Anaconda Update

Discussion and information relevant to creating special missions, new ships, skins etc.

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ramon
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Post by ramon »

Azathoth wrote:
I nice looking ship. Good job.

I’ve noticed a couple of problems with this OXP however. There is something up with the collision detection as I could pass through the body of the ship without a scratch.

Also, and this may just be a coincidence, there was 4 outside the station after I added this expansion. Are they supposed to be that common? Perhaps you had them set to be spammed for testing and forgot to downgrade the frequency for the release of the OXP.
Oh, I forgot to delete a file before packaging it up. If you go into the Config folder and delete the file 'script.js' that'll stop the Anaconda's appearing out side the station. (It adds three of them for testing purposes).

Not sure about the collision detection though? Seemed to work on my system, has anyone else had that problem?

EDIT: I've uploaded the oxp file again so it no longer contains the script.js file.
Last edited by ramon on Mon Apr 20, 2009 7:31 am, edited 1 time in total.
another_commander
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Post by another_commander »

I didn't notice any problem with collision detection myself. And I must have bumped on the ship at least a dozen times while trying to get good angles for screenshots.
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JazHaz
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Post by JazHaz »

Have made a wikipage for Ramon's Anaconda:

http://wiki.alioth.net/index.php/Ramon%27s_Anaconda
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
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ramon
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Post by ramon »

cool thanks.
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Cholmondely
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Re: Ramon's Anaconda

Post by Cholmondely »

ramon wrote: Sun Mar 21, 2010 8:45 pm
cool thanks.
Does anybody have a copy of this one? The website hosting it is up for sale and the link is accordingly broken.

Take a look at Ramon's Anaconda, where there is a camera viewpoint inside the cargo bay. I've flown this ship, and deliberately encouraged pirates to blast the cargo bay door off, after which you can see the interior of the ship and the view outside of the pirates chasing you. Wildeblood (2011)


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Griff
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Re: Anaconda Update

Post by Griff »

i put a longer reply in the lost OXP's thread, but i seem to have some sort of version of it in an archive on my pc, have uploaded it here

https://drive.google.com/file/d/1aVU0NH ... sp=sharing

don't know if that's ramon's original upload though, the models and textures are there, but there's some shader stuff in there too that i'm not sure the original upload had
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Wildeblood
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Re: Anaconda Update

Post by Wildeblood »

Griff wrote: Sun Jul 13, 2025 4:34 pm
Don't know if that's ramon's original upload though, the models and textures are there, but there's some shader stuff in there too that I'm not sure the original upload had.
That looks correct, Griff. Ramon uploaded on April 20th, 2009, which is also the latest file date on the oxp you have. I'm glad this one wasn't lost, it's an all-time favourite of mine.
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