Alternate starter ships...
Moderators: winston, another_commander
Alternate starter ships...
Like an extra skill setting for the game, you can start out with "Easy" (the default Cobra Mark III), "Medium" (the Cobra Mark I), or "Hard" (an Adder!)
A possible thing to make the Adder more usable/fair is a large cargo bay extension that adds 3 tons capacity for 5 tons total, since the NPC Adders already have 5 tons capacity according to game stats.
A possible thing to make the Adder more usable/fair is a large cargo bay extension that adds 3 tons capacity for 5 tons total, since the NPC Adders already have 5 tons capacity according to game stats.
I think this is a nice idea. One thing I liked about Frontier was the small ship you started with, so a Cobra Mark III would be something to work for.
In Oolite I don't feel the need to buy a new ship, because the Cobra is a great all-rounder. An option to start with a smaller ship would be an interesting challenge.
In Oolite I don't feel the need to buy a new ship, because the Cobra is a great all-rounder. An option to start with a smaller ship would be an interesting challenge.
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- Quite Grand Sub-Admiral
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- Joined: Wed Feb 28, 2007 7:54 am
Here is your option:
Start a game, save immediately at Lave, exit game. Then load the save file on a text editor and find where it says:
Change it to
Load up Oolite, load your save file and best of luck with your brand new Adder.
Start a game, save immediately at Lave, exit game. Then load the save file on a text editor and find where it says:
Code: Select all
<key>ship_desc</key>
<string>cobra3-player</string>
Code: Select all
<key>ship_desc</key>
<string>adder-player</string>
- Cmd. Cheyd
- ---- E L I T E ----
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As someone who regularly plays this way, and Ironman games to boot, I have to say the Adder is a VERY rough start but a LOT of fun if you get rolling. No direct comment on the idea of making it a starting option though.
Find my OXP's at:
Deep Horizon Industries - Your Planet Our Design
Deep Horizon Industries - Your Planet Our Design
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
It's al in the wikiSwiteck wrote:How would I change the game so the Adder can buy a 3 ton cargo extension? (AKA "Large Cargo Bay"...just not so large.)
UPS-Courier & DeepSpacePirates & others at the box and some older versions
You need to edit shipdata.plist in your ..\oolite.app\Resources\Config -folder and then start Oolite while pressing the shift-key until the spinning Cobra mk III appears.
...and keep it under lightspeed!
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What version of Oolite are you using?
Test version 1.73.4 and the brand new 1.74 both should recognise the change.
Forgot one thing though - when you add to "adder-player" -entry in shipdata.plist in your ..\oolite.app\Resources\Config -folder, you also need to add under "optional_equipment" to "adder-player" -entry in shipyard.plist in your ..\oolite.app\Resources\Config -folder.
Test version 1.73.4 and the brand new 1.74 both should recognise the change.
Forgot one thing though - when you add
Code: Select all
extra_cargo = 3;
Code: Select all
"EQ_CARGO_BAY",
...and keep it under lightspeed!
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Works fine her & at work - can anyone confirm this broken link -report?Switeck wrote:BTW, your "My OXPs" link in your signature seems to be broken.
Maybe you run much stricter safety settings with your browser/system?
...and keep it under lightspeed!
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- Uncle Reno
- ---- E L I T E ----
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And okay for me too.El Viejo wrote:Working here okay.
"Get back or I unleash my lethal spotted batoid!!"
What I do when not reading the Oolite bulletin board!
What I do when not reading the Oolite bulletin board!
I've been using the v1.74 windows trunk builds. I'll be using the brand new 1.74 by tomorrow.
I've got FireFox+ Noscript and pop-ups blocked. But the website doesn't even get to a point where that matters. I immediately get:
Unable to connect
Firefox can't establish a connection to the server at koti.mbnet.fi.
Seems my old HOST file was to blame...
I even tried to make a new savegame from scratch and it still didn't work.
The large cargo bay kept trying to add 15 extra tons for 17 tons total.
I've got FireFox+ Noscript and pop-ups blocked. But the website doesn't even get to a point where that matters. I immediately get:
Unable to connect
Firefox can't establish a connection to the server at koti.mbnet.fi.
Seems my old HOST file was to blame...
...didn't work.Zieman wrote:Forgot one thing though - when you addto "adder-player" -entry in shipdata.plist in your ..\oolite.app\Resources\Config -folder, you also need to addCode: Select all
extra_cargo = 3;
under "optional_equipment" to "adder-player" -entry in shipyard.plist in your ..\oolite.app\Resources\Config -folder.Code: Select all
"EQ_CARGO_BAY",
I even tried to make a new savegame from scratch and it still didn't work.
The large cargo bay kept trying to add 15 extra tons for 17 tons total.
Last edited by Switeck on Sun Jun 13, 2010 11:08 pm, edited 1 time in total.
Good you got it sorted.
...and keep it under lightspeed!
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