In the original (8-bit) Elite this wasn't possible either - that was an invention for the 16-bit gamer market...Pansen wrote:Don't know if this has been mentioned above (only skimmed the posts) but I think one explanation for lasers overheating more quickly than in the original elite is that it is not poss to buy a laser cooling booster in oolite.
am hooked on this game!! but, am i right in saying.....
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Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
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Re: am hooked on this game!! but, am i right in saying.....
Here's the technical answer: The heat produced by any laser is proportional to the energy (damage, if you like) delivered. This means that if we were to disable any cooling, any laser (be it Mining or Military) would deliver the same amount of energy by the time it overheated. By extension, it also means that once overheated all lasers deliver the same amount of energy per time unit.bigmike20vt wrote:...seems little point me getting the military one as i guess that will heat up even faster (or am i wrong SHOULD i get it?)...
So if you find that you are constantly running around with an overheated Beam laser (or 4), there may be little point in upgrading.
However, in addition to delivering more damage per time unit, the Military laser has another advantage that many consider to be its most important feature: Twice the range of a Beam laser. (And 1.71xThargoid; 2.4xPulse/Mining; 6xPlasma Cannon.)
"Actually this is a common misconception... I do *not* in fact have a lot of time on my hands at all! I just have a very very very very bad sense of priorities."
--Dean C Engelhardt
--Dean C Engelhardt
A military laser is so worth it. I would get it.
I don't buy slaves and I don't shop at Mall Wart, they are both ethical standpoints.
RE: exports
It's impossible to know what you scooped before it's on your ship. So you may be a perfectly law abiding person who was suddenly saddled with slaves. In a strict game, there are few other places to trade cargo (rock hermits? few and far between), so you would become a criminal through no real fault of your own.
If you eject it, then only it gives people who actually want to deal in slaves, more incentives to go looking for them (any random cargo could be slaves),
So Galcop has decided to pay for slaves to get them off the market.
I don't buy slaves and I don't shop at Mall Wart, they are both ethical standpoints.
RE: exports
It's impossible to know what you scooped before it's on your ship. So you may be a perfectly law abiding person who was suddenly saddled with slaves. In a strict game, there are few other places to trade cargo (rock hermits? few and far between), so you would become a criminal through no real fault of your own.
If you eject it, then only it gives people who actually want to deal in slaves, more incentives to go looking for them (any random cargo could be slaves),
So Galcop has decided to pay for slaves to get them off the market.
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Yeah it was definately in the Atari ST version of Frontier...Lucidor wrote:16-bit games such as Frontier.
Although I was running it on my Atari Falcon030.
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
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Re: am hooked on this game!! but, am i right in saying.....
..is that the GriffCobraIII seen in this thread?bigmike20vt wrote:in my <gorgeous> griff cobra 3, i have the extra energy bank for the laser
https://bb.oolite.space/viewtopic.php?t= ... c&start=30
edit: WHEN YOU GO TO THIS THREAD, SCROLL DOWN TO THE PICTURE AT BOTTOM OF PAGE
DISREGARD THE MESSAGE AT TOP OF PAGE (SAYING SOME OTHER IMAGE HAS BEEN REMOVED)
or do you mean the CobraMkIII in "griff_arcelite_ships.oxp" where everything waxes rather psychedelic
I would definitely get the military laser - but I have no wish to remain "clean" so need to zap unethical ratbags (flying their blue triangles) a.s.a.p.
There is one benefit: viz. the experience of firing at long range targets, and eliminating them when they are mere dots in your screen sights pays huge dividends when - in all innocence - you become a target yourself during the many OXP adventures that will place you in harm's way for the great and immediate benefit of the galaxies at large.
Hope you enjoy looking at that Barbie Cobra; great shot!
Last edited by Zbond-Zbond on Sun Jan 17, 2010 12:02 pm, edited 2 times in total.
- DaddyHoggy
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Sorry, I didn't mean 16-Bit Elite, I meant 16-bit games beyond Elite ie. Frontier - my shorthand was a bit too short!Sendraks wrote:I don't recall laser coolers in either the Atari or Amiga Elites.DaddyHoggy wrote:In the original (8-bit) Elite this wasn't possible either - that was an invention for the 16-bit gamer market...
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
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Hej! sorry - seems I have my memory/elites muddled! (see above posts), but yes, your reasoning makes sense.Poro wrote:Sorry Pansen, maybe Ih've misunderstood, but wouldn't that be the other way around? You would allow the laser cooler in the game where the laser overheated more quickly?
(N.B. I am not requesting a laser cooler for the game )
I thought that the reason the lasers seemed to cool less quickly in this game than the 'original' may be that the gamer who originally posted the question must have remembered playing the game with a laser cooling booster (LCB). Having only returned to the game recently, I presumed that he forgot that he had such a device installed - my supposition was incorrect, since it seems the LCB was only available in Frontier and FFE.
P.