Planets and suns
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- Draco_Caeles
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Planets and suns
Since I installed the Unicode version of Oolite, I've been getting this problem:
Rather unusual to see the sun THROUGH a planet. There've also been a few instances where black squares appeared: you can see them here, a trail of them across the face of the sun.
Apologies if this has already been fixed.
Rather unusual to see the sun THROUGH a planet. There've also been a few instances where black squares appeared: you can see them here, a trail of them across the face of the sun.
Apologies if this has already been fixed.
- JensAyton
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There’s clearly something weird about the planet rendering code, but I haven’t seen that one before.
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- lex_talionis
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- Draco_Caeles
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- JensAyton
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It strikes me that this could be an artifact of low Z buffer depths (i.e. 16 bits), although that should only happen on pretty ancient hardware. it would also require the game to be rendering the planet, then the sun, then the atmosphere. It shouldn’t be specific to the Unicode version, either.
…Unless dajt changed something about the GL context set-up in the Unicode build?
…Unless dajt changed something about the GL context set-up in the Unicode build?
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- Draco_Caeles
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Not about planets and suns, but a similar problem so I thought I'd continue this thread instead of starting another one.
I saw my first Torus station today! Yay me! Yeah, I need to get out more. But anyway, there were some drawing problems: faces in front of faces that they should have been behind, that sort of thing.
It's very pretty, though. *applauds Murgh*
I do feel a station coming on, though, now
I saw my first Torus station today! Yay me! Yeah, I need to get out more. But anyway, there were some drawing problems: faces in front of faces that they should have been behind, that sort of thing.
It's very pretty, though. *applauds Murgh*
I do feel a station coming on, though, now
- JensAyton
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It looks, again, as though z-buffering isn’t working. I have no idea why this should be, though.
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- Draco_Caeles
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'Fraid so... I'm one of the poor lower orders, y'see...
I've had all sorts of graphical problems since I started using the Unicode-friendly release. Some you see above. Others I've encountered today include:
* rolling my ship and finding my view obscured by a texture (grey Cobra Mk I), as if the shiup were folded inside-out;
* entire planets disappearing (but show up on the radar, thank the Gods);
* stations vanishing except for the rectangular docking port, then after flicking between front view and Commander screen and back again, reappearing as a set of lights (this was a Torus station, btw);
* ships hanging in space and 'waggling' (rolling 30 degrees starboard, then from that to 30 degrees port, rinse and repeat...) - this happened on two different ships, a Cobra I and a Krait...
... in the words of one of the South Park characters, "Dude! This is pretty f***ed up right here!"
The graphics problems started after I installed the Unicode version. I'm running an nVidia Ti4200 (as I said, I'm poor, I can't afford any better ). It's... man, it's weird.
I've had all sorts of graphical problems since I started using the Unicode-friendly release. Some you see above. Others I've encountered today include:
* rolling my ship and finding my view obscured by a texture (grey Cobra Mk I), as if the shiup were folded inside-out;
* entire planets disappearing (but show up on the radar, thank the Gods);
* stations vanishing except for the rectangular docking port, then after flicking between front view and Commander screen and back again, reappearing as a set of lights (this was a Torus station, btw);
* ships hanging in space and 'waggling' (rolling 30 degrees starboard, then from that to 30 degrees port, rinse and repeat...) - this happened on two different ships, a Cobra I and a Krait...
... in the words of one of the South Park characters, "Dude! This is pretty f***ed up right here!"
The graphics problems started after I installed the Unicode version. I'm running an nVidia Ti4200 (as I said, I'm poor, I can't afford any better ). It's... man, it's weird.
- lex_talionis
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- Draco_Caeles
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Well, I only inherited the card a few weeks ago, downloaded and installed the latest available drivers from nVidia at the time. And it's a recent rebuild of Windows XP, with DirectX 9.0c, as well.
Interestingly, here's some text from the readme file:
Interestingly, here's some text from the readme file:
Hu nu?Readme file wrote:Oolite snapshot build of svn revision 445 (2006-04-19)
...
The code this release is made from was branched before the texture fixes
were made, so it has all the usual texture problems the Windows port used
to suffer from.
- Draco_Caeles
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