[[ game session start time 2084-191:23:53 | session RW time 2:34:07 | game session end time 2084-194:18:53 ]]
2084-192:02:38 Legeara. Quite a lot of overconfidence scares here.
2084-192:02:45:00 docked. Spent some time going over which of our next couple of stops to actually dock at, and left by 2084-192:03:08.
2084-192:07:09 Zaria, and immediately jumped out again to Xeisare.
2084-192:07:48 Xeisare. Halfway in we discover that we completely forgot to load up on cargo we could sell here. Decided to head in anyways, to see if they have any good tech upgrades. Passed a Skink on the way in.
Docked by 2084-192:07:56. Launched by 2084-192:08:19.
2084-192:10:54 or so, arrive in Dimadi and were immediately beset by not one, but two different groups of assassins. Fortunately, we had jut filled up on witchdrive fuel and simply injector'd out of there. Scared off a Fer-de-Lance on the way in.
2084-192:11:11:30 docked. Loaded up on Radioactives and other Minerals to sell at Xeisare on our way back. Turned down a passenger contract that involved an advance of all things as likely being too dangerous.
Launched by 2084-192:11:24.
Xeisare again by 2084-192:13:59. That's not the jump taking a different amount of time each way, that's being a little late to record the time on arrival. Picked up an escort contract to our next stop. Ready to launch again by 2084-192:14:20:26, stopped by the insurance office, and space-borne again by 2084-192:14:31.
2084-192:15:12 or so Zaria. Took out six pirates on the way in, but did not have time to scoop an escape pod for the extra bounty. Docked 2084-192:15:29. Sold our load of Computers and Machinery for a pretty good price, and picked up Radioactives as well as a passenger. Launched by 2084-192:16:07:39.
2084-192:20:09 Legeara again. Jumped without docking, although we had to calibrate a few things first.
2084-192:22:44 Isonza again. We still have enough fuel to reach our next destination, so another jump without docking.
2084-193:01:18 Ramaza. We saw signs of a fight going on, way off in the distance closer to the station than to us. With no way to intervene before it finished, we could only watch.
2084-193:01:31 docked. Passenger delivered. After furious debate, decided to hang on to our load of Radioactives until we came to a better place to sell them. Picked up a new passenger. In space again 2084-193:01:55.
2084-193:14:55 Soorte. We exit witchspace and are promptly set upon by an assassin! Rather than give them what they want or get in a fight, we apply fuel injectors until we have the distance to go to torus drive. Thank goodness we figured out corkscrews since arriving in Chart 2.
2084-193:15:04:16 docked. Out again 2084-193:15:18:35.
2084-194:18:34 Edsodi. Skipped the main spacelane.
2084-194:18:37 docked. Parcel delivered successfully. We sell our Radioactives and pick up Computers.
Edit: timestamp typo pointed out by @user
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Cholmondely wrote: ↑Mon Apr 28, 2025 8:06 am
So, for example, Wildeblood's new
Dynooverse oxp, once it detects that
that has happened, will randomly select a solar system and proceed to mangle it beyond all recognition. The next time a new day dawns, it will do the same thing again! Until you end up travelling through a Galaxy with every planet named "User2357" and transmogrified into an anarchic wasteland populated by hordes of witchspace-lobster-worshipping wombats warbling whimsically in Wildebloodian Welsh.
Ooh. Now
that's one I want to get. I'm going to have to fix up the Starter soon so I can get it downloaded.