doc folder on github is fully up to date.
by another_commander
Tue Apr 29, 2025 8:17 am
Forum: Discussion
Topic: Travelogue: The Hunt For Edzaar
Replies: 31
Views: 3373

Re: Travelogue: The Hunt For Edzaar

So one downloads it manually via the wiki page and then bungs it (manually) inside your ManagedAddOns folder (since as an OXZ it has a manifest.plist). Please do not place anything inside ManagedAddOns, this folder is designed to be used by the Expansion Manager. If you do throw OXZs in there manua...
by another_commander
Sun Apr 27, 2025 7:11 am
Forum: Discussion
Topic: Screenshots
Replies: 6970
Views: 2422071

Re: Screenshots

Indeed it is.
by another_commander
Sat Apr 26, 2025 8:00 pm
Forum: Discussion
Topic: Screenshots
Replies: 6970
Views: 2422071

Re: Screenshots

Image
by another_commander
Wed Apr 23, 2025 5:41 pm
Forum: Discussion
Topic: Screenshots
Replies: 6970
Views: 2422071

Re: Screenshots

Image
by another_commander
Fri Apr 18, 2025 4:08 pm
Forum: Oolite-PC
Topic: Time-acceleration key?
Replies: 6
Views: 8067

Re: Time-acceleration key?

Just remembered, you also need to have the FPS thingy enabled with Shift+F when you use the arrow keys. That must be the missing detail.
by another_commander
Fri Apr 18, 2025 4:04 pm
Forum: Oolite-PC
Topic: Time-acceleration key?
Replies: 6
Views: 8067

Re: Time-acceleration key?

Oh, that one should have the feature enabled too.
by another_commander
Fri Apr 18, 2025 3:54 pm
Forum: Oolite-PC
Topic: Time-acceleration key?
Replies: 6
Views: 8067

Re: Time-acceleration key?

Right / left arrow keys while in pause. But you need the Test Release version of the game, this feature is disabled in the standard deployment one.