Commanders can transfer Wyverns excellent Military Head-Up display to their subsequent craft as they purchase them from the showrooms.
... But would it not tickle their egos (and of course attract many more buyers) if the milhud recognised their new commander and his shiny new galleon (as the Galcops can) and placed this info onscreen?
A brief moment of recognition for the unworthy! Irresistable?
Malcul
auto changing MilHud(Switcher)
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- Uncle Reno
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Hi Malcul, welcome to the forum, according to all sources the friendliest this side of Riedquat!
Now ye olde traditional greeting is done unfortunately I have to admit that I don't know if what you suggest is possible, hopefully somebody with more knowledge than me will be along shortly to help.
Now ye olde traditional greeting is done unfortunately I have to admit that I don't know if what you suggest is possible, hopefully somebody with more knowledge than me will be along shortly to help.
"Get back or I unleash my lethal spotted batoid!!"
What I do when not reading the Oolite bulletin board!
What I do when not reading the Oolite bulletin board!
It is possible to display a mission-type screen with some suitable blurb on it when a new ship is bought.
If you've a couple of million credits kicking around and you can find one, for an example of such a screen just go buy a Vortex
In that case not a welcome from your HUD, but from the ship's MAC.
If you've a couple of million credits kicking around and you can find one, for an example of such a screen just go buy a Vortex
In that case not a welcome from your HUD, but from the ship's MAC.
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link
Re: auto changing MilHud(Switcher)
Thanks for your response Thargoid, but I put my suggestion badly. What I was thinking of was the commander's name and ship placed automatically on screen in the HUD. Changing ship and even flying as your alter ego would be noted automatically and be acknowledged by your HUD.
Below is an illustration of what I was thinking of, but as you see, I am not knowledgeable enough to implement it.
You can probably see what I did, perhaps you could tell me how to get it right.
Thanking you in anticipation
Malcul
Below is an illustration of what I was thinking of, but as you see, I am not knowledgeable enough to implement it.
You can probably see what I did, perhaps you could tell me how to get it right.
Thanking you in anticipation
Malcul
Re: auto changing MilHud(Switcher)
I've never looked at how HUDs are coded or work, so I can't help so much. I'm sure someone else will be along shortly who is more knowledgable than me in this area, about what can and cannot be done, and how...
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link
Re: auto changing MilHud(Switcher)
Thanks for your response, Thargoid.
While I await someone else's answer, may I take my helmet off to you for your oxp ideas, they are not only imaginative, but generally they seem to work first time. You're to be congratulated.
Malcul
While I await someone else's answer, may I take my helmet off to you for your oxp ideas, they are not only imaginative, but generally they seem to work first time. You're to be congratulated.
Malcul
- Phantom Hoover
- Dangerous
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Re: auto changing MilHud(Switcher)
From my poking into the MilHUD's internals, the highest level of control in it appears to be a JS script, so it could be possible to pass some information over to the plists that actually specify each HUD outlay from it.
Re: auto changing MilHud(Switcher)
I find the idea of adding the name of the commander and ship to the HUD really nice!