Recovering "Lost" OXPs

General discussion for players of Oolite.

Moderators: winston, another_commander

User avatar
Cholmondely
Archivist
Archivist
Posts: 5364
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

I finally hunted down the Snark!

2006, by ADCK
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Recovering "Lost" OXPs

Post by Cody »

I'm surprised you haven't softly and sudde...
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Thu Jan 21, 2021 6:16 pm
I finally hunted down the Snark!

2006, by ADCK
Added to the list to upload after wiki is functioning again.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 5364
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

montana05 wrote: Fri Jan 22, 2021 1:49 pm
Cholmondely wrote: Thu Jan 21, 2021 6:16 pm
I finally hunted down the Snark!

2006, by ADCK
Added to the list to upload after wiki is functioning again.
Thank you!

As a matter of interest, where these old ship.oxps are broken, what actually broke them? Was it primarily changes under Jens (2006-13: v1.7), mostly changes under Cim (2013-5: v.1.80-82), or more recent matters? Changes in AI? Changes in ship description? Other stuff?
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
cbr
---- E L I T E ----
---- E L I T E ----
Posts: 1422
Joined: Thu Aug 27, 2015 4:24 pm

Re: Recovering "Lost" OXPs

Post by cbr »

Perhaps the classic shipdata.plist hinders it...

Graphics part texture/model seem to be rescueable.

Image
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Fri Jan 22, 2021 3:05 pm
Thank you!

As a matter of interest, where these old ship.oxps are broken, what actually broke them? Was it primarily changes under Jens (2006-13: v1.7), mostly changes under Cim (2013-5: v.1.80-82), or more recent matters? Changes in AI? Changes in ship description? Other stuff?
Well, most of the "old" ship OXP's still function, what a lot of the time is needed is an adaption to the later Oolite versions. Textures and js nowadays offer a lot more possibilities than before. Some, like GalTech, had wrong definitions, which is more a bug. Vector mission is broken because of outdated external packages, the ships still working fine. Antient Aliens is still under development and never was finished, what I will try is to extract parts of the OXP and design a remake in the spirit of the original.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 5364
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

Just found this: https://bb.oolite.space/viewtopic.ph ... 6&start=15: Orphaned oxps! (2008)
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Sun Jan 24, 2021 2:21 am
Just found this: https://bb.oolite.space/viewtopic.ph ... 6&start=15: Orphaned oxps! (2008)
Thank you, some quite interesting links in this topic. :wink:
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 5364
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Recovering "Lost" OXPs

Post by Cholmondely »

Unsure if this one is relevant:

http://capnhack.com/hosting/oolite/dropbox/

By the way, this page and its link are good (if you've not seen them): http://wiki.alioth.net/index.php/Orb
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Tue Jan 26, 2021 11:19 pm
Unsure if this one is relevant:

http://capnhack.com/hosting/oolite/dropbox/

By the way, this page and its link are good (if you've not seen them): http://wiki.alioth.net/index.php/Orb
Thank you, might be on my end but the download link to box seems to be expired. :?
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cholmondely wrote: Thu Jan 21, 2021 6:16 pm
I finally hunted down the Snark!

2006, by ADCK
Uploaded to the expansion manger, links and further details could be found at Snark wiki
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Image

Griff's Krait will get a fresh up, while the master himself will take care of textures and shaders I will assist a bit with the shipdata.plist and the multiple lasers. :wink:
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
maik
Wiki Wizard
Wiki Wizard
Posts: 2028
Joined: Wed Mar 10, 2010 12:30 pm
Location: Ljubljana, Slovenia (mainly industrial, feudal, TL12)

Re: Recovering "Lost" OXPs

Post by maik »

montana05 wrote: Wed Feb 03, 2021 1:37 pm
Griff's Krait will get a fresh up, while the master himself will take care of textures and shaders I will assist a bit with the shipdata.plist and the multiple lasers. :wink:
Wow, I forgot how good it looks!
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Recovering "Lost" OXPs

Post by Cody »

montana05 wrote: Wed Feb 03, 2021 1:37 pm
Griff's Krait will get a fresh up, while the master himself will take care of textures and shaders I will assist a bit with the shipdata.plist and the multiple lasers.
A lovely ship! Don't forget to remove the test script.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Recovering "Lost" OXPs

Post by montana05 »

Cody wrote: Wed Feb 03, 2021 9:00 pm
montana05 wrote: Wed Feb 03, 2021 1:37 pm
Griff's Krait will get a fresh up, while the master himself will take care of textures and shaders I will assist a bit with the shipdata.plist and the multiple lasers.
A lovely ship! Don't forget to remove the test script.
I have Eric's version, so no spawning, but you could shoot the subs off.
Scars remind us where we've been. They don't have to dictate where we're going.
Post Reply