Shift F Frame Speed Setting.

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scaseman
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Shift F Frame Speed Setting.

Post by scaseman »

I Know what the FPS figure refers to and I think I Know what the Objs refers to. But can anyone explain the other numbers?

FPS 27, Objs 178-c799, pwm -8809.75, -4086, 493042.16, TAF:X 1.00
Elite Commodore 64 1984
Dangerous Oolite January 2010
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Thargoid
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Post by Thargoid »

pwm is your current position within the system (relative to the imaginary line between planet and witchpoint and in metres.

TAF is the time acceleration factor (game speed-up or slow-down, use left/right arrows whilst paused to adjust).
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JensAyton
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Post by JensAyton »

-c799 means 799 potential collisions were evaluated in the last frame.

In the trunk, the entities line looks like this:
Entities: 89 (206, 289 KiB, avg 1438 bytes) - c5

Here, 89 is the number of entities “in the universe”, and 206 is the number of “live” entities. An entity can be “live” but not “in the universe” for a number of reasons: subentities, demo ships, F7 planet previews and the player’s missiles fall into this category, as well as ships which died this frame but haven’t been deallocated yet.
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