Minor enhancements
Moderators: winston, another_commander
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- Mostly Harmless
- Posts: 3
- Joined: Tue Oct 11, 2005 10:11 pm
Minor enhancements
How about (for a price) displaying the percentage damage of the target ship, when you have the advanced targetting add-on? I notice the ship entity already has a "damage" field that is calculated based on current energy / maximum. Knowing how close an enemy vessel is to destruction would really help with the "fight or flight" decisions.
- aegidian
- Master and Commander
- Posts: 1161
- Joined: Thu May 20, 2004 10:46 pm
- Location: London UK
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I've been asked a few times for an onscreen damage indicator or energy bar for the targetted ship. While I can understand the appeal, I don't really like the idea — it makes it too much like an arcade game for my tastes.
Instead I opted for a more realistic approach:
Carefully observe the exhaust plume of the antagonist. Flicker in the flames indicate a degree of damage; plasma fires burning off indicate the ship is badly damaged; escape pods being ejected mean critical damage to the lifesupport.
Instead I opted for a more realistic approach:
Carefully observe the exhaust plume of the antagonist. Flicker in the flames indicate a degree of damage; plasma fires burning off indicate the ship is badly damaged; escape pods being ejected mean critical damage to the lifesupport.
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- Mostly Harmless
- Posts: 3
- Joined: Tue Oct 11, 2005 10:11 pm
Since even advanced equipment couldn't *exactly* determine how damaged another ship is, how about going the RPG-way: no numbers, no bars, but words.... i.e. you could have 4 words describe the status of the other ship: okay(75-100%), damaged(50-75%), heavily damaged(25-50%), nearly breaking appart(0-25%). Optionally replace the stupid "okay" with something better sounding :)
Xelite has a targeting computer (for only 900Cr) which shows:-
Ship type
Shields
Velocity
Missiles
Distance
Laser power
The shield % indicates how much damage you have inflicted.
Ship type
Shields
Velocity
Missiles
Distance
Laser power
The shield % indicates how much damage you have inflicted.
The Grey Haired Commander has spoken!
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
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- Mostly Harmless
- Posts: 3
- Joined: Tue Oct 11, 2005 10:11 pm
It's the dogs bollocks, (pm me if you are interested.....)
I think Oolite will eventually be better with all the addons, extra missions etc, I'm just waiting for a beta version and an idiots guide to load it.
I used to play the original Amstrad version, then TNK. What I like about Xelite in particular (apart from the graphics) is the spec of the Cougar ship, it enables a different type of gameplay with its speed and manouverability, and fuel capacity - 14 light years !!!
TGHC
I think Oolite will eventually be better with all the addons, extra missions etc, I'm just waiting for a beta version and an idiots guide to load it.
I used to play the original Amstrad version, then TNK. What I like about Xelite in particular (apart from the graphics) is the spec of the Cougar ship, it enables a different type of gameplay with its speed and manouverability, and fuel capacity - 14 light years !!!
TGHC
The Grey Haired Commander has spoken!
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"