Search found 2423 matches

by Wildeblood
Wed Oct 09, 2024 8:08 am
Forum: Discussion
Topic: OoliteStarter
Replies: 244
Views: 18530

Re: OoliteStarter

hiran wrote: Wed Oct 09, 2024 6:24 am
The OXP PROHIP Xpat b1 is not in the Available list. How exactly did you install it?
This link from its wiki page:

https://app.box.com/s/jlhfz4sj3fipjc3i4wyy9yud1al5blsm
by Wildeblood
Mon Oct 07, 2024 10:23 pm
Forum: Expansion Pack
Topic: AI Trading Assistant
Replies: 210
Views: 144176

Re: AI Trading Assistant

Cholmondely wrote: Mon Oct 07, 2024 10:18 pm
plutil just gave this fix the thumbs up!
I do not understand, though. You've used this OXP before, with Oolite 1.77, so how is this an issue now?
by Wildeblood
Mon Oct 07, 2024 9:30 pm
Forum: Expansion Pack
Topic: AI Trading Assistant
Replies: 210
Views: 144176

Re: AI Trading Assistant

I think I see it now. It's all of them , every line. 17 was just the first. Try copying these two blocks in; I think I got every line, I added 14 semi-colons, I think. "autotrade_options_when_on" = { "21_OFF" = {text = "OFF: no recommendations or automatic trading"; ali...
by Wildeblood
Mon Oct 07, 2024 8:59 pm
Forum: Expansion Pack
Topic: AI Trading Assistant
Replies: 210
Views: 144176

Re: AI Trading Assistant

I presume that I misunderstood your instructions... Nuh-uh. You did as I asked. Now I'm intrigued. missiontext.plist: Unexpected character { at line 1 So, it's telling us that it's reading more { than } in the file. Unexpected character { at line 1 means it never found a } to close that block, so t...
by Wildeblood
Mon Oct 07, 2024 2:53 pm
Forum: Expansion Pack
Topic: AI Trading Assistant
Replies: 210
Views: 144176

Re: AI Trading Assistant

I'm back playing on v.1.77.1 and have this OXP loaded. You do this just to hurt me, don't you? Wildeblood.ai_trading_2.15.1.oxp My recollection was that the last version was 2.15.2, but whatevs. Line 17 is where it was up to when parsing failed , but it's unlikely the mistake in the mark-up is on t...
by Wildeblood
Mon Oct 07, 2024 11:26 am
Forum: Discussion
Topic: How Long does a Dock-to-Dock Hyperjump Cycle Take?
Replies: 11
Views: 579

Re: How Long does a Dock-to-Dock Hyperjump Cycle Take?

Only six lines... Great! :D Here, I'll get you started. :P this.name = "survey2357"; this._surveyDone = false; this.missionScreenOpportunity = function () { if (!this._surveyDone) { /* Stuff goes here, probably about "six lines" worth. */ this._surveyDone = true; } } this.shipLa...
by Wildeblood
Sun Oct 06, 2024 11:24 am
Forum: Outworld
Topic: Sci-fi paperbacks
Replies: 39
Views: 19000

Re: Sci-fi paperbacks

The reason I very rarely buy new books is because here in Australia the paperbacks are anywhere from $20 to $33 each I'm damned if I will pay $33 for a paperback ! I can get 10 books for that at my second hand bookstore. As also stated everyone wants to write a trilogy at the least then most contin...
by Wildeblood
Sun Oct 06, 2024 11:03 am
Forum: Outworld
Topic: Stupidity Showcase/My Internet Adventure
Replies: 0
Views: 207

Stupidity Showcase/My Internet Adventure

Because [reasons], I viewed a random website today. It was in the old-fashioned, article/comments format. ("Blog" format. Sorry, often the terminology evades me. Anyway, it pre-dated the modern infinite-scroll format.) ...Anyway... I think the reason blog-style died out was because allowin...
by Wildeblood
Sun Oct 06, 2024 5:30 am
Forum: Discussion
Topic: How Long does a Dock-to-Dock Hyperjump Cycle Take?
Replies: 11
Views: 579

Re: How Long does a Dock-to-Dock Hyperjump Cycle Take?

Wildeblood wrote: Sun Oct 06, 2024 5:24 am
Should use about six lines of code.
Make a note of that, I've already altered it once, from five to six. :lol:
by Wildeblood
Sun Oct 06, 2024 5:24 am
Forum: Discussion
Topic: How Long does a Dock-to-Dock Hyperjump Cycle Take?
Replies: 11
Views: 579

Re: How Long does a Dock-to-Dock Hyperjump Cycle Take?

Might it not be easier to just create an oxp which outputs all this to eg. the latest.log? It might very well be, but I have no idea how to go about doing that. Besides, I'm not playing the game myself yet; I'm just doing lore research. So, I would really appreciate any and all input, if there is a...
by Wildeblood
Sat Oct 05, 2024 6:27 pm
Forum: Discussion
Topic: Quarantine Systems
Replies: 4
Views: 778

Re: Quarantine Systems

Ok I’m stumped… can someone PM me how to get to a quarantine system? I’ve got urgent thargoid plans to deliver! <presumption> Set a different system in the same direction as your destination, mis-jump into interstellar space, set the quarantine system as your destination, jump again. </presumption>
by Wildeblood
Sat Oct 05, 2024 6:22 pm
Forum: Discussion
Topic: Criminal Status ?
Replies: 6
Views: 311

Re: Criminal Status ?

Hi everyone. I'm opening this discussion because I can't quite understand what triggers criminal status. Are there any goods that are illegal? If so, how do I understand what they are? and why are they in the general market? shouldn't they be in a different market? As noted, three commodities are i...
by Wildeblood
Fri Oct 04, 2024 3:22 pm
Forum: Discussion
Topic: problems with the manifest.plist
Replies: 2
Views: 265

Re: problems with the manifest.plist

I opened the oxz and simply replaced the tracks, leaving the same name. now when I load oxz the game gives me this error: Expansion-name does not have a valid manifest.plist and cannot be loaded. Does anyone know why this error occurs even though I didn't touch the manifest but simply replaced some...
by Wildeblood
Thu Oct 03, 2024 12:16 am
Forum: Expansion Pack
Topic: Emulating E:D
Replies: 7
Views: 1133

Re: Emulating E:D

Redspear wrote: Wed Oct 02, 2024 6:32 pm
Hasn't phkb made quite a few oxps to that end?
I rather read it as implying that googling had not directed him to this BB. (Despite that googlebot seems to visit here 24 times a day.) Why else would he be asking on reddit, rather than here?
by Wildeblood
Thu Oct 03, 2024 12:10 am
Forum: Discussion
Topic: Missions
Replies: 3
Views: 290

Re: Missions

This might be obvious, but is there a way to see which missions I’ve actually completed in full? My current commander has been running about 8 years in RL, with several long breaks, and I can’t actually remember that far back! Read the mission variables section of your save file. Some will delete a...