Screenshots

General discussion for players of Oolite.

Moderators: winston, another_commander

User avatar
cbr
---- E L I T E ----
---- E L I T E ----
Posts: 1422
Joined: Thu Aug 27, 2015 4:24 pm

Re: Screenshots

Post by cbr »

Image

Image

Image

Image

And a few more KW_cor's adjusted for my display...
User avatar
Cholmondely
Archivist
Archivist
Posts: 5365
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Screenshots

Post by Cholmondely »

cbr wrote: Wed Sep 06, 2023 7:32 pm
And a few more KW_cor's adjusted for my display...
cbr - is it possible to fly into the docking tunnel and photograph your ship from the outside through the gaping holes?

Image
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
Killer Wolf
---- E L I T E ----
---- E L I T E ----
Posts: 2278
Joined: Tue Jan 02, 2007 12:38 pm

Re: Screenshots

Post by Killer Wolf »

no, the dock is damaged but the walls are all intact so you can't see through them. Wouldn't been a nice touch but the Cori is stock and there's not really enough space to put holes to make that effect.
User avatar
Griff
Oolite 2 Art Director
Oolite 2 Art Director
Posts: 2483
Joined: Fri Jul 14, 2006 12:29 pm
Location: Probably hugging his Air Fryer

Re: Screenshots

Post by Griff »

:shock: That is beautiful KW, the level of detail is astonishing!
User avatar
szaumix
Deadly
Deadly
Posts: 171
Joined: Sun Apr 24, 2022 4:23 am

Re: Screenshots

Post by szaumix »

You guys are always outdoing yourselves, that is amazing.

Isn't the most obvious idea that this is the pirate-overtaken Anarchy GalCop that everyone has been dreaming about for the last decade? Why not?

EDIT: I mean they clearly took it by force, most anarchy GalCops are hanging on by a thread and constant reenforcements anyway. They clearly didn't give up without a fight, but the constant Aegis raids and gangster attacks were too much! I don't have Anarchies because those death star balls in the middle of the space lanes were simply too on the nose. But these . . . I mean it suits so perfectly.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Screenshots

Post by Cody »

Your mission, should you decide to accept it, is to destroy the Thargoid-infested station.

If memory serves, that was Elite Plus - a long time ago!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Redspear
---- E L I T E ----
---- E L I T E ----
Posts: 2685
Joined: Thu Jun 20, 2013 10:22 pm
Location: On the moon Thought, orbiting the planet Ignorance.

Re: Screenshots

Post by Redspear »

szaumix wrote: Thu Sep 07, 2023 12:15 pm
I mean it suits so perfectly.
Was it pirates? Was it Thargoids, Was it civil war? Unpredictable solar activity perhaps? Safety neglect in a low tech system?
Has it been overtaken or has it been defended or is it now being abandoned? or repaired?

What we have is a (highly impressive) damaged station. So the obvious questions might be: can you still dock with it and what happens if you do?

If you can't do the former then it's arguably missing a trick and just cosmetic. If it's now a pirate or thargoid station then the options for the latter are likely pretty limited. If it's not then I think there's quite a lot of scope for services, trade, missions and other things besides.
User avatar
szaumix
Deadly
Deadly
Posts: 171
Joined: Sun Apr 24, 2022 4:23 am

Re: Screenshots

Post by szaumix »

How easy is it to code the randomization of such a dockable as a replacement to a normal main Cori?

Like, any given cori system has say a 1/100 chance of this, and by the next exit and return it's back to normal?

Is that an easy write up or a big hassle?

Also the obvious effect would be pricing. Off the top of my head: basic stuff that never costs much is now way overpriced (Alloys / Minerals / Water / Oxygen etc) and that's ALL there is.
User avatar
Killer Wolf
---- E L I T E ----
---- E L I T E ----
Posts: 2278
Joined: Tue Jan 02, 2007 12:38 pm

Re: Screenshots

Post by Killer Wolf »

Griff wrote: Thu Sep 07, 2023 12:02 pm
:shock: That is beautiful KW, the level of detail is astonishing!
thank you sir. the original model was a beauty to work w/ :-)
the slightly annoying thing is, i really cut down the detail cos i didn't want it to slow the game to unplayability. it came in a few thousand polys anyways but when i tested it, on my system anyways, there was no noticable slow-down at all so i ended up making the outer shell damage a bit more jaggy. COuld maybe have gotten away w/ a bit mroe detail, but what the Hell, it looked okay and the theory was you'd be too busy dodging alien bullets to be sight-seeing.

to other comments, the damage was supposed to be Thargoids. my original plan was a mission - you'd dock and get a message from the Navy saying there'd been a surprise attack one jump away and Damage, Inc. were on their way but they needed someone to go in fast and rescue a VIP before the station gave up completely. after you'd run the gauntlet and docked you'd launch, jump out again and face some more Thargoids as you ran to the planet before a bunch of Spectres would jumpin to help you.
User avatar
spara
---- E L I T E ----
---- E L I T E ----
Posts: 2691
Joined: Wed Aug 15, 2012 4:19 am
Location: Finland

Re: Screenshots

Post by spara »

Beautiful. The wreck could also be what's left of the main station after the "Asteroid Storm" has happened.

And wasn't there some devastating thargoid ship that could also wipe the main station?
another_commander
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 6682
Joined: Wed Feb 28, 2007 7:54 am

Re: Screenshots

Post by another_commander »

How did I miss this one earlier? Wow, this is amazing KW. Good work! And of course, this leads to...

Image

I made the burning parts glowy in this one.

Stand by, a couple more will be coming soon. This is just too good.
User avatar
szaumix
Deadly
Deadly
Posts: 171
Joined: Sun Apr 24, 2022 4:23 am

Re: Screenshots

Post by szaumix »

holy smokes :shock:
we're pushing new levels of gorgeous here
another_commander
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 6682
Joined: Wed Feb 28, 2007 7:54 am

Re: Screenshots

Post by another_commander »

Image

Image
User avatar
cbr
---- E L I T E ----
---- E L I T E ----
Posts: 1422
Joined: Thu Aug 27, 2015 4:24 pm

Re: Screenshots

Post by cbr »

Cholmondely wrote: Wed Sep 06, 2023 9:25 am

I suppose that I should add in a screen shot of SimonB's Uber-Tharg (2011):

Image
Image

Cool 8) , I have one :roll: too...
User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4830
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: Screenshots

Post by phkb »

Honestly, you don’t actually need to script the story too much around something like this. It could be any of the suggestions. You don’t have to be explicit- do some environmental story telling. You want it to be Thargoids? Put a few dead tharglets nearby. Want it to be pirates? Put some cargo canisters, some metal fragments and maybe a derelict Python nearby. But when you turn up in system and see the aftermath - this so cool!
Post Reply