Death-ByYou-actions

An area for discussing new ideas and additions to Oolite.

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Rxke
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Death-ByYou-actions

Post by Rxke »

This is probably not straightforward, but I would really like to see an implementation so that Oolite can discern NPC's being killed by you (the player) and other entities/occurrences.

Because I was testing a script, and saw the target being killed by Thargoids (coincidence) before I could get a shot at it myself, and it triggered the Deathactions of said target, (going: congratulations! etc etc.) while I had no part in it.

Likewise, I have the suspicion that alsohappened to me in the new Military.oxp. I got a thumbs up, saying I was doing well, but really am lost why, didn't spot any of the ships typical to the OXP.. :? Probably one of the baddies getting finished by vigilant GalCops roaming around?
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Murgh
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Post by Murgh »

right on commander.
in theory NPCs could finish off the mission for you. :(

I've been trying to think it through before mentioning it, but it's a big flaw in the way military.oxp currently works. I haven't seen any brill solution to it, because making the target ships simply too hard to kill by 'normal NPCs isn't the way to go..

it would be great if there was a way to flag ownership of a kill.
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Post by Draco_Caeles »

Indeed...

But it would seem silly, wouldn't it, for you to stand back and watch wave after wave of Vipers blasting away at a ship and it doesn't take a scratch of damage.

On Arc Elite, one of the missions involved you going after someone in a ship (I forget the details). It was a hugely powered and strong ship and very fast; I'd shoot it and it would damage my Cobra so I had to flee, then recharge and come back... I was delighted when some Vipers turned up and finished the job for me :D
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Rxke
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Post by Rxke »

That'd be the Constrictor mission?

IIRC, some people had this happening in Ooltie too, getting credit for a kill without having ever even seen the bugger...
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Post by Holygun »

Yep, that's what happened to me not a long time ago.
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Rxke
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Post by Rxke »

:shock: Just saw a Rattle Cutter being torn to shreds by a pack (5 or 6) of puny MkI's, doing their escort duties as they should, for a change...

It got blown to bits before I could line up, pretty impressive to see... None of the MkI's seemed to be badly hit, after the dust settled.
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Post by Murgh »

Image rats.
all this übership paranoia seems to have made me, and subsequently Rattlers, go much too soft.
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