Microsoft Visual C++ Runtime Library (error)

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Diogenese Senna
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Re: Microsoft Visual C++ Runtime Library (error)

Post by Diogenese Senna »

cim wrote:
Out of memory error.

This one is almost certainly the culprit...

Code: Select all

Ship_Storage_Helper.js 0.20
: it requires increasingly more memory the more Ship OXPs you install, especially if your Ship OXPs have large textures.
I'm going to be very quiet. I'm not going to breath. I'm not even going to move.
For the first time in weeks, Oolite just booted up, with the Shift key pressed, without causing a problem ....

I'm now going to restart the computer (it always fails after a reboot) and see what happens.
Last edited by Diogenese Senna on Thu Feb 13, 2014 11:58 am, edited 1 time in total.
Location - Galaxy 5 : Python Explorer : Elite
'Death by Wife is fast becoming a real world OXP mission'
Diogenese Senna
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Posts: 106
Joined: Fri Jan 31, 2014 1:08 am

Re: Microsoft Visual C++ Runtime Library (error)

Post by Diogenese Senna »

:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D

CIM
ANOTHER_COMMANDER

May Lobster Worshipers bless your paths with fragrant carapace petals.

May the Lord Giles bless your shields.

By all the odd gods of the galaxy, IT WORKED.

No Fail. No error messages, just a nice spinning Cobra Mk 3.

Thanks guys. Appreciated.

D-S
Location - Galaxy 5 : Python Explorer : Elite
'Death by Wife is fast becoming a real world OXP mission'
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Diziet Sma
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Re: Microsoft Visual C++ Runtime Library (error)

Post by Diziet Sma »

Yep.. Ship Storage Helper is can be a real RAM eater..

@ cim.. do you remember when you asked me if those 5 minute load times were normal on my old desktop computer?

It turned out to be the SSH.. once I removed it, the same list of OXPs loaded in under 20 seconds.


<I'm beginning to think perhaps it should be moved from the 'WIP' section of the OXP list to the 'Known problems' section for the time being.. or at least some prominent notices being posted in the thread and Wiki entry>
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: Microsoft Visual C++ Runtime Library (error)

Post by Norby »

Now I made a wiki page for [wiki]Ship_Storage_Helper[/wiki] with a notice to use v0.21 against memory problems.

The v0.21 perform better in Oolite 1.77 also due to I rewrited the most problematic part.
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Re: Microsoft Visual C++ Runtime Library (error)

Post by Paradox »

Diogenese Senna wrote:
Paradox wrote:
Might want to take out one of the Snake Charmers as well, they were meant to be a "one or the other" type oxp.
Thank you
D-S

ps - I kept the pinup :wink:
Good man! :lol: :wink:
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Diziet Sma
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Re: Microsoft Visual C++ Runtime Library (error)

Post by Diziet Sma »

Paradox wrote:
Might want to take out one of the Snake Charmers as well, they were meant to be a "one or the other" type oxp.
I've updated the Wiki entry to clarify this point.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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