Here's an alternate texture for the DredgerDroid aka salvage missle from the Dredgers.oxp.
http://cid-460916f1b114ab94.skydrive.li ... rDroid.png
[Link takes you to a preview page. Make sure to use the download button or an outside click save link/target/whatever so you get the png not a jpg.]
Rename the dredgerDoid.png in AddOns/Dredgers.oxp/Textures/ and copy this file into that directory. If you don't like this one delete it and un-rename the renamed dredgerDroid.png.
Here's a link to the Dredgers OXP page. [Thanks Eric]
http://wiki.alioth.net/index.php/Deep_Space_Dredger
New texture for DredgerDroid aka Salvage Missle
Moderators: winston, another_commander
- Captain Berf
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New texture for DredgerDroid aka Salvage Missle
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Captain Berf
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Captain Berf
- Captain Berf
- Competent
- Posts: 55
- Joined: Mon Nov 09, 2009 1:19 am
- Location: USA, 1.5 Miles Up
Dredger Shuttle texture
... crickets ...
Here's the next installment. The Dredger Shuttle.
[Probably should have thought ahead when naming the thread.]
http://cid-460916f1b114ab94.skydrive.li ... huttle.png
Here's the next installment. The Dredger Shuttle.
[Probably should have thought ahead when naming the thread.]
http://cid-460916f1b114ab94.skydrive.li ... huttle.png
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Captain Berf
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Captain Berf
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- Eric Walch
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Re: Dredger Shuttle & Droid texture
You should be able to change this name by editing your initial post.Captain Berf wrote:[Probably should have thought ahead when naming the thread.]
UPS-Courier & DeepSpacePirates & others at the box and some older versions
- splunkjamma
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Yes - edit the OXP script.
Actually, thinking about this further:
Should pirate groups perhaps be added randomly weighted by system rather than a fixed 2 groups?
For example, Low-tech Anarchies have a higher chance to have more pirates (eg, 2+(0-5) whereas Hi-tech Democracies should have a high chance to have NO pirates (eg, 0 + (0-2)).
Also, based on the original manual, Space Dredgers are supposed to mainly hang around unstable worlds (anarchies, (civil) warzones, etc) - and by extension should be quite uncommon in 'stable' systems. Perhaps there should be a good chance of a Salvage Missile failing to find a SD in more stable systems. In which case, perhaps the ship can be auto-piloted to the main station for a (small?) Finders-Fee and/or sold on the second-hand market? What about integrating with Salvage Gangs as another possible destination?
The possibilities are endless ...
Actually, thinking about this further:
Should pirate groups perhaps be added randomly weighted by system rather than a fixed 2 groups?
For example, Low-tech Anarchies have a higher chance to have more pirates (eg, 2+(0-5) whereas Hi-tech Democracies should have a high chance to have NO pirates (eg, 0 + (0-2)).
Also, based on the original manual, Space Dredgers are supposed to mainly hang around unstable worlds (anarchies, (civil) warzones, etc) - and by extension should be quite uncommon in 'stable' systems. Perhaps there should be a good chance of a Salvage Missile failing to find a SD in more stable systems. In which case, perhaps the ship can be auto-piloted to the main station for a (small?) Finders-Fee and/or sold on the second-hand market? What about integrating with Salvage Gangs as another possible destination?
The possibilities are endless ...
The glass is twice as big as it needs to be.