General discussion for players of Oolite.
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Fritz
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Posts: 591 Joined: Sun Jul 12, 2015 2:30 pm
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by Fritz » Tue Dec 29, 2015 11:18 pm
Wondering how Stear9's Mussurana can have a reddish exhaust, I studied his shipdata.plist and found an entry
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exhaust_emissive_color = (1.0, 0.01, 0.1);
This property is missing in the
description of shipdata.plist on the wiki, but I don't know enough about it to expand the wiki entry. Especially the default values would be useful!
"You wouldn't kill me just for a few credits, would you?" – "No, I'll do it just for the fun!"
Cody
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by Cody » Tue Dec 29, 2015 11:38 pm
This may help a little, and
this perhaps.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
Fritz
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Posts: 591 Joined: Sun Jul 12, 2015 2:30 pm
Location: Bavaria, Germany
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by Fritz » Wed Dec 30, 2015 12:06 am
Yes, that helped, thank you! The default values seem to be (0.7, 0.9, 1.0), as taken from
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//GLfloat ex_emissive[4] = {0.7f, 0.9, 1.0f, 0.9f * kOverallAlpha}; // pale blue - old definition
"You wouldn't kill me just for a few credits, would you?" – "No, I'll do it just for the fun!"