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General discussion for players of Oolite.
Moderators: winston , another_commander
Eric Walch
Slightly Grand Rear Admiral
Posts: 5536 Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands
Post
by Eric Walch » Sat Jan 23, 2010 11:22 am
another_commander wrote: Normal mapping: Eric Walch
I must say that I was very surprised by the strong impact that these normal maps had on those asteroids. The resolution of the normal maps is low (128x256), but the resolution of the texture is even lower (64x128) and there is no relation between the normal map and the texture itself.
This results in that what you see in above pictures is mainly influenced by the normal map. I used 4 different ones of grainy rock structures for the different asteroids from Charlie. Changing the normal maps gives a complete other look to the asteroid. I wonder if Charlie would recognise his asteroids?
Griff
Oolite 2 Art Director
Posts: 2479 Joined: Fri Jul 14, 2006 12:29 pm
Location: Probably hugging his Air Fryer
Post
by Griff » Sat Jan 23, 2010 12:05 pm
another_commander wrote:
Retouch and improvements to initial models: Eric Walch / Griff (you did not remember that, Griff?
)
wow, well, they didn't look anywhere near as amazing as that when i handed the files back to Eric, i just did a bit of mesh cleanup on them, they were full of overlapping polygons and unwelded verts - charlie was a big fan of point jitter i think
ovvldc
---- E L I T E ----
Posts: 344 Joined: Sat Apr 02, 2005 9:32 am
Location: Netherlands
Post
by ovvldc » Sat Jan 23, 2010 3:12 pm
The asteroids are stunningly good
. A huge credit to what can be done with fairly small textures and maps.
Best wishes,
Oscar
DaddyHoggy
Intergalactic Spam Assassin
Posts: 8512 Joined: Tue Dec 05, 2006 9:43 pm
Location: Newbury, UK
Contact:
Post
by DaddyHoggy » Sat Jan 23, 2010 3:57 pm
The new asteroids are amazing! Well done to all involved (even the forgetful Griff!)
Selezen wrote: Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed
here
pagroove
---- E L I T E ----
Posts: 3035 Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet
Post
by pagroove » Sat Jan 23, 2010 6:25 pm
Yes man! The new asteroids are great. Now some denser asteroid fields or more asteroid storms (random?) throughout the 8 galaxies
Disembodied
Jedi Spam Assassin
Posts: 6883 Joined: Thu Jul 12, 2007 10:54 pm
Location: Carter's Snort
Post
by Disembodied » Mon Jan 25, 2010 1:11 pm
Splendid, splendiferous! a_c, you really have an eye for framing a shot.
Tivva
---- E L I T E ----
Posts: 279 Joined: Wed Sep 03, 2008 5:32 pm
Location: Right behind you in a cloaked Thargoid Warship prototype
Post
by Tivva » Mon Jan 25, 2010 7:25 pm
As Clarkson would say...."SWEEEEEEET"
Another top notch job Griff, I doff my cap sir [img][img]
http://www.cheesebuerger.de/images/smil ... h/e016.gif [/img] [/img]
Last edited by
Tivva on Mon Jan 25, 2010 11:38 pm, edited 1 time in total.
pagroove
---- E L I T E ----
Posts: 3035 Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet
Post
by pagroove » Mon Jan 25, 2010 9:05 pm
cinematic quality Mr.Griff
Kaks
Quite Grand Sub-Admiral
Posts: 3009 Joined: Mon Jan 21, 2008 11:41 pm
Location: The Big Smoke
Post
by Kaks » Mon Jan 25, 2010 10:32 pm
I've got to say, I just love this stuff!
Svengali
Commander
Posts: 2370 Joined: Sat Oct 20, 2007 2:52 pm
Post
by Svengali » Mon Jan 25, 2010 11:12 pm
Yupp. Dangerous good .-) Thanks Griff and a_c...
DaddyHoggy
Intergalactic Spam Assassin
Posts: 8512 Joined: Tue Dec 05, 2006 9:43 pm
Location: Newbury, UK
Contact:
Post
by DaddyHoggy » Tue Jan 26, 2010 7:38 pm
Selezen wrote: Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed
here
Poro
Deadly
Posts: 249 Joined: Sun Jan 03, 2010 1:51 am
Location: Don't look in your aft view...
Contact:
Post
by Poro » Tue Jan 26, 2010 8:08 pm
Disembodied wrote: Splendid, splendiferous! a_c, you really have an eye for framing a shot.
Indeed. I wonder what the ratio of scrapped shots to kept shots is? That middle one looks particularly good - with the light glancing off the shuttle just so.
ZygoUgo
---- E L I T E ----
Posts: 406 Joined: Mon Nov 17, 2008 4:15 pm
Location: Blighty
Post
by ZygoUgo » Tue Jan 26, 2010 11:19 pm
Everything is looking good indeed
A couple of randoms I thought were quite nice..
Escort to the Con-Store..
Navy base at Xeer..
Last edited by
ZygoUgo on Tue Jan 26, 2010 11:20 pm, edited 1 time in total.
pagroove
---- E L I T E ----
Posts: 3035 Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet
Post
by pagroove » Tue Jan 26, 2010 11:19 pm
That has to be useful Dadyhoggy. I see what I can do with them at the end of this week.