Ship 3D models.

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

Post Reply
User avatar
maaarcooose
---- E L I T E ----
---- E L I T E ----
Posts: 397
Joined: Sun May 29, 2011 9:36 pm
Location: Devon, UK
Contact:

Ship 3D models.

Post by maaarcooose »

Might be a noobish question....

Where can I get hold of 3D models for the OOlite ships?

I know that the .dat files exist in the OXP's but how do I go about converting them to blender?
Is there another source for them?

!m!
Trading computers and writing stuff....
Website: http://www.theramist.co.uk/
OOliteInfo: http://www.theramist.co.uk/ooliteinfo/oo.php
User avatar
DaddyHoggy
Intergalactic Spam Assassin
Intergalactic Spam Assassin
Posts: 8515
Joined: Tue Dec 05, 2006 9:43 pm
Location: Newbury, UK
Contact:

Re: Ship 3D models.

Post by DaddyHoggy »

You need to have Python installed and then you run the dat2obj.py script that converts the .DAT file used by Oolite into an .Obj file that can be read by Blender.

http://wiki.alioth.net/index.php/Modifying_a_Model
Selezen wrote:
Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed here
User avatar
Selezen
---- E L I T E ----
---- E L I T E ----
Posts: 2530
Joined: Tue Mar 29, 2005 9:14 am
Location: Tionisla
Contact:

Re: Ship 3D models.

Post by Selezen »

Giles posted wings versions on the models on his site way back.

Not sure where to look for them now (since I'm sitting in a car park on an iPhone) but look on the capn hack site or look on google for oolite_ships_wings.zip (I think).
User avatar
Eric Walch
Slightly Grand Rear Admiral
Slightly Grand Rear Admiral
Posts: 5536
Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands

Re: Ship 3D models.

Post by Eric Walch »

The originals are stil part of trunk. The are however in .mesh format. No idea if blender can import these.
DaddyHoggy wrote:
You need to have Python installed and then you run the dat2obj.py script that converts the .DAT file used by Oolite into an .Obj file that can be read by Blender.
With the limitation that this script can only convert dat files that use a single texture. The current obj2dat script does support multiple texture files.
User avatar
Selezen
---- E L I T E ----
---- E L I T E ----
Posts: 2530
Joined: Tue Mar 29, 2005 9:14 am
Location: Tionisla
Contact:

Re: Ship 3D models.

Post by Selezen »

Found the file. Uploaded it to my website for convenience.

[url=http:\\hughesd.co.uk\elite\data\_uploaded\media\oolite\oolite_ships_to_scale.zip/Get It Here[/url]

It's in Wings format. You'll need to load them into Wings3D then convert them to OBJ files.

Oh, and I think the models are in scale with each other (according to the measurements in the original Elite manual).
Post Reply