the sun is too bright

General discussion for players of Oolite.

Moderators: winston, another_commander

3DH
Competent
Competent
Posts: 48
Joined: Wed May 15, 2013 11:45 am

Re: the sun is too bright

Post by 3DH »

Cody wrote: Wed Oct 06, 2021 6:11 pm
That should work fine. I'm reliably informed it could also be in a shipdata-overrides.plist - thus:

Code: Select all

"oolite_template_cobra3" =
{
	"sun_glare_filter" = 0.9;
};
Still can't see the difference.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: the sun is too bright

Post by Cody »

Two questions: which ship are you flying? If not a Cobra III, you'd need to change that; and have you done a shift-restart?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
3DH
Competent
Competent
Posts: 48
Joined: Wed May 15, 2013 11:45 am

Re: the sun is too bright

Post by 3DH »

Boa CC and Cobra 3.

I don't know why the glow of the sun is related to the ships. It's weird.
User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4830
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: the sun is too bright

Post by phkb »

3DH wrote: Wed Oct 06, 2021 6:31 pm
I don't know why the glow of the sun is related to the ships. It's weird.
It's not. But the suggested tweak is being applied to a particular ship, so if your ship data key is different to the one in the example, the tweak won't be applied and you won't see any difference in game.
3DH
Competent
Competent
Posts: 48
Joined: Wed May 15, 2013 11:45 am

Re: the sun is too bright

Post by 3DH »

It doesn't work anyway. Unless I'm doing something wrong.

Now I hate this "special effect" even more.

This is unnecessarily complicated. There should be some normal option if you don't want to remove this effect.
User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4830
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: the sun is too bright

Post by phkb »

Have you installed the Glare Clarifier OXZ? That removes the sun glare completely on a global level.
3DH
Competent
Competent
Posts: 48
Joined: Wed May 15, 2013 11:45 am

Re: the sun is too bright

Post by 3DH »

phkb wrote: Thu Oct 07, 2021 12:20 am
Have you installed the Glare Clarifier OXZ? That removes the sun glare completely on a global level.
It's better, but only from a distance.
Image
So someone broke the game so bad that even the mods aren't helping.

As a reminder, older and much nicer photos:
ImageImage
User avatar
Cholmondely
Archivist
Archivist
Posts: 5364
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: the sun is too bright

Post by Cholmondely »

3DH wrote: Thu Oct 07, 2021 11:49 am
phkb wrote: Thu Oct 07, 2021 12:20 am
Have you installed the Glare Clarifier OXZ? That removes the sun glare completely on a global level.
It's better, but only from a distance.
Image
So someone broke the game so bad that even the mods aren't helping.

As a reminder, older and much nicer photos:
ImageImage
But is the second old photograph realistic? If one is looking through a glass cockpit window, no. If one is looking through a viewscreen, possibly, if the view has been modified. But also possibly not:
What does the "border" between star and space actually signify? It is not a physical border, surely? Just as a bonfire does not have a stable physical border...



Note: I presume that the new look for the sun came in with v.1.80 back in 2014:
• New look for the sun, including improved corona and a glare effect
• Early 2014 discussion on the matter - see this and the next few posts
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
3DH
Competent
Competent
Posts: 48
Joined: Wed May 15, 2013 11:45 am

Re: the sun is too bright

Post by 3DH »

This is a simple game, not a simulator. A game that should be fun, not frustrating. This effect is frustrating and doesn't look realsitic.

PS. This is what the sun looks like in Elite Dangerous Horizons:
ImageImage
Nice, right? In addition, you can see everything, not just a white screen.
User avatar
Cholmondely
Archivist
Archivist
Posts: 5364
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: the sun is too bright

Post by Cholmondely »

3DH wrote: Thu Oct 07, 2021 1:19 pm
This is a simple game, not a simulator. A game that should be fun, not frustrating. This effect is frustrating and doesn't look realistic.

PS. This is what the sun looks like in Elite Dangerous Horizons:
ImageImage
Nice, right? In addition, you can see everything, not just a white screen.
Fair point.

If I wanted everything to be extremely realistic, I'd be playing a different game.

On the other hand, if everything is too unrealistic, I start having problems (eg with Reval's Goods Containers). But, glories of this game, I can oxp away almost all of what I dislike... and also ignore the oxp's which I dislike, too!

While I'm happy with the new-look sun myself, I do accept what you say about it. I wonder if there is an oxp which sorts it out. Sun Gear doesn't, but maybe one of these does? I suspect not, sadly. And I wonder if it is oxp-able back to the original version?

And I wonder how many other people have complained about this.
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
3DH
Competent
Competent
Posts: 48
Joined: Wed May 15, 2013 11:45 am

Re: the sun is too bright

Post by 3DH »

Cholmondely wrote: Thu Oct 07, 2021 1:44 pm
While I'm happy with the new-look sun myself...
It makes the most sense to add an option to enable/disable this effect. Then everyone will be happy. If this is too hard, why not add a new global variable in your config files? So that you can easily turn it on or off.
Cholmondely wrote: Thu Oct 07, 2021 1:44 pm
And I wonder how many other people have complained about this.
Alex wrote: Sat Dec 05, 2015 11:32 pm
And can't seem to get rid of the sun glare!!
REALLY hate that!
This guy doesn't like the effect either 😅
User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4830
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: the sun is too bright

Post by phkb »

OK, try this: NoFlare.oxz. In combination with Glare Clarifier, you should get rid of most of the glare/flare effects you've highlighted.
3DH
Competent
Competent
Posts: 48
Joined: Wed May 15, 2013 11:45 am

Re: the sun is too bright

Post by 3DH »

phkb wrote: Fri Oct 08, 2021 1:04 am
OK, try this: NoFlare.oxz. In combination with Glare Clarifier, you should get rid of most of the glare/flare effects you've highlighted.
It doesn't work.

I've already had enough. Maybe in some update they will fix it.
User avatar
Cholmondely
Archivist
Archivist
Posts: 5364
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: the sun is too bright

Post by Cholmondely »

3DH wrote: Fri Oct 08, 2021 11:08 am
phkb wrote: Fri Oct 08, 2021 1:04 am
OK, try this: NoFlare.oxz. In combination with Glare Clarifier, you should get rid of most of the glare/flare effects you've highlighted.
It doesn't work.

I've already had enough. Maybe in some update they will fix it.
I've had exactly the same with my interpretation of Cody's suggestion and with Phkb's oxp (even when I removed everything else from both AddOns folders and tried them separately and together). That's on an AppleMac.

But the older limited-use Glare Filter OXZ did work a month ago.
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
3DH
Competent
Competent
Posts: 48
Joined: Wed May 15, 2013 11:45 am

Re: the sun is too bright

Post by 3DH »

Cholmondely wrote: Fri Oct 08, 2021 12:11 pm
But the older limited-use Glare Filter OXZ did work a month ago.
I haven't checked this add-on because I don't want to install the extension package manager. I am happy to check it if someone adds a link to this add-on.
Post Reply