first some info :
system : I3 2,5Ghz quad core
OS : linux (slackare 13.1 64)
Oolite version 1.75 auto pakage
The log file
[log.header]: Opening log for Oolite version 1.75 (x86-64 test release) under Linux at 2011-02-26 11:59:41 +0100.
4 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
[display.mode.list.native]: X11 native resolution detected: 1280 x 1024
[joystick.init]: Number of joysticks detected: 1
[dataCache.rebuild.explicitFlush]: Cache explicitly flushed with shift key. Rebuilding from scratch.
[searchPaths.dumpAll]: Unrestricted mode - resource paths:
~/.local/lib/Oolite/oolite.app/Resources
AddOns
~/.Oolite/AddOns
~/.Oolite/AddOns/Galactic_Navy 5.3.0.oxp
~/.Oolite/AddOns/Ore_processor 1.58.oxp
~/.Oolite/AddOns/PlanetFall 1.41.oxp
~/.Oolite/AddOns/accessories.oxp
~/.Oolite/AddOns/TOGY_Main 1.1.oxp
~/.Oolite/AddOns/marett_vol1.oxp
~/.Oolite/AddOns/thargoidcarrier.oxp
~/.Oolite/AddOns/fsr.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_E.oxp
~/.Oolite/AddOns/greekshipset1.oxp
~/.Oolite/AddOns/Dredgers 2.4.5.oxp
~/.Oolite/AddOns/Aquatics 2.21.oxp
~/.Oolite/AddOns/Stealth 1.02.oxp
~/.Oolite/AddOns/TOGY_Shipwreck pack.oxp
~/.Oolite/AddOns/adcks_behemoths_v1.2-R.oxp
~/.Oolite/AddOns/Missiles and Bombs v2.4.oxp
~/.Oolite/AddOns/RedSet.oxp
~/.Oolite/AddOns/Lave.oxp
~/.Oolite/AddOns/imptrader.oxp
~/.Oolite/AddOns/flying_Dutchman.oxp
~/.Oolite/AddOns/Rock_Hermit_Locator1.3.2.oxp
~/.Oolite/AddOns/Shady_blackmonks.oxp
~/.Oolite/AddOns/sell_equipment.oxp
~/.Oolite/AddOns/cobra35.oxp
~/.Oolite/AddOns/SecondWave 1.31.oxp
~/.Oolite/AddOns/Taxi_Galactica_Teaser.oxp
~/.Oolite/AddOns/Pods-UPS 1.22.oxp
~/.Oolite/AddOns/Fuel Tank v2.2.oxp
~/.Oolite/AddOns/Galcop_trade_outpost.oxp
~/.Oolite/AddOns/ferdelance_ng.oxp
~/.Oolite/AddOns/PAGroove_Stations_v1.2.2.oxp
~/.Oolite/AddOns/Python Class Cruiser 2.6.oxp
~/.Oolite/AddOns/total_patrol.oxp
~/.Oolite/AddOns/AsteroidStorm 4.01.oxp
~/.Oolite/AddOns/Tianve1.3.oxp
~/.Oolite/AddOns/FP Liners 1.00.oxp
~/.Oolite/AddOns/mPakRedux.oxp
~/.Oolite/AddOns/thargoid_wars 4.5.1.oxp
~/.Oolite/AddOns/x-ships.oxp
~/.Oolite/AddOns/piratetraps.oxp
~/.Oolite/AddOns/Deposed1.3.4.oxp
~/.Oolite/AddOns/Transports 2.52.oxp
~/.Oolite/AddOns/GalDrivePod v1.0.oxp
~/.Oolite/AddOns/Oo-Haul.oxp
~/.Oolite/AddOns/Snoopers2.x_gal2.oxp
~/.Oolite/AddOns/longway 1.1.oxp
~/.Oolite/AddOns/Blackjacksbullion js v1.24.oxp
~/.Oolite/AddOns/HyperCargo 1.04.oxp
~/.Oolite/AddOns/Superhubv1.2.oxp
~/.Oolite/AddOns/orbits.oxp
~/.Oolite/AddOns/Assassins.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_B417_upd.oxp
~/.Oolite/AddOns/Traffic Control 1.11.oxp
~/.Oolite/AddOns/military Fiasco 2.5.2.oxp
~/.Oolite/AddOns/Executive Spaceways v2.3.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_A417_upd.oxp
~/.Oolite/AddOns/Status_Quo_Q-bomb.oxp
~/.Oolite/AddOns/att1.oxp
~/.Oolite/AddOns/black_baron.oxp
~/.Oolite/AddOns/hOopyCasino1.2.oxp
~/.Oolite/AddOns/Flight Log 1.03.oxp
~/.Oolite/AddOns/Cargo_wrecks_teaser 1.6.5.oxp
~/.Oolite/AddOns/outrider.oxp
~/.Oolite/AddOns/Target Reticle 1.2.1.oxp
~/.Oolite/AddOns/YellOo Cabs.oxp
~/.Oolite/AddOns/Cabal_Common_Library1.1.oxp
~/.Oolite/AddOns/s-ships1.oxp
~/.Oolite/AddOns/PAG_oldships_v2.5.oxp
~/.Oolite/AddOns/nukes0.97.oxp
~/.Oolite/AddOns/Diso.oxp
~/.Oolite/AddOns/Armoury 1.05.oxp
~/.Oolite/AddOns/BountyScannerv2.0.oxp
~/.Oolite/AddOns/dwcobra3.oxp
~/.Oolite/AddOns/gwxstations.oxp
~/.Oolite/AddOns/RepairBots 2.01.oxp
~/.Oolite/AddOns/Contractor.oxp
~/.Oolite/AddOns/boyracers.oxp
~/.Oolite/AddOns/behemoth 2.6.oxp
~/.Oolite/AddOns/DeepSpacePirates 1.3.oxp
~/.Oolite/AddOns/DragonfireflystV1.2.oxp
~/.Oolite/AddOns/renegade_viper.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_F417_upd.oxp
~/.Oolite/AddOns/adcks_bulk_haulers_v1.4.oxp
~/.Oolite/AddOns/seosu.oxp
~/.Oolite/AddOns/Smivs'Shipset-HD.oxp
~/.Oolite/AddOns/farsun.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_D417_upd.oxp
~/.Oolite/AddOns/Missile Analyser 1.2.oxp
~/.Oolite/AddOns/ionics-1.3.1.oxp
~/.Oolite/AddOns/monument.oxp
~/.Oolite/AddOns/BigShips 1.02.oxp
~/.Oolite/AddOns/Baakili_Far_Trader_v2.0.oxp
~/.Oolite/AddOns/pagroove_Aurorav1.1.oxp
~/.Oolite/AddOns/Lave Academy 1.21.oxp
~/.Oolite/AddOns/ACS_1.2.oxp
~/.Oolite/AddOns/spyhunter 1.1.oxp
~/.Oolite/AddOns/TOGY_Monuments pack.oxp
~/.Oolite/AddOns/BehemothSpacewar 1.2.3.oxp
~/.Oolite/AddOns/santa 1.2.oxp
~/.Oolite/AddOns/Fuel Station 1.32.oxp
~/.Oolite/AddOns/Stellar Serpents 1.11.oxp
~/.Oolite/AddOns/Welcome Mat 1.11.oxp
~/.Oolite/AddOns/Famous_Planets_v2.5.oxp
~/.Oolite/AddOns/YOUR_AD_HERE.oxp
~/.Oolite/AddOns/trumble_treats.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_C417_upd.oxp
~/.Oolite/AddOns/milmissile.oxp
~/.Oolite/AddOns/Missionaries.oxp
~/.Oolite/AddOns/Hired Guns 1.25.oxp
~/.Oolite/AddOns/OXPConfig2.0.2.oxp
~/.Oolite/AddOns/Tori2.01.oxp
~/.Oolite/AddOns/globestation2.0.oxp
~/.Oolite/AddOns/starsoarer.oxp
~/.Oolite/AddOns/System_Redux.oxp
~/.Oolite/AddOns/UPS-courier v1.7.6.oxp
~/.Oolite/AddOns/supercobra 1.4.2.oxp
~/.Oolite/AddOns/Pirate_coves 1.2.2.oxp
~/.Oolite/AddOns/impcourier2.oxp
~/.Oolite/AddOns/FuelCollectorV0.06-R.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_B.oxp
~/.Oolite/AddOns/Anarchies2.4.oxp
~/.Oolite/AddOns/auto_eject.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_E417_upd.oxp
~/.Oolite/AddOns/Trident Down v2.0.3.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_A.oxp
~/.Oolite/AddOns/transhab.oxp
~/.Oolite/AddOns/IronHide 2.00.oxp
~/.Oolite/AddOns/SaveAnywhere3.1.oxp
~/.Oolite/AddOns/Dictators v1.4.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_C.oxp
~/.Oolite/AddOns/display_reputation.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_F.oxp
~/.Oolite/AddOns/wolfmk2.oxp
~/.Oolite/AddOns/Target Autolock Plus 1.12.oxp
~/.Oolite/AddOns/Taranis 1.2.oxp
~/.Oolite/AddOns/Snoopers2.1.oxp
~/.Oolite/AddOns/buoyRepair1.02.7.oxp
~/.Oolite/AddOns/tugs.oxp
~/.Oolite/AddOns/BeerCooler1.0.1.oxp
~/.Oolite/AddOns/SIRF20.oxp
~/.Oolite/AddOns/TCAT 1.10.oxp
~/.Oolite/AddOns/lovecats 1.2.1.oxp
~/.Oolite/AddOns/cobraClipper 1.1.1.oxp
~/.Oolite/AddOns/FTZ v0.15.oxp
~/.Oolite/AddOns/nuvipers.oxp
~/.Oolite/AddOns/Commies.oxp
~/.Oolite/AddOns/Gates 1.12.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_D.oxp
~/.Oolite/AddOns/dragon.oxp
~/.Oolite/AddOns/Constrictor_morehints.oxp
~/.Oolite/AddOns/RandomHits1.4.8.oxp
~/.Oolite/AddOns/Misjump Analyser 1.1.oxp
~/.Oolite/AddOns/cobra3njx.oxp
~/.Oolite/AddOns/Energy Equipment 1.11.oxp
~/.Oolite/AddOns/Griff_Debris_sets135_no_normal_map.oxp
~/.Oolite/AddOns/aegidian-special.oxp
~/.Oolite/AddOns/BoaClipper.oxp
~/.Oolite/AddOns/CompactHUD.oxp
~/.Oolite/AddOns/clearskies.oxp
~/.Oolite/AddOns/The_Feudal_States_v1.9.5-R.oxp
~/.Oolite/AddOns/wolfwoods_variants.oxp
~/.Oolite/AddOns/Furball-1.0a1-R.oxp
~/.Oolite/AddOns/Thargorn_Threat 1.5.oxp
~/.Oolite/AddOns/sunskimmers.oxp
~/.Oolite/AddOns/Generation Ships 1.2.oxp
[rendering.opengl.version]: OpenGL renderer version: 4.1.0 ("4.1.0 NVIDIA 260.19.36"). Vendor: "NVIDIA Corporation". Renderer: "GeForce GTS 450/PCI/SSE2".
[rendering.opengl.extensions]: OpenGL extensions (220):
GL_ARB_draw_instanced, GL_NV_float_buffer, GL_NV_vertex_attrib_integer_64bit, GL_ARB_occlusion_query, GL_EXT_texture_env_add, GL_ARB_texture_env_dot3, GL_ARB_sync, GL_EXTX_framebuffer_mixed_formats, GL_ARB_texture_multisample, GL_NV_texture_env_combine4, GL_ARB_point_parameters, GL_ARB_vertex_array_object, GL_NVX_gpu_memory_info, GL_NV_vertex_buffer_unified_memory, GL_ARB_blend_func_extended, GL_NV_explicit_multisample, GL_EXT_provoking_vertex, GL_NV_texture_shader2, GL_EXT_blend_equation_separate, GL_NV_texture_shader3, GL_ARB_texture_non_power_of_two, GL_ARB_texture_mirrored_repeat, GL_EXT_multi_draw_arrays, GL_NV_fence, GL_ARB_timer_query, GL_ARB_texture_buffer_object, GL_NV_occlusion_query, GL_EXT_abgr, GL_ARB_vertex_program, GL_NV_shader_buffer_load, GL_ATI_texture_float, GL_ARB_draw_buffers_blend, GL_ARB_viewport_array, GL_KTX_buffer_region, GL_ARB_shadow, GL_NV_light_max_exponent, GL_EXT_texture_cube_map, GL_NV_texture_multisample, GL_NV_primitive_restart, GL_EXT_framebuffer_object, GL_EXT_texture_sRGB, GL_ARB_get_program_binary, GL_ARB_multitexture, GL_NV_half_float, GL_NV_copy_image, GL_NV_register_combiners, GL_EXT_texture_compression_rgtc, GL_ARB_shader_objects, GL_EXT_blend_func_separate, GL_EXT_bgra, GL_ARB_pixel_buffer_object, GL_ARB_vertex_attrib_64bit, GL_NV_fragment_program2, GL_EXT_Cg_shader, GL_ARB_draw_buffers, GL_EXT_separate_shader_objects, GL_NV_texgen_reflection, GL_ARB_texture_env_crossbar, GL_ARB_fragment_shader, GL_EXT_texture_swizzle, GL_EXT_fog_coord, GL_EXT_vertex_array_bgra, GL_EXT_framebuffer_blit, GL_NV_copy_depth_to_color, GL_ARB_texture_compression_rgtc, GL_ARB_sample_shading, GL_NV_vertex_program1_1, GL_ARB_seamless_cube_map, GL_EXT_texture_shared_exponent, GL_ARB_shader_subroutine, GL_EXT_geometry_shader4, GL_EXT_direct_state_access, GL_EXT_compiled_vertex_array, GL_NV_parameter_buffer_object2, GL_NV_vertex_array_range2, GL_EXT_shader_image_load_store, GL_EXT_separate_specular_color, GL_ARB_vertex_type_2_10_10_10_rev, GL_NV_vdpau_interop, GL_EXT_vertex_array, GL_ARB_shading_language_100, GL_EXT_rescale_normal, GL_ARB_texture_float, GL_EXT_packed_depth_stencil, GL_EXT_bindable_uniform, GL_ARB_texture_swizzle, GL_ARB_half_float_pixel, GL_EXT_texture_compression_s3tc, GL_EXT_draw_instanced, GL_ARB_occlusion_query2, GL_NV_transform_feedback, GL_NV_texture_compression_vtc, GL_ARB_texture_rgb10_a2ui, GL_SGIS_texture_lod, GL_ARB_geometry_shader4, GL_NV_point_sprite, GL_ARB_framebuffer_object, GL_NV_conditional_render, GL_EXT_stencil_two_side, GL_ARB_texture_rg, GL_NV_texture_expand_normal, GL_ARB_color_buffer_float, GL_NV_gpu_program4_1, GL_NV_framebuffer_multisample_coverage, GL_EXT_blend_color, GL_NV_packed_depth_stencil, GL_NV_geometry_shader4, GL_NV_texture_rectangle, GL_ARB_vertex_array_bgra, GL_EXT_texture_integer, GL_EXT_texture_array, GL_ARB_fragment_program_shadow, GL_NV_gpu_program4, GL_EXT_texture_buffer_object, GL_NV_vertex_program2_option, GL_NV_gpu_program5, GL_ARB_map_buffer_range, GL_ARB_fragment_program, GL_ARB_copy_buffer, GL_ARB_tessellation_shader, GL_NV_gpu_shader5, GL_S3_s3tc, GL_NV_depth_clamp, GL_EXT_texture_lod_bias, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_buffers2, GL_NV_fragment_program, GL_EXT_secondary_color, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_EXT_framebuffer_multisample, GL_ARB_window_pos, GL_IBM_rasterpos_clip, GL_EXT_texture_env_combine, GL_ARB_vertex_shader, GL_ARB_texture_compression_bptc, GL_SGIS_generate_mipmap, GL_ARB_compatibility, GL_ATI_texture_mirror_once, GL_EXT_packed_float, GL_ARB_texture_border_clamp, GL_ARB_explicit_attrib_location, GL_NV_blend_square, GL_EXT_texture3D, GL_SUN_slice_accum, GL_NV_vertex_array_range, GL_ARB_ES2_compatibility, GL_NV_vertex_program, GL_ARB_texture_query_lod, GL_NV_multisample_filter_hint, GL_EXT_texture_mirror_clamp, GL_ARB_texture_compression, GL_NV_vertex_program2, GL_NV_multisample_coverage, GL_ARB_texture_env_add, GL_ARB_imaging, GL_NV_vertex_program3, GL_ARB_provoking_vertex, GL_EXT_gpu_shader4, GL_ARB_texture_rectangle, GL_EXT_texture_edge_clamp, GL_NV_transform_feedback2, GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_coord_conventions, GL_ARB_separate_shader_objects, GL_SGIX_shadow, GL_ARB_texture_cube_map, GL_EXT_transform_feedback2, GL_EXT_framebuffer_sRGB, GL_NV_fragment_program_option, GL_EXT_texture_compression_latc, GL_ARB_robustness, GL_ARB_point_sprite, GL_ARB_texture_gather, GL_ARB_texture_buffer_object_rgb32, GL_NV_depth_buffer_float, GL_ARB_depth_texture, GL_EXT_texture_object, GL_EXT_depth_bounds_test, GL_NV_fog_distance, GL_ARB_instanced_arrays, GL_EXT_blend_minmax, GL_SGIX_depth_texture, GL_ATI_draw_buffers, GL_ARB_framebuffer_sRGB, GL_EXT_blend_subtract, GL_NV_register_combiners2, GL_EXT_packed_pixels, GL_IBM_texture_mirrored_repeat, GL_NV_texture_shader, GL_EXT_draw_range_elements, GL_ARB_texture_cube_map_array, GL_ARB_sampler_objects, GL_ARB_half_float_vertex, GL_ARB_shader_precision, GL_ARB_gpu_shader5, GL_ARB_depth_clamp, GL_ARB_transpose_matrix, GL_NV_parameter_buffer_object, GL_ARB_vertex_buffer_object, GL_ARB_draw_indirect, GL_EXT_pixel_buffer_object, GL_EXT_vertex_attrib_64bit, GL_NVX_conditional_render, GL_ARB_texture_env_combine, GL_ARB_shader_bit_encoding, GL_EXT_timer_query, GL_EXT_gpu_program_parameters, GL_ARB_uniform_buffer_object, GL_ARB_multisample, GL_EXT_texture_env_dot3, GL_EXT_shadow_funcs, GL_EXT_texture_lod, GL_ARB_depth_buffer_float, GL_NV_pixel_data_range, GL_ARB_gpu_shader_fp64, GL_EXT_stencil_wrap, GL_EXT_point_parameters, GL_NV_texture_barrier, GL_NV_gpu_program_fp64
[rendering.opengl.shader.support]: Shaders are supported.
[shipData.load.begin]: Loading ship data.
[shipData.load.error]: ***** ERROR: the shipdata.plist entry "bellatrixturret" specifies non-existent model "bellatrixturret.dat".
[script.load.world.listAll]: Loaded 119 world scripts:
ams_system 2.0
Anarchies 2.4
aquatics_equipment 1.1
aquatics_populator 1.0
armoury_machineScript.js 1.00
assassins
AsteroidStorm 4.01
auto-eject 1.0
Automatic Chaff System 1.2 - for Oolite 1.74
Baakili Populator 2.0
behemoth 2.5.4-R
behemoth-spacewar 1.2.1
bigShips_populator 1.0.2
black_monks
blackbaron 1.74
blackjacks 1.22
Bounty Scanner 2.0 2.00
buoyRepair 1.02.7
Cabal_Common_Functions 1.1
Cabal_Common_Keyboard 1.1
Cargo_Wreck_Teaser 1.6.5
clipperschedule 1.1.1
communist_population 2.11
CT_Script 2.0
deep_space_dredger 2.4.5
deep_space_pirates 1.3
deposed
dictators.js 1.0
display-reputation-contract 1.1
display-reputation-passenger 1.1
ECM_jammerScript 1.00
elite_monument
Emergency Energy Unit 2.1
executivespaceways.js 1.0
Famous Planets 2 Launch Script 2.0.2
Famous Planets Liners Script 1.0
farsun 1.05
feudal-challenge.js 5.0-R
feudal-mission.js 4.0
feudal-planetfall.js 2.0
feudal-promotion.js 3.0
feudal-ranks.js 3.0
feudal-tournament.js 6.0
FlightLog 1.02
Flying Dutchman 1.6
free-trade-zone
frog_show
Fuel Collector 0.06-R
FuelStation-Setup 1.31
Furball 1.0 alpha 2-R
GalDrivePod 1.0
GalNavy 5.3.0
gates_masterScript 1.0
Generation Ships 1.2
hatchling_show
hiredGuns_system 1.0
hofd 5.3.0
hoopy_casino 1.2
HyperCargo 1.04
ionics_v_rlf 1.3.1
IronHide Armour Script 2.00
LaveAcademy 1.2
long_way_round
military_fiasco 2.5.2
misjump_analyser 1.1
missile_analyser 1.2
Missiles & Bombs 1.0
mission_taxi
missionaries
newskim
OO-Haul Escort 1.60
oolite-cloaking-device 1.75
oolite-constrictor-hunt 1.75
oolite-nova 1.75
oolite-thargoid-plans 1.75
oolite-tianve 1.3
oolite-trumbles 1.75
Orbits 1.2.1
oreProcessor 1.57
OXPConfig 2.0.2
PAGroove_superhubPopulator 1.1
Pi-Forty-Two Con stores 4.1.7
Pirate_Coves 1.2.2
PlanetFall 1.40
PoliceTrap
Random_Hits 1.4.8
Repair system 2.0
reticle_target_sensitive 1.2.1
rockHermit_Locator 1.3.3
santaClausMain 1.2
Save Anywhere OXP 3.1 3.1
sell_equipment 1.3
SIRFYardStations1
SIRFYardStations2
snoopers 2.1
spy_hunter
stealth_missionScript 1.0
stellarSerpents_masterScript.js 1.11
System Redux 1.2 1.2
taranis_one
targetAutolock 1.11
taxi_station_placement
TCAT_masterScript 1.0
TCAT_missionScript 1.0
Test
thargoid_wars 4.5.1
Thargorn_Witchspace_Battle 1.5
total_patrol 1.3
TrafficControl 1.1
transportSchedule 2.52
trident-down 2.0
tuggerschedule
ups_container 1.7.6
ups_docs 1.7.6
ups_parcel 1.7.6
ups_slaves 1.7.6
ups_sun 1.7.6
wedding
Welcome Information Script 1.1
[Flightlog]: Kills Store set to player score
[Save Anywhere OXP 3.1]: initialising Save Anywhere OXP 3.1
[loading.complete]: ========== Loading complete. ==========
[script.load.world.listAll]: Loaded 119 world scripts:
ams_system 2.0
Anarchies 2.4
aquatics_equipment 1.1
aquatics_populator 1.0
armoury_machineScript.js 1.00
assassins
AsteroidStorm 4.01
auto-eject 1.0
Automatic Chaff System 1.2 - for Oolite 1.74
Baakili Populator 2.0
behemoth 2.5.4-R
behemoth-spacewar 1.2.1
bigShips_populator 1.0.2
black_monks
blackbaron 1.74
blackjacks 1.22
Bounty Scanner 2.0 2.00
buoyRepair 1.02.7
Cabal_Common_Functions 1.1
Cabal_Common_Keyboard 1.1
Cargo_Wreck_Teaser 1.6.5
clipperschedule 1.1.1
communist_population 2.11
CT_Script 2.0
deep_space_dredger 2.4.5
deep_space_pirates 1.3
deposed
dictators.js 1.0
display-reputation-contract 1.1
display-reputation-passenger 1.1
ECM_jammerScript 1.00
elite_monument
Emergency Energy Unit 2.1
executivespaceways.js 1.0
Famous Planets 2 Launch Script 2.0.2
Famous Planets Liners Script 1.0
farsun 1.05
feudal-challenge.js 5.0-R
feudal-mission.js 4.0
feudal-planetfall.js 2.0
feudal-promotion.js 3.0
feudal-ranks.js 3.0
feudal-tournament.js 6.0
FlightLog 1.02
Flying Dutchman 1.6
free-trade-zone
frog_show
Fuel Collector 0.06-R
FuelStation-Setup 1.31
Furball 1.0 alpha 2-R
GalDrivePod 1.0
GalNavy 5.3.0
gates_masterScript 1.0
Generation Ships 1.2
hatchling_show
hiredGuns_system 1.0
hofd 5.3.0
hoopy_casino 1.2
HyperCargo 1.04
ionics_v_rlf 1.3.1
IronHide Armour Script 2.00
LaveAcademy 1.2
long_way_round
military_fiasco 2.5.2
misjump_analyser 1.1
missile_analyser 1.2
Missiles & Bombs 1.0
mission_taxi
missionaries
newskim
OO-Haul Escort 1.60
oolite-cloaking-device 1.75
oolite-constrictor-hunt 1.75
oolite-nova 1.75
oolite-thargoid-plans 1.75
oolite-tianve 1.3
oolite-trumbles 1.75
Orbits 1.2.1
oreProcessor 1.57
OXPConfig 2.0.2
PAGroove_superhubPopulator 1.1
Pi-Forty-Two Con stores 4.1.7
Pirate_Coves 1.2.2
PlanetFall 1.40
PoliceTrap
Random_Hits 1.4.8
Repair system 2.0
reticle_target_sensitive 1.2.1
rockHermit_Locator 1.3.3
santaClausMain 1.2
Save Anywhere OXP 3.1 3.1
sell_equipment 1.3
SIRFYardStations1
SIRFYardStations2
snoopers 2.1
spy_hunter
stealth_missionScript 1.0
stellarSerpents_masterScript.js 1.11
System Redux 1.2 1.2
taranis_one
targetAutolock 1.11
taxi_station_placement
TCAT_masterScript 1.0
TCAT_missionScript 1.0
Test
thargoid_wars 4.5.1
Thargorn_Witchspace_Battle 1.5
total_patrol 1.3
TrafficControl 1.1
transportSchedule 2.52
trident-down 2.0
tuggerschedule
ups_container 1.7.6
ups_docs 1.7.6
ups_parcel 1.7.6
ups_slaves 1.7.6
ups_sun 1.7.6
wedding
Welcome Information Script 1.1
[Save Anywhere OXP 3.1]: initialising Save Anywhere OXP 3.1
[bigShips_populator]: 2 big trader(s) added to the Onusorle system.
[Fuel Collector]: Number of globes is 7
[Total_patrol]: Adding additional police.
[bigShips_populator]: 2 big trader(s) added to the Biarge system.
[Fuel Collector]: Number of globes is 3
[script.load.notFound]: ***** Could not find a script file named yah_constore_facing.js.
[Total_patrol]: Adding additional police.
[script.debug.onOff]: SCRIPT debug messages ON
[script.debug.note.addShips]: DEBUG: Going to add 1 ships with role 'tugger' at a point 0.800 along route1
[script.debug.onOff]: SCRIPT debug messages OFF
[script.debug.onOff]: SCRIPT debug messages ON
[script.debug.note.addShips]: DEBUG: Going to add 1 ships with role 'tugger' at a point 0.800 along route1
[script.debug.onOff]: SCRIPT debug messages OFF
[station.launchShip.failed]: Canceled a launch for a Cobra Courier with role scavenger, that is to big for the docking port of the Pirate Cove.
[script.debug.onOff]: SCRIPT debug messages ON
[script.debug.note.addShips]: DEBUG: Going to add 1 ships with role 'tugger' at a point 0.800 along route1
[script.debug.onOff]: SCRIPT debug messages OFF
[bigShips_populator]: 0 big trader(s) added to the Vebege system.
[Fuel Collector]: Number of globes is 2
[Random_Hits]: (Hatred : 0. Events Timer : 2. Dockings : 1. Events Number : 0. Special Mission Timer : 2. Revenge Status : NO. Time to Strike : NOT_NOW. Revenge Jumps Made : 0. Special Mission : WAITING. Master Timer : 2. Dice Roll : 99)
[bigShips_populator]: 1 big trader(s) added to the Rateedar system.
[Fuel Collector]: Number of globes is 3
[Total_patrol]: Adding additional police.
[script.debug.onOff]: SCRIPT debug messages ON
[script.debug.note.addShips]: DEBUG: Going to add 1 ships with role 'tugger' at a point 0.800 along route1
[script.debug.onOff]: SCRIPT debug messages OFF
[script.debug.onOff]: SCRIPT debug messages ON
[script.debug.note.addShips]: DEBUG: Going to add 1 ships with role 'tugger' at a point 0.800 along route1
[script.debug.onOff]: SCRIPT debug messages OFF
[script.load.world.listAll]: Loaded 119 world scripts:
ams_system 2.0
Anarchies 2.4
aquatics_equipment 1.1
aquatics_populator 1.0
armoury_machineScript.js 1.00
assassins
AsteroidStorm 4.01
auto-eject 1.0
Automatic Chaff System 1.2 - for Oolite 1.74
Baakili Populator 2.0
behemoth 2.5.4-R
behemoth-spacewar 1.2.1
bigShips_populator 1.0.2
black_monks
blackbaron 1.74
blackjacks 1.22
Bounty Scanner 2.0 2.00
buoyRepair 1.02.7
Cabal_Common_Functions 1.1
Cabal_Common_Keyboard 1.1
Cargo_Wreck_Teaser 1.6.5
clipperschedule 1.1.1
communist_population 2.11
CT_Script 2.0
deep_space_dredger 2.4.5
deep_space_pirates 1.3
deposed
dictators.js 1.0
display-reputation-contract 1.1
display-reputation-passenger 1.1
ECM_jammerScript 1.00
elite_monument
Emergency Energy Unit 2.1
executivespaceways.js 1.0
Famous Planets 2 Launch Script 2.0.2
Famous Planets Liners Script 1.0
farsun 1.05
feudal-challenge.js 5.0-R
feudal-mission.js 4.0
feudal-planetfall.js 2.0
feudal-promotion.js 3.0
feudal-ranks.js 3.0
feudal-tournament.js 6.0
FlightLog 1.02
Flying Dutchman 1.6
free-trade-zone
frog_show
Fuel Collector 0.06-R
FuelStation-Setup 1.31
Furball 1.0 alpha 2-R
GalDrivePod 1.0
GalNavy 5.3.0
gates_masterScript 1.0
Generation Ships 1.2
hatchling_show
hiredGuns_system 1.0
hofd 5.3.0
hoopy_casino 1.2
HyperCargo 1.04
ionics_v_rlf 1.3.1
IronHide Armour Script 2.00
LaveAcademy 1.2
long_way_round
military_fiasco 2.5.2
misjump_analyser 1.1
missile_analyser 1.2
Missiles & Bombs 1.0
mission_taxi
missionaries
newskim
OO-Haul Escort 1.60
oolite-cloaking-device 1.75
oolite-constrictor-hunt 1.75
oolite-nova 1.75
oolite-thargoid-plans 1.75
oolite-tianve 1.3
oolite-trumbles 1.75
Orbits 1.2.1
oreProcessor 1.57
OXPConfig 2.0.2
PAGroove_superhubPopulator 1.1
Pi-Forty-Two Con stores 4.1.7
Pirate_Coves 1.2.2
PlanetFall 1.40
PoliceTrap
Random_Hits 1.4.8
Repair system 2.0
reticle_target_sensitive 1.2.1
rockHermit_Locator 1.3.3
santaClausMain 1.2
Save Anywhere OXP 3.1 3.1
sell_equipment 1.3
SIRFYardStations1
SIRFYardStations2
snoopers 2.1
spy_hunter
stealth_missionScript 1.0
stellarSerpents_masterScript.js 1.11
System Redux 1.2 1.2
taranis_one
targetAutolock 1.11
taxi_station_placement
TCAT_masterScript 1.0
TCAT_missionScript 1.0
Test
thargoid_wars 4.5.1
Thargorn_Witchspace_Battle 1.5
total_patrol 1.3
TrafficControl 1.1
transportSchedule 2.52
trident-down 2.0
tuggerschedule
ups_container 1.7.6
ups_docs 1.7.6
ups_parcel 1.7.6
ups_slaves 1.7.6
ups_sun 1.7.6
wedding
Welcome Information Script 1.1
[Save Anywhere OXP 3.1]: initialising Save Anywhere OXP 3.1
[bigShips_populator]: 0 big trader(s) added to the Vebege system.
[Fuel Collector]: Number of globes is 2
[bigShips_populator]: 0 big trader(s) added to the Rateedar system.
[script.debug.onOff]: SCRIPT debug messages ON
[script.debug.note.addShips]: DEBUG: Going to add 1 ships with role 'tugger' at a point 0.300 along route1
[script.debug.onOff]: SCRIPT debug messages OFF
[Fuel Collector]: Number of globes is 3
[Total_patrol]: Adding additional police.
[script.debug.onOff]: SCRIPT debug messages ON
[script.debug.note.addShips]: DEBUG: Going to add 1 ships with role 'tugger' at a point 0.800 along route1
[script.debug.onOff]: SCRIPT debug messages OFF
[script.debug.onOff]: SCRIPT debug messages ON
[script.debug.note.addShips]: DEBUG: Going to add 1 ships with role 'tugger' at a point 0.800 along route1
[script.debug.onOff]: SCRIPT debug messages OFF
[script.debug.onOff]: SCRIPT debug messages ON
[script.debug.note.addShips]: DEBUG: Going to add 1 ships with role 'tugger' at a point 0.800 along route1
[script.debug.onOff]: SCRIPT debug messages OFF
[script.debug.onOff]: SCRIPT debug messages ON
[script.debug.note.addShips]: DEBUG: Going to add 1 ships with role 'tugger' at a point 0.800 along route1
[script.debug.onOff]: SCRIPT debug messages OFF
[Fuel Collector]: distance below 301
[script.load.notFound]: ***** Could not find a script file named galNavyTarget-Thargoid.js.
[script.load.notFound]: ***** Could not find a script file named galNavyTarget-Thargoid.js.
[script.load.notFound]: ***** Could not find a script file named galNavyTarget-Thargoid.js.
[script.debug.onOff]: SCRIPT debug messages ON
[script.debug.note.addShips]: DEBUG: Going to add 1 ships with role 'tugger' at a point 0.300 along route1
[script.debug.onOff]: SCRIPT debug messages OFF
[script.load.notFound]: ***** Could not find a script file named galNavyTarget-ThargCruiser.js.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7bfcbbe7f0>{"Thargoid Warship" position: (-618.652, -1881.07, 9953.22) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7bfcbbe7f0>{"Thargoid Warship" position: (-618.652, -1881.07, 9953.22) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7bfcbbe7f0>{"Thargoid Warship" position: (-1490.61, -1820.2, 10463.2) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7bfcbbe7f0>{"Thargoid Warship" position: (-1490.61, -1820.2, 10463.2) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7bfcbbe7f0>{"Thargoid Warship" position: (-1490.61, -1820.2, 10463.2) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7bfcbbe7f0>{"Thargoid Warship" position: (-120.412, -925.098, 6470.14) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7bfcbbe7f0>{"Thargoid Warship" position: (-120.412, -925.098, 6470.14) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7bfcbbe7f0>{"Thargoid Warship" position: (-120.412, -925.098, 6470.14) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -25.5) behind the <ShipEntity 0x7f7bdd6f3200>{"Thargoid Armoured Invader" position: (1203.5, -1741.49, 3104.23) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -25.5) behind the <ShipEntity 0x7f7bdd6f3200>{"Thargoid Armoured Invader" position: (1161.49, -1674.57, 2821.91) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -25.5) behind the <ShipEntity 0x7f7bdd6f3200>{"Thargoid Armoured Invader" position: (1151.74, -1657.27, 2722.71) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -25.5) behind the <ShipEntity 0x7f7bdd6f3200>{"Thargoid Armoured Invader" position: (1147.52, -1647.25, 2631.16) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -25.5) behind the <ShipEntity 0x7f7bdd6f3200>{"Thargoid Armoured Invader" position: (1147.98, -1643.93, 2556.71) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -25.5) behind the <ShipEntity 0x7f7bdd6f3200>{"Thargoid Armoured Invader" position: (1147.99, -1643.66, 2551.35) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7ba5b817b0>{"Thargoid Invader" position: (-276.326, 4200.42, -3492.95) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7ba5b817b0>{"Thargoid Invader" position: (-273.41, 4180.37, -3482.48) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7ba5b817b0>{"Thargoid Invader" position: (-237.139, 3930.95, -3352.3) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7ba5b817b0>{"Thargoid Invader" position: (-225.591, 3851.54, -3310.86) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[ship.missileLaunch.invalidPosition]: ***** ERROR: The missile_launch_position defines a position (0, 0, -20.5) behind the <ShipEntity 0x7f7ba5b817b0>{"Thargoid Invader" position: (-224.528, 3844.23, -3307.04) scanClass: CLASS_THARGOID status: STATUS_IN_FLIGHT}. In future versions such missiles may explode on launch because they have to travel through the ship.
[gnustep]: 2011-02-26 13:53:38.188 oolite[31898] src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript.
[exception]: ***** Exception during [performDeadUpdates:] in -[PlayerEntity update:] : NSInternalInconsistencyException : src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript. *****
[exception]: ***** Exception during [update:entity [<PlayerEntity 0x7f7c129e4740>{"Cobra Courier" position: (-7432.67, -4473.82, 15809.6) scanClass: CLASS_PLAYER status: STATUS_DEAD}]] in [Universe update:] : NSInternalInconsistencyException : src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript. *****
[gnustep]: 2011-02-26 13:53:38.215 oolite[31898] src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript.
[exception]: ***** Exception during [performDeadUpdates:] in -[PlayerEntity update:] : NSInternalInconsistencyException : src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript. *****
[exception]: ***** Exception during [update:entity [<PlayerEntity 0x7f7c129e4740>{"Cobra Courier" position: (-7435.01, -4476.96, 15808.6) scanClass: CLASS_PLAYER status: STATUS_DEAD}]] in [Universe update:] : NSInternalInconsistencyException : src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript. *****
[gnustep]: 2011-02-26 13:53:38.241 oolite[31898] src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript.
[exception]: ***** Exception during [performDeadUpdates:] in -[PlayerEntity update:] : NSInternalInconsistencyException : src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript. *****
[exception]: ***** Exception during [update:entity [<PlayerEntity 0x7f7c129e4740>{"Cobra Courier" position: (-7437.47, -4480.26, 15807.4) scanClass: CLASS_PLAYER status: STATUS_DEAD}]] in [Universe update:] : NSInternalInconsistencyException : src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript. *****
[gnustep]: 2011-02-26 13:53:38.268 oolite[31898] src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript.
[exception]: ***** Exception during [performDeadUpdates:] in -[PlayerEntity update:] : NSInternalInconsistencyException : src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript. *****
[exception]: ***** Exception during [update:entity [<PlayerEntity 0x7f7c129e4740>{"Cobra Courier" position: (-7439.93, -4483.53, 15806.3) scanClass: CLASS_PLAYER status: STATUS_DEAD}]] in [Universe update:] : NSInternalInconsistencyException : src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript. *****
[gnustep]: 2011-02-26 13:53:38.294 oolite[31898] src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript.
[exception]: ***** Exception during [performDeadUpdates:] in -[PlayerEntity update:] : NSInternalInconsistencyException : src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript. *****
[exception]: ***** Exception during [update:entity [<PlayerEntity 0x7f7c129e4740>{"Cobra Courier" position: (-7442.38, -4486.79, 15805.1) scanClass: CLASS_PLAYER status: STATUS_DEAD}]] in [Universe update:] : NSInternalInconsistencyException : src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript. *****
[gnustep]: 2011-02-26 13:53:38.321 oolite[31898] src/Core/Scripting/OOJavaScriptEngine.m:409 Assertion failed in OOJavaScriptEngine(instance), method reset. Can't reset JavaScript engine while running JavaScript.
~~~~~~~~~
this happend to me 2 times nouw
the first time i was leaving a rockhermit looked at my logfile and crashed
in to the beakon OepZZZ
he second time i was trying to kill Thargoid's in intrestellar space and
crashed in to a robot fighter
if i look at the error message it looks like a nice loop
"Can't reset JavaScript engine while running JavaScript. ***** "
with in 5 min the logfile got very big the only way to stop was a kill on
the pid file
I know there are more errors in the log and i will go look at them ( i have to learn to
fix them my self

but my question is on the last exception entry's
Richard