can't deliver stuffed trumbles
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- Deadly
- Posts: 174
- Joined: Mon Jun 07, 2010 9:03 am
can't deliver stuffed trumbles
Hi. I have a mission to deliver stuffed trumbles, something to do with a museum. It didn't occur at the destination, still there in f5f5 as a mission. I did wonder if this is to do with screens overwriting or something like that. Launch/dock didn't do it. Going back in save games and trying again didn't do it. In the process of trying a few things I looked at the save game and have been trying to work out how it fits together but it's not so easy. I have tried to move the destination in the save file so it wasn't clashing with another drop off to no avail. Why would I not be able to drop off the stuffed trumbles? I haven't had any timer problems, not with that one anyway. Do I have to do something specific that I forgot when the mission was offered and is not listed in f5f5? Thanks. Richard.
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
Re: can't deliver stuffed trumbles
Are you sure you went to the right system? I your save game you should find:richard.a.p.smith wrote:Hi. I have a mission to deliver stuffed trumbles, something to do with a museum. It didn't occur at the destination, still there in f5f5 as a mission. I did wonder if this is to do with screens overwriting or something like that. Launch/dock didn't do it. Going back in save games and trying again didn't do it. In the process of trying a few things I looked at the save game and have been trying to work out how it fits together but it's not so easy. I have tried to move the destination in the save file so it wasn't clashing with another drop off to no avail. Why would I not be able to drop off the stuffed trumbles? I haven't had any timer problems, not with that one anyway. Do I have to do something specific that I forgot when the mission was offered and is not listed in f5f5? Thanks. Richard.
Code: Select all
mission_ups_parcel = "SPECIAL_DELIVERY";
mission_ups_pplanet = "X";
mission_ups_pplanetname = "yyyy";
You can terminate the mission by setting
Code: Select all
mission_ups_parcel = "NO";
UPS-Courier & DeepSpacePirates & others at the box and some older versions
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- Deadly
- Posts: 174
- Joined: Mon Jun 07, 2010 9:03 am
sorted thanks
Thanks for that. Not sure what happened but I've altered things according to your suggestions so it's gone away. Perhaps I went to the wrong place as you suggest, I did get the problem last night after, ahem, a small beer, then changed the save file.