The Dream Team - Revisited

Discussion and information relevant to creating special missions, new ships, skins etc.

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TGHC
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Post by TGHC »

Selezen wrote:
The camo skin is just too cowie. Multiple layer camouflage is probably better, but as mentioned the best camo colour for space is black, hence the black detail.
Have you looked at the camouflage in Xelite bottom left it's not a brilliant picture but an idea of what can be done.
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Post by Captain Hesperus »

Ahruman wrote:
Selezen wrote:
Don't worry, I'm not really giving up - I'm not European enough to let one negative comment put me off!
I resemble that remark.
:?: :? :?:

@Selezen - I agree, the Camo idea is cool, especially if you add Military-style flashes and logos: 112th 'Starstriker' Sqdn. 'Death is our speciality.'
13th 'Unlucky Jacks' Sqdn. 'Live by the laser, Die by the thousands.' :D

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Commander McLane
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Post by Commander McLane »

Just in case anybody wants my opinion: I also like the first texture more. And I don't find it cowy. Actually it reminds me more of a leopard, which isn't a bad connotation.
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Selezen
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Post by Selezen »

Cool. So both have thier fans. I'll work on it, but I do look forward to seeing any ideas that you all can come up with.

In the meantime, I have done the Thargoid Invasion Ship:

Image

Used a totally different method of texturing this one.
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Post by Star Gazer »

...do they make them out of paper mache...? :?
...of course they would, they're insects...!!! ....chewing up... old somethings...?
Very funny, Scotty, now beam down my clothes...
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ramon
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Post by ramon »

You should have a go at adding a few more sub-entities to the models too. Like a scanner dish and things like that (maybe not with the Thargoids though?)
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Killer Wolf
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Post by Killer Wolf »

my attempt, a starting point perhaps?? (could adjust the hues if you wanna keep the snake colours, but this was purely an attempt at a "realistic" technocamo.)
http://www.purgatori.net/wolf%20asp.png

and one for Commander McLane :-D
http://www.purgatori.net/jag%20asp.png
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Post by Arexack_Heretic »

no like the Thargo. :(

My idea of thargoids is not that they are alien in technological terms, just alien in psychology.
(alien physiology is a moot issue, as many members of Galcoop are in fact alien in that respect. You bigot)

I always imagine Thargoid ships blocky and with lots of edges...almost like slate. but red / green.
Feel free to do what you want with them, just be aware I'll try to undo your work. ;)

Edit: Get back in form you selezen! I want that facet of you that made those first ships. :D
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Post by Commander McLane »

Killer Wolf wrote:
and one for Commander McLane :-D
http://www.purgatori.net/jag%20asp.png
Very nice one, indeed! :D
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Selezen
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Post by Selezen »

Arexack_Heretic wrote:
I always imagine Thargoid ships blocky and with lots of edges...almost like slate. but red / green.
Feel free to do what you want with them, just be aware I'll try to undo your work. ;)
But that would mean that the Thargoid ships would use the exact same design philosophy as the normal ships. I'm going for a look that is different to the GalCop ships and more 'aged' with a hint of the organic about it.

Meh. Potayto, potahto.

P.S. Thanks for the textures. That first one is pretty much exactly what I was trying to go for. Unfortunately the presence of the lines on the texture makes it look a bit rubbish. I shall remove them and see what they look like. Mind if I add some windows to it?
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Post by CaptKev »

I hate to say the "S" word, but Sung's thargoid ships did look pretty good!
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Selezen
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Post by Selezen »

Here's wolfie boy's first camo texture ona ship. Looks nice!

Image

The other one looks damn hot too. It's my personal favourite of the two:

Image
I can't remember what Sung's Thargoid looks like... I'll do an alternative skin for the Thargoid, but as always if anyone has any other ideas, please give them a try. There's a blank template here.
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TGHC
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Post by TGHC »

I like them both! but I think I'm with Sez I prefer the lower one, but because it is more snakelike.
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Post by Killer Wolf »

heh, cool! i just did the jaguar one as a joke too, from McLane's comment :-)

someone coould probably dirty them up a bit - i tried putting scratches on the camo one but the greys tended to just blend in, which is why i did the blast scorching in browns, just for difference.

that model kicks ar$e mind, definitely want it when it gets OXP'd.

Re the Thargs, i've always imagined the ships would be like insects themselves, chitin-type armour : ie, smooth, glossy, very very tough (a hard kill even w/ no shields, far tougher then metal, pound-for-pound), and w/ maybe a shimmery look to them.
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Post by Star Gazer »

Love that second Asp - very nice effect!

Yep, I'm with wolfie on that Tharg texture - a 'ceramic' approach a la chitinous armour - the joins between the angular panels should be just slightly smoothed to indicate it's just a preferred shaping of a singular 'moulding', not seperate panels welded together...
Very funny, Scotty, now beam down my clothes...
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